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	<id>https://krafties.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Grendel</id>
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	<updated>2026-10-23T23:10:18Z</updated>
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	<entry>
		<id>https://krafties.com/wiki/index.php?title=Vampire_(element)&amp;diff=18630</id>
		<title>Vampire (element)</title>
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		<updated>2019-10-30T21:54:51Z</updated>

		<summary type="html">&lt;p&gt;Grendel: /* Spells unlocked by Vampire Pets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Elements]]{{TOC none}}&lt;br /&gt;
{{Element|element=Vampire|soul={{yes}}|bgcolor=lightgray}} [[File:VampireRexie.gif|thumb|Animation of a Vampire [[Rexie]]]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Vampires&amp;#039;&amp;#039;&amp;#039; have the ability to &amp;#039;&amp;#039;&amp;#039;[[Healing|Heal]]&amp;#039;&amp;#039;&amp;#039; themselves with &amp;#039;&amp;#039;&amp;#039;[[Combat spell]]s&amp;#039;&amp;#039;&amp;#039; unlike other [[elements]].&lt;br /&gt;
*They also have the &amp;#039;&amp;#039;&amp;#039;special ability&amp;#039;&amp;#039;&amp;#039; to learn the &amp;#039;&amp;#039;&amp;#039;first combat spell&amp;#039;&amp;#039;&amp;#039; from other [[elements]], if it&amp;#039;s body has a different &amp;#039;&amp;#039;&amp;#039;[[elemental affinity]]&amp;#039;&amp;#039;&amp;#039; than &amp;#039;&amp;#039;Vampire&amp;#039;&amp;#039;.&lt;br /&gt;
*:&amp;#039;&amp;#039;&amp;#039;Example:&amp;#039;&amp;#039;&amp;#039; If a &amp;#039;&amp;#039;&amp;#039;Vampire [[soul]]&amp;#039;&amp;#039;&amp;#039; is bonded to a [[Unbonded|body]] with &amp;#039;&amp;#039;&amp;#039;[[Elemental Affinity|Fire Affinity]]&amp;#039;&amp;#039;&amp;#039;, the vampire will learn &amp;#039;&amp;#039;[[Flamethrower (spell)]]&amp;#039;&amp;#039; (but no other fire spells). But since the elements do not match, the pet will not glow.&lt;br /&gt;
===Strength and Weakness===&lt;br /&gt;
*They are very durable in battle because of their ability to &amp;#039;&amp;#039;&amp;#039;[[Healing|heal]]&amp;#039;&amp;#039;&amp;#039; with both &amp;#039;&amp;#039;&amp;#039;[[Combat spell]]s&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Healing spell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===Crafting a Vampire Soul===&lt;br /&gt;
{{RecipeSoul|Vampire |level=5 |time=120|energy=500 energy (375 if [[membership|Gold]]) |ingredients=&lt;br /&gt;
: 1x [[Bloodstone]]&lt;br /&gt;
|information=|exp=200}}&lt;br /&gt;
&lt;br /&gt;
===[[Spells]] unlocked by Vampire Pets===&lt;br /&gt;
&lt;br /&gt;
{{UnlockSpells|element=Vampire|type=Combat&lt;br /&gt;
|1level=1|1spell=[[Vamp Fire (spell)|Vamp Fire]]|1desc=Does simple damage&lt;br /&gt;
|2level=1|2spell=[[Drain (spell)|Drain]]|2desc=(Manual Casting), Absorbs the target&amp;#039;s [[hitpoints]] and adds it to your own. &amp;lt;br&amp;gt;It also &amp;#039;&amp;#039;&amp;#039;[[buff]]s&amp;#039;&amp;#039;&amp;#039; your [[Hitpoints]] stat in the process&lt;br /&gt;
|3level=15|3spell=[[Consume (spell)|Consume]]|3desc=(Manual Casting), Absorbs more of the target&amp;#039;s [[hitpoints]] and adds it to your own. &amp;lt;br&amp;gt;It also &amp;#039;&amp;#039;&amp;#039;[[buff]]s&amp;#039;&amp;#039;&amp;#039; your [[Hitpoints]] stat in the process&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;Manual Casting&amp;#039;&amp;#039;&amp;#039; means you have to touch the target and choose &amp;quot;Cast Spell&amp;quot;&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;Consume&amp;#039;&amp;#039;&amp;#039; is stronger version of &amp;#039;&amp;#039;&amp;#039;Drain&amp;#039;&amp;#039;&amp;#039;, both will give back health to your pet by taking it from the target.&lt;br /&gt;
:*Vampires can learn a &amp;#039;&amp;#039;&amp;#039;extra Combat spell&amp;#039;&amp;#039;&amp;#039; through bonding with a body with different [[elemental affinity]] &amp;#039;&amp;#039;(&amp;#039;&amp;#039;&amp;#039;example:&amp;#039;&amp;#039;&amp;#039; Fire affinity would give Vampire the first Fire combat spell)&amp;#039;&amp;#039;, but it wont glow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{UnlockSpells|element=Vampire|type=Healing&lt;br /&gt;
|1level=5|1spell=[[Regenerate (spell)|Low Regenerate]]|1desc=same as [[Heal (spell)|Low Heal]] but can only be cast on self&lt;br /&gt;
|2level=15|2spell=[[Regenerate (spell)|Med Regenerate]]|2desc=same as [[Heal (spell)|Med Heal]] but can only be cast on self&lt;br /&gt;
|3level=25|3spell=[[Regenerate (spell)|High Regenerate]]|3desc=same as [[Heal (spell)|High Heal]] but can only be cast on self&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{UnlockSpells|element=Vampire|type=Mental&lt;br /&gt;
|1level=10|1spell=[[Compel (spell)|Compel]]|1desc=[[Debuff]], lowers the target&amp;#039;s [[Crafting]] and [[Defense]]&lt;br /&gt;
|2level=15|2spell=[[Hypnosis (spell)|Hypnosis]]|2desc=[[Debuff]], lowers the target&amp;#039;s [[Intellect]], [[Focus]] and [[Fortitude]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*When someones [[Crafting]] is &amp;#039;&amp;#039;[[debuff]]ed&amp;#039;&amp;#039; to &amp;#039;&amp;#039;&amp;#039;negative percentage&amp;#039;&amp;#039;&amp;#039;, it causes them to loose Crafting [[Exp]] when using [[Heal (spell)|Healing spells]].&lt;br /&gt;
&lt;br /&gt;
==Creature Gallery==&lt;br /&gt;
*Vampires are &amp;#039;&amp;#039;&amp;#039;white&amp;#039;&amp;#039;&amp;#039; with unique &amp;#039;&amp;#039;&amp;#039;red eyes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Vampire [[Elemental Affinity]]&amp;#039;&amp;#039;&amp;#039; will make them &amp;#039;&amp;#039;&amp;#039;glow&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{CreatureGallery|element=Vampire|file=vampire.png}}&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{NavElements}}&lt;/div&gt;</summary>
		<author><name>Grendel</name></author>
	</entry>
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