Jan 22
2023

Celebrating The Year Of The Rabbit!

  • “Red Envelopes” are dropping from wilds, and are available in NPC shops, during the Lunar New Year festivities! These pockets of good fortune may be holding coins (in small to MASSIVE quantities), coupons, scrolls, or one of  THIRTEEN limited edition Firework Festival Fooflies set aside for the event!
  • Celebrating The Year Of The Rabbit, a new limited edition bonded creature, Firework Festival Fooflie, is available now for a short time through a Dutch Auction system on Krafties Island!
  • Flash Event chances are amplified during the celebration, with a massively elevated chance for Shopping Spree events to occur!
  • A balance patch has been implemented for ALL Firework type creatures, including buffs and a new spell!

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The Year Of The Rabbit festivities are going on through January 29th!


Limited Edition Firework Festival Fooflies are available now to celebrate the Lunar New Year and the year of the rabbit! Imbued with the power of festivities and tradition, these fluffy friends take pride in their uniquely ornate coats while channeling the power of Fireworks to decimate anything in their path. ALL Firework type creatures have received a buff via an additional spell in a patch implemented today!

Each creature has a +5 for each natural stat, and all are level 1. They have a special Firework Soul complete with unique spells not found on any other element, and all have matching affinity bodies paired with a Firework aura skin. The vendor is in front of the main store and is set to stop dispensing after 250 have been sold. Bids for Fooflies are handled with a Dutch Auction system, with prices ranging from L$2,000 – L$5,000.

Firework types posess a unique ‘Kinetic Crackle’ ability, allowing them to convert the energy from a recently taken attack into strength buffs while fighting! Paired with the ability to augment the defense of both themselves and their enemies… BOOM!

NOTE: The most recent patch made to Firework type creatures adds a new ‘Cherry Bomb’ spell (unlocked at level 10 mental), which, when cast, gives Firework types the ability to inflict an extra amount of burst damage on an opponent, or themselves! Paired with ‘Kinetic Crackle’, this new power gives handlers a more stable and reproducible means of buffing their strength. OR, maybe deal a defeating blow to a low opponent. Making the right decisions at the right moments is paramount when playing with fireworks!


RedEnvelopeRed Envelopes are able to be acquired for a short time during the Lunar New Year celebration! THIRTEEN lucky recipients will receive a Firework Festival Fooflie from their envelopes, while everyone will receive varying degrees of good fortune in the form of KraftieCoins, Coupons, and Scrolls! Players are able to get Red Envelopes from battling, conducting trades in NPC shops, or from the gift-giving lantern on Krafties Island.

Important! Firework Festival Fooflies will hop out of opened envelopes only AFTER the event has concluded. This is done in order to create a fair and balanced, random distribution of the creatures!


The Flash Event trigger has been amplified during the festivities, with a massively increased chance of Shopping Spree events popping up! Buy yourself something nice with all of those KraftieCoins!


There’s a gift-giving lantern on Krafties Island, giving out Red Envelopes every 15 minutes! Come hang out, make some friends, and test your luck!


We hope you all enjoy this new event! Thank you for supporting Krafties, and, of course, HAVE FUN!

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Jan 02
2023

Celebrating The New Year With A New Limited Edition Pet!

  • A new limited edition bonded creature, Firework Stufflie, is available now for a short time! They contain a shiny new Firework Soul with unique spells and mechanics!

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Our first-ever new year limited edition creature is here!


Limited Edition Firework Stufflie creatures are available now! These new friends have manifested the energy of the night sky surrounded by an aura of fireworks on continuous display. Firework types are able to convert the damage taken into strength, and fight with a ferocious, explosive intensity!

Each creature has a +5 for each natural stat, and all are level 1. They have a special Firework Soul complete with unique spells not found on any other type, and all have matching affinity bodies paired with a Firework aura skin. The vendor is in front of the main store and is set to stop dispensing fluffy friends after 250 have been sold. Bids for bears are handled with a Dutch Auction system, with prices ranging from L$2,000 – L$5,000.

Firework types posess a unique ‘Kinetic Crackle’ ability, allowing them to convert the energy from a recently taken attack into strength buffs while fighting! Paired with the ability to augment the defense of both themselves and their enemies… BOOM!

Have fun!

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Dec 24
2022

‘Winter Souls’ Are Here, Along With A Huge Holiday Celebration!

  • A BRAND NEW SOUL TYPE HAS ARRIVED! Winter souls, our first “Seasonal Soul”, can be crafted during Wintertime and comes in a variety of “Aura Skin” types!
  • Double crafting experience from now until the end of December!
  • All coal converted on alchemy tablets from now until the end of December nets you double experience!
  • Loot Wreaths are dropping for a short time!
  • Ice and Wind attuned wilds are being drawn to the fun!
  • The Holiday Gift Giver is back in action!

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It’s the most wonderful time of the year!


Brand new ‘Winter Souls’ are able to be crafted during the season of… Winter! Ever wanted to see what one of your favorite creatures might look like in a snow globe surrounded by beautiful falling snow? Or, maybe you’ve found yourself wondering why there are no soul types with large-scale environmental passive effects. Well, we’ve got the soul for you this holiday season!

These new “Seasonal Souls” introduce a variety of cosmetic and mechanical features into the game, with the first-ever passive effect allowing an environmental recurring buff to all nearby creatures, all without any input required from their handlers. However, this passive buff has some very special properties to be explored, with specific unlockable spells either playing synergistically into the buff, or neutralizing it in favor of… other things…

For our collectors, Winter Souls arrive hand in hand with a shiny new feature: Aura Skins! Winter Souls give creatures a beautiful snowglobe aura that surrounds them, with a variety of snowflake types that can be collected through crafting. With our recent move to embrace elemental auras as a form of visually expressing a creature’s elemental type, we’ve implemented a brand new attribute found on elemental souls which changes the visual manifestation of their Aura. Winter Souls are the first to utilize this feature, with three extra skins able to be crafted throughout the winter season! Skin types are assigned randomly while crafting souls, and throughout our holiday festivities, Winter Souls have an elevated 50% chance to get one of the special skins when crafted!

In order to craft this “Seasonal Soul” type, handlers need the following:

  • One of each “Hybrid Type” linked to a crafting temple (Lightning, Volcanic, Ice, Sand, Plant, and Steam)
  • 1 Soul Gem
  • 10 Snowballs
  • 500 Energy

All Winter types possess the Winter Enchantment passive ability. Every 30 seconds, all nearby bonded creatures get a buff to Attack and Focus. This ability is able to be augmented by spells the creature can cast on itself.

These new soul types were designed heavily with our upcoming “boss battles” feature in mind, and are very much intended to provide support to other creatures while also requiring support themselves! This is a large new addition, so Winter types, along with other supports, will be receiving frequent balance patches as we see all of the interesting synergistic ways the elements play together. Also, it may be important to note that while Winter types are primarily support-centric in their design, a fully realized Winter type gains an ability that allows for some very interesting solo gameplay opportunities if a handler chooses that path. However, traveling a wintery road alone won’t be easy. Consider yourself warned!


Holiday Gift GiverSnapshot_001

A magical stocking has appeared which passes out fabulous gifts and prizes on Krafties island! Gifts are given out at random intervals, which could be anywhere from 5 to 15 minutes! Every time it fires off, the stocking will distribute one gift to a random player who has clicked it since the previous gift. You’ll find the stocking near the landing point (on top of the fountain), and you must stay on the island to get your prize. The gifts include Gold Memberships, Loot Wreaths, Manuscripts,  Affinity Unbondeds, Rare Bondeds, Capsules containing up to 5,000 Energy, and so much more!

When you see her around, please send a huge thank you to Trinity Voir for making this event possible! Thank you Trin!


Special Events

Some old favorites are returning this year!

Loot Wreaths: When activated, the herbs in these wreaths attract wild creatures that hold up to four times more loot for the next thirty minutes!

Double Coal Alchemy Experience: During the festivities, all coal converted will net you double experience!

Double Crafting Experience: From now until the end of December, all crafts net double experience!

Attuned Wilds: Drawn by the festivities and cold weather, Ice and Wind type attuned wilds are spawning. These creatures are supercharged by a specific element, causing them to use strange elemental magics and will always net you an affinity of the respective type when captured!


Happy holidays from Krafties! Have fun!


A Note From The Developer

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Dec 13
2022

v4.5 Beta Testing

A new BETA Necessity Pack v4.5 is now available on Krafties Island. See what’s on the way, and help Krafties make it better!

BETA HUD 2022 Blog Snapshot_004

Notable Changes

A HUGE Necessity Pack update is now in beta! This update introduces quite a few small fixes, alongside some major features and enhancements. Notable features include:

  • The engine powering everything has been revamped! Many Krafties objects contain a special set of scripts that run our own custom scripting language, enabling code to be beamed between objects and our servers. This system was upgraded to improve performance, expand the memory available, and add functions to support new and future features. It also eliminates some annoying issues!
  • The Beta apps are taking over the older app system! These new HUDs are now set to use the shiny new Beta App system that’s been in testing for a while and notably defaults to loading these apps in-world. There has already been some great feedback on improvements to be made to this system, and changes are underway!
  • Faster-paced gameplay, with optional first-person capabilities, enabled by the new Scanner Gun! The scanner gun allows players to scan creatures from a distance to mark them as targets, which primes their active creature to attack. This makes gameplay more immersive and fast-paced, while also eliminating a good deal of clicking by cutting out the attack menu in a majority of cases. Additionally, there’s a fun new system tied into this feature being tested in The Tropics of Krafties Island!
  • The introduction of chat commands recognized by the HUD. Using channel 123 (type “/123 COMMAND”) in local chat, players are able to access some convenient functions related to activating tools and creatures. More commands will be added soon! This is an exciting addition because it unlocks many potential game mechanics which may at one point or another have been deemed to be too high of an upfront investment due to visual interfaces needing to be created. Now, we can experiment quickly using the command system, and design interfaces if the mechanics are well received! For example: for a while, we’ve wanted to add more high-level spells, but Second Life’s memory constraints made this very difficult without having some mechanic that added the ability to forget/trade up spells. Utilizing a fluid interface like chat, there is now a multitude of ways that sort of mechanic could be wielded by players. Additionally, with the recent advancements in text-based AI, and the popularity of communicating with bot-like interfaces being on the rise due to platforms like Discord…. text is pretty powerful! Because these commands are tied directly to our out-of-world server and all of the meat is handled via our custom scripting language, we can dynamically add and adjust commands at any time with relative ease.

 

The Full Rundown

Code Interpreter Changes/Additions

  • Code interpreter has been upgraded and optimized. Our custom events now only fire when registered in specific scripts, and new LSL Linkset Data functions are implemented to expand memory available to the system
  • Extra functions have been added to interpreter system – Particles, creature movement, and more
  • More interpreter scripts have been added to HUD (Fixes “no available scripts to run code error”)
  • “Sentinel reached” error message is removed

 

HUD Changes/Additions

  • Introduced chat commands: “scanner”, “notool”, and “summon” – more on the way!
  • HUD apps are now upgraded to use the (previously) beta app (certain apps will still load in the old interface until upgraded)
  • In-World HUD interface redesigned
  • UI sounds added to In-World HUD
  • HUD now defaults to use in-world apps
  • In-world app aspect ratio is now 9:5

 

Creature Attachment Changes/Additions

  • First creature now automatically loads for new players when a Creature Attachment is worn
  • Health orb redesigned to be less obtrusive, and not cast ugly shadows on pets
  • Creatures now stay at a fixed angle offset from the player (won’t wander all over your AV)
  • Creature moves in front of player when attacking, and then back to being behind/to the side of player when walking (makes health orb visible in first-person)
  • Eyes are now fullbright

 

App Changes/Additions
Too many changes here! Old blog posts have lots of info. Various changes will continue rolling in – no in-world updates are required for these patches!

 

Misc Changes/Additions

  • Particles and other effects can now be triggered via the tool attachment
  • New starter pack visual design
  • Krafties Info notecard copy has been rewritten
  • Rezzed creatures have new “external commands” (allows in-world objects to trigger behaviors in creatures) : move-to-point, display-animation, and a few other secret functions
  • Joining from Rezzed Creatures is patched
  • Rezzed Creatures – misc commands all patched
  • Message-sending functions have been revamped and patched

 

Patches Implemented Since Stealth Launching The Beta

The beta has been live for 24 hours now, with a “secret” launch happening on Krafties Island. Since then, we’ve already got some great feedback and implemented fixes. These will continue to roll in! They include:

  • Nets could be activated via chat commands (not intended at this point in time)
  • Ascended creatures display data correctly in beta app now
  • Scanner gun volume has been halved
  • Radiation level has been added to new apps
  • Malformed chat commands now give a useful error message in response
  • Eye prims in creatures attached to players spammed local chat when touched

Thank you to everyone who is helping us test the new system! If you have comments or suggestions drop them in our official group. Have fun!

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Dec 05
2022

Poking The Bear

  • Three new Pandaire coats: Grizzly, Polar, and Sunny!
  • Spawn rates are changing for a colder season!
  • Krafties is now more welcoming than ever! The New Player Experience has been modernized! Group Charters are changing to allow crafting requests and urls in Krafties Official group chat. And more!
  • Website upgrades!
  • A new Dev Note on the state of Krafties and Second Life!

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No rest for the wickedly cute this year!

Spawn rates are changing for a colder season, and with that comes three new coats: Grizzly, Polar, and Sunny!

Three new Pandaire coats are spawning, alongside a flurry of returning favorites joining us for the colder weather! This winter season Grizzly, Polar, and Sunny coats have been spotted spawning from temples. Join in on the hunt to complete your collection before they return back to the Krafties Kingdom! The next winter-themed coat, releasing “soon”, will dramatically lower the spawn chances of these new bears, making them quite rare until their next spawning event.

 

Krafties Is Now More Welcoming Than Ever!

With an eye on a potential push for expansion within Second Life, a few changes have been made in preparation! These are only the tip of the iceberg, but are important to note so that existing players are still able to help new players get started. The New Player Experience has been modernized! We’ve completely removed the “Start App”, and now when a new player wears their Necessity Pack for the first time their starter creature will automatically load, they’ll be sent a Starter Pack, and be able to participate in the game without any delay. This will be even more important when our upcoming sim redesign is installed, but for now please let us know if you, or any newer players you’re helping, are running into problems.

Along with that bit of cleanup, there are a few other notable changes. Some are quality-of-life improvements, and some are preparing for future moves. In no particular order:

  • Script time limits are removed from the sim. Visitors will no longer get pesky messages and ejections based on their script usage.
  • Group Charters are changing to allow crafting requests and Krafties-related URLs in our Official group chat.
  • KraftiesMessenger has replaced KraftiesWelcome as our messaging bot! While still warm and welcoming, this new friendly face makes a bit more sense for some new uses of in-world functions that will be rolled out in the future.

 

Website Upgrades!

To go along with our recent wiki patches, the site now uses HTTPS! Look up at your browser’s address bar and marvel at the shiny new lock. This was a large lift for our old website, and not all pages are fully secured yet (like the apps), but it’s a step in the right direction! The “not secure” notification sure was an eyesore, wasn’t it? I wonder what else might be in store for this dusty old site…

 

That’s all! Thanks for reading, and as always have fun! Unless you might be interested in… this old thing…




A Note From The Developer On The State Of Krafties And Second Life

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Nov 11
2022

Everything That Glitters

  • New Golden powerup items are being offered in NPC shops!
  • Alchemy can be used directly from your Inventory in the (beta) app, bypassing Alchemy Tablets and making the process 10x more simple and streamlined!
  • Unbonded creatures have a shiny new informational widget attached to them in the (beta) Home and Market apps which informs players of the most valuable attributes each individual creature has!

Golden Veggie Powerups

GoldenSpinachGoldenPeasGoldenBroccoli

By now, if you’ve been playing for a bit you may be familiar with Golden Apples. These items are only found via NPC trades and have incredible properties which permanently raise ALL of a creature’s natural skills in exchange for one powerup slot. Now, there are three brand new offerings floating around: Golden Spinach, Golden Peas, and Golden Broccoli!

These items function similarly to Golden Apples with one key distinction: different Golden consumables raise specific, targeted groups of stats, allowing players a meaningful choice when building out their pets. Maybe one of your creatures will benefit from a pure combat boost, while others may benefit from mental boosts or crafting abilities.

The only way to attain these items is through conducting high-level trades in NPC shops, or purchasing them from the secondary market!


Alchemy, Straight From Your Inventory

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Our beta app has an exciting new feature! For those of you familiar with our Alchemy system, you know it’s one of the most powerful ways to gain mental experience by converting large stacks of unwanted loot directly into XP. This is a particularly important system that plays an enormous role in sustaining the item market in the Krafties ecosystem. It plays such a large role, in fact, that we’ve completely ripped apart the old system and built something that solves the same problem in a much better way for players!

In the old system, players had to spawn a clunky tablet in front of them, interact with it to open a separate standalone app, drag the desired items into place using the app, click a button, go back to the spawned tablet and click it a few times to cast a spell, then click it a few more times to finalize the entire process. Yuck!

In our new system, players simply open their inventory, click the item they’d like to alchemize, input how many items and what type of experience they’d like, and… bam!

Not only will this have a tremendous effect on the player experience, but our projections show that positive ripples will be seen on the secondary market as more items are able to be put to use more quickly. This is something that Krafties is actively monitoring, and is one of the first steps in a plan being enacted to drastically alter the game economy.


Notable Creature Attributes

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Finally, one more “notable” improvement has been launched in our beta app! Unbonded creatures have a shiny new informational widget attached to them in the Home and Market apps which informs players of the most valuable attributes each individual unbonded creature has!

This new display ties directly into the same “grading” system that has recently been introduced to the beta apps, but gives much more context and understanding about why a particular creature is graded in a particular way. It makes perusing through fresh new catches a breeze, and gives players a nice summary of exactly where to look when they encounter a new creature.

As of now, the possible Notable Attributes you may see attached to creatures are Natural Skill, Coat, Traits, Elemental Affinity, and Uniqueness. As the grading system grows and evolves things here may change, but the intent behind it will remain the same.

This feature is a part of an ongoing mission to give all players the ability to make educated, meaningful decisions when enjoying Krafties. There’s always work to be done, but this one should have a big impact!


Enjoy the new goodies and… Have fun!

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Oct 31
2022

Synthesizing Limited Edition Bone Sprits! (And More!)

  • Bonded Elemental Bone Sprits are able to be synthesized by combining 10 Unbonded Sprits with grades C- or higher! Only 200 are available EVER, so act quickly!
  • An update to our market apps has been pushed with the intention of increasing interest in previous years’ limited-edition creatures!
  • The wiki has been patched and players are now able to create and update pages once again!

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Bone Sprits

Synthesizing 10 Sprit creatures graded C- or higher results in 1 (bonded) Bone SpritThis is the only way to get this new Limited Edition creature! ONLY 200 BONE SPRITS ARE ABLE TO BE SYNTHESIZED EVER, AFTER WHICH THE SYSTEM WILL AUTOMATICALLY LOCK.

These spooky-cute ghosts use creepy, bone-chilling spells to take down your opponents. Only 200 are available, so get them while you can! Each creature will have a +5 for each natural stat, and all will be level 1. They have a special Bone Soul complete with unique spells, and all have matching affinity bodies.


In Order To Synthesize A Bone Sprit…

NOTE: You must be using our BETA web app in order to synthesize!

In our BETA web app, all unbonded creatures are assigned a grade, in orange, which estimates their value. This score is based on a variety of factors such as the respective rarities of a creature’s natural stats, elemental affinity, coat, and traits. Simply select 10 Sprits with a grade greater than or equal to “C-“, then click on the Synthesize button that appears. This will cost you 5 energy.


To help guide you, here are a few screenshots of how to interact with the Synthesis feature:

Screenshot_16Screenshot_17Screenshot_18


Minor Market Update

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We’ve pushed a small update that pins three random Limited Edition creatures to the top of every Bonded and Unbonded creature search in our market apps. These creatures are for sale by players just like you, and we predict this feature will increase general interest and traffic for previous years’ limited edition creatures!


The Wiki Is Back!

Players are now able to update and maintain the wiki once again! A while back, we were forced to shut off edits and account creation due to a large increase in bot traffic and spam. We’ve done some work to block bot abuse and believe the wiki should be stable enough to open things back up.

Last thing: you can earn in-game rewards for contributing to the wiki! Check http://krafties.com/wiki/index.php/Wiki_Bounties_(Earn_In-Game_Rewards!) for more info.


Have fun!

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Oct 27
2022

The Haunting Begins!

  • A new “Sprit” species, which comes in 13 varieties, is flooding the world for a short time attracted by new Ghostnip items! Ghostnip can be crafted using Brain Bits, which are dropped from last year’s Limited Edition Zombie creatures. Buy them on the secondary market!
  • Cursed events are manifesting themselves throughout the next week!
  • Pumpkies are back, along with their Stitched counterparts!
  • Skelefish are circling the waters for a short time!
  • Candy Ghosts are now Candy Sprits! They’re here for a short while
  • Vampire, Dark, and Fire attuned wilds are spawning during the spooky season!

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Sprits and Ghostnip

Sprits are flooding our world, attracted by the leftovers from last year’s Zombie creatures. Throughout the next two weeks, basic Sprits will be spawning from all Home Temples. However, there are THIRTEEN brand-new varieties of these floaty little friends! How can handlers get their hands on the others? By crafting Ghostnip of course!

Ghostnip is able to be crafted using 5 Brain Bits, which are only dropped from last year’s Zombie Stufflie Limited Edition creatures. These Brain Bits are combined with 200 Energy using a Crafting Temple to form Ghostnip, which can then be activated to attract a huge variety of Sprits over a 30 minute time period.

For the next two weeks, all Sprit varieties will be able to be drawn to handlers who have activated Ghostnip. After those two weeks, however, a portion of the rarer varieties will stop trickling through into our world. Catch them while you can!

Sprits employ a brand new “elemental aura” system Krafties has developed that we’re very excited about. It could mean a new wave of content if well received by players. You can read more in the Developer Notes below!


Cursed Flash Events

Cursed events are manifesting throughout the next week! The random, chaotic energy controlling Flash Events has been taken over by a dark force. The events are flowing nonstop, but will you be able to figure out what’s really going on?


Pumpkies

Pumpkies are here, but not for long! Collect some for yourself before they waddle back into hiding. And that’s not all! Rarer Stitched Pumpkies have joined their plainer friends this year, and are hanging around in our world for a short while.


Candy Sprits

Candy Sprits are spawning now! These spooky friends will leave behind Halloween Surprise Candies when captured. Halloween Surprise Candies may give you delectable treats when you crank that handle, or maybe…. not. You’ll never know until you give it a turn!


Fishing Up Skelefish

Skelefish are lurking in the waters for a limited time! When placed into tanks, these boney undead friends dig up Surprise Candies for their caretakers. Stock up while you can, these spooky fish are the only way to continue getting candies year-round!


Wickedly Attuned Wilds

Vampire, Dark, and Fire attuned wilds are spawning for a short while. With eerie, glowing eyes, these creatures have connected to the rhythms of their respective elements granting them special abilities. During battle their attuned element flows through them, allowing the creatures to use elemental spells as if bonded by a handler. When captured, these creatures retain their attunement in the form of an elemental affinity!


Krafties loves you! Have fun!




A Note From The Developer

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Jul 21
2022

A Decade Of Fun – Krafties 10th Birthday Begins!

  • Three new limited edition birthday creatures arrive! Pinata Stufflie, Pinata Rexie, and Pinata Felion creatures are available for a short time through a Dutch Auction system!
  • Birthday Balloons are on sale for a short time! 
  • Birthday Cakes are dropping as loot!
  • A present bestowing birthday gift box is giving away prizes like capsules with 5,000 energy, Birthday Cake Packs, Membership Vouchers, Birthday Balloons, and more! 

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A decade of fun… a decade of joy… a decade Krafties! Let’s party!


Pinata Stufflies, Rexies, and Felions

Limited Edition Pinata Creatures are available now! For this special Limited Edition, Krafties will only be releasing 125 of each of the three available species. Ever.

These new pinata types seem to have a few quirky characteristics that make them unique fighters. Where other creatures avoid damage at all costs and seek healing when injured, Pinatas dive headfirst into the fray and appear to shy away from any first aid. What secrets might be found tied to this strange indulgence in danger?

Each creature has a +5 for each natural stat, and all are level 1. They have a special Pinata Soul complete with unique spells not found on any other type, and all have matching affinity bodies. All three vendors are on Krafties Island, and are set to stop dispensing friends after 125 have been sold. Bids for creatures are handled with a Dutch Auction system, with prices ranging from L$2,000 – L$5,000 (described below).

Pinatas contain a special “Guilty Pleasure” trait which buffs the creature’s mental abilities when damage is taken, but debuffs them when healed. Along with that, they possess brand new spell mechanics which a savvy handler may be able to leverage in tandem with their unique traits.

Dutch Auction

For those of you unfamiliar with Dutch Auctions (also known as a reverse auction), this section will explain everything you need to know!  In a Dutch Auction, an item starts at its highest possible price (ceiling price), and then that price goes down steadily until it’s sold or it hits its lowest price allowed (floor price). When the item is purchased, the next item becomes available with prices reset to the ceiling price. Rinse, repeat!

For Pinata Creatures, we’ve set a ceiling price of L$5,000 and a floor price of L$2,000, with the price of each creature decreasing by L$250 every 10 minutes until it hits the floor. This process will repeat until all 125 creatures are sold in each vendor! You can wait until the price hits your sweet spot, but be careful or someone might swoop in and snipe your prize out from under you!

pinata-vendors-screenshot

The auction is available through vendors on Krafties Island in the main fountain! When the price is right, simply pay a vendor and your item will be delivered!


Birthday Balloons

BirthdayBalloonsBirthday Balloons! are here for the week-long celebration! These special, limited items are a more affordable way to purchase flash events for yourself and all your friends! When activated these items float high into the sky signaling the beginning of a random, game-wide event. You can purchase Birthday Balloons either from the Shopping App or on Krafties Island. They’re only on sale through July 31st!


Birthday Cake

KraftiesBirthdayCakeBirthday Cake! Throughout the birthday week cake is dropping from wilds as loot. When eaten, Birthday Cake grants double crafting xp from item and soul crafts for 30 minutes. It’s a great way to share the birthday spirit with a big group of Krafties friends, so be sure to stock up while you can!


Birthday Presents

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Presents! Thanks to the amazing Trinity Voir birthday presents are back! Every 30 minutes, players on Krafties Island who click our gift giver have a chance at winning up to 5,000 EnergyOther prizes include Gold Membership Vouchers, Birthday Balloons, Birthday Cakes, and so much more! Who doesn’t like free stuff?? Come and get it!


Thank you to everyone who has traveled alongside us and brought us to TEN YEARS of Krafties! Enjoy the celebration, and have fun!

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Dec 20
2021

We Wish You A Merry Krafties! (And Happy Holidays)

  • Snow Kits are available now! Use them to enchant Snow Rexies for a limited time!
  • All coal converted on alchemy tablets from now until the end of December nets you double experience!
  • Flash events will be firing off ’round the clock until the end of December!
  • Loot Wreaths are dropping now!
  • The Holiday Gift Giver is back in action!

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Brrrrrr… Do you feel that chill? It feels like… fun!


Snowkits are available for a limited time. There must be some magic in these new accessories we’ve found, because when combined with snowballs they begin to dance around! Snowkits will be around for a few weeks and will allow players to enchant Snow Rexies (pictured above) until the end of this Winter season. The vendor is in front of the main store, and will only be available from December 20th through January 3rd. They are priced at L$999.

Snow Rexies can be enchanted by combining 2 Coal, 20 Snowballs, 1 Snow Kit, 100 Energy, and the “Snowballs” spell which can only be cast from Blizzkins or other Snow Rexies. All enchanted Snow Rexies contain a level 1 Ice Soul and have +5 for every natural skill. 

Additionally, half-completed Snow Rexies are spawning for a limited time! They can’t be captured, but defeating them nets players some bonus Snowballs to aid in completing their own Snow Rexies.


Holiday Gift GiverSnapshot_001

A magical stocking has appeared which passes out fabulous gifts and prizes on Krafties island! However, things are a bit different this year: the stocking timer has gone into overdrive! Gifts are being given out at random intervals, which could be anywhere from 5 to 15 minutes instead of the usual 30 minutes! Every time it fires off, the stocking will distribute one gift to a random player who has clicked it since the previous gift. You’ll find the stocking near the landing point (on top of the fountain), and  You must stay on the island to get your prize. The gifts include Gold Memberships, Loot Wreaths, Manuscripts, Talismans, Charms,  Affinity Unbondeds, Rare Bondeds, Item Packages, Capsules containing up to 5,000 Energy, and so much more!

A huge thank you goes out to our Senior Mod Trinity Voir for setting up this event again! Thank you Trinity!


Special Events

Some old favorites are returning this year!

Loot Wreaths: When activated, the herbs in these wreaths attract wild creatures that hold up to four times more loot for the next thirty minutes!

Double Coal Alchemy Experience: During the festivities, all coal converted will net you double experience!

Supercharged Flash Events: ‘Round the clock flash events will be firing off during the festivities!


Happy holidays from Krafties! Have fun!

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