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[[Category:Krafties]]
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*The text here is displayed "preformatted", meaning it is not formatted like rest of the wiki, so the text layout will look relatively the same when pasted into notecards
===What is this page for?===
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*The idea of this page is to have a central place where you can see if your notecards are up to date with info (since its difficult to keep track of notecards)
This page is meant for easily grabbed text which [[player]]s can put into '''Notecards''' within Second Life
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==Notecard: Spells Info (Learning Spells)==
*The text here is displayed "preformatted", which means '''the layout will stay the same when put into a Notecard'''
 
*This page is a central place where you can check if any information has changed and able to easily replace it with updated info
 
{{TOC left}}
 
{{clear}}
 
==Elements and Spells==
 
===Notecard: Spells Info (Unlocking Spells)===
 
 
:;See [[Spells]] for more information
 
:;See [[Spells]] for more information
<pre style="margin-left:20px">
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<pre>
~ Mental Spells are either Debuffs or Buffs, which are temporary effects. Debuff is negative and Buff is positive.
 
~ Mental Spells and Healing Spells always need to be cast manually (Touch the target, and choose "Cast Spell")
 
~ Special elements often have spells that behave uniquely with special effects
 
 
 
 
[[Basic ELements]]
 
[[Basic ELements]]
  
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Mental Spells
 
Mental Spells
 
Based on Mental Level
 
Based on Mental Level
  • Level 10 Disorient - Lowers target's defense (Debuff)
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  • Level 10 Disorient - Lowers target's defense
  
 
== Earth ==
 
== Earth ==
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Mental Spells
 
Mental Spells
 
Based on Mental Level
 
Based on Mental Level
  • Level 10 Disorient - Lowers target's defense (Debuff)
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  • Level 10 Disorient - Lowers target's defense
  
 
== Water ==
 
== Water ==
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Mental Spells
 
Mental Spells
 
Based on Mental Level
 
Based on Mental Level
  • Level 10 Disorient - Lowers target's defense (Debuff)
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  • Level 10 Disorient - Lowers target's defense
  
 
== Wind ==
 
== Wind ==
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Mental Spells
 
Mental Spells
 
Based on Mental Level
 
Based on Mental Level
  • Level 10 Disorient - Lowers target's defense (Debuff)
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  • Level 10 Disorient - Lowers target's defense
  
 
[[Hybrid Elements]]
 
[[Hybrid Elements]]
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  • Level 7: Spores - Deals medium damage
 
  • Level 7: Spores - Deals medium damage
 
  • Level 17: Vines - Deals High damage
 
  • Level 17: Vines - Deals High damage
Plant does not get a 4th Combat spell
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'Plant does not get a 4th Combat spell''
  
 
Healing Spells
 
Healing Spells
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Mental Spells
 
Mental Spells
 
Based on Mental level
 
Based on Mental level
  • Level 1: Cultivate - Raises the caster's attack, strength and defense for a limited time (Buff)
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  • Level 1: Cultivate - Raises the caster's attack, strength and defense for a limited time
  
 
== Sand ==
 
== Sand ==
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Mental attack
 
Mental attack
 
Based on Mental Levels
 
Based on Mental Levels
  • Level 1: Steam Mirage - Lowers target's attack, strength and defense (Debuff)
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  • Level 1: Steam Mirage - Lowers target's attack, strength and defense
  
 
== Volcanic ==
 
== Volcanic ==
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Combat Spells
 
Combat Spells
 
Based on Combat Level
 
Based on Combat Level
  • Level 1 Psybeam - Deals damage and lowers target's attack (Damage + Debuff)
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  • Level 1 Psybeam - Deals damage and lowers target's attack
  • Level 10 Mindslash - Deals damage and lowers target's attack and strength (Damage + Debuff)
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  • Level 10 Mindslash - Deals damage and lowers target's attack and strength
  
 
Healing Spells
 
Healing Spells
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Mental Spells
 
Mental Spells
 
Based on Mental Level
 
Based on Mental Level
  • Level 7 Daze - Lowers enemy's attack (Debuff) but ALSO lowers your defense (Debuff)
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  • Level 7 Daze - Lowers target's attack but also lowers your defense
  • Level 17 Hypnosis - Affects enemy's intellect , focus and fortitude (Debuff)
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  • Level 17 Hypnosis - Affects enemy's intellect, focus and fortitude
  
 
== Affection ==
 
== Affection ==
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Mental Spells
 
Mental Spells
 
Based on Mental Level
 
Based on Mental Level
  • Level 1: Protect - Raises you or an ally's defense (Buff)
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  • Level 1: Protect - Raises you or an ally's defense
  • Level 7: Excite - Raises you or an ally's strength (Buff)
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  • Level 7: Excite - Raises you or an ally's strength
  • Level 13: Stimulate - Raises you or an ally's attack (Buff)
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  • Level 13: Stimulate - Raises you or an ally's attack
  
 
== Vampire ==
 
== Vampire ==
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Based on combat Level
 
Based on combat Level
 
  • Level 1: Vamp Fire - Does simple damage
 
  • Level 1: Vamp Fire - Does simple damage
  • Level 1 Drain - (Manual Casting), Absorbs the target's hitpoints and adds it to your own. It also Buffs your Hitpoints stat in the process
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  • Level 1 Drain - Menu attacks (from clicking the enemy, and Cast Spell), Absorbs some hitpoints to add to your current amount, Gives a slight bonus to your hitpoints stat (temporary)
  • Level 15 Consume - (Manual Casting), Absorbs more of the target's hitpoints and adds it to your own. It also Buffs your Hitpoints stat in the process
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  • Level 15 Consume - Menu Attacks(clicking on the enemy, and click cast Spell), Absorbs more hitpoints than Drain, Gives a slight bonus to your hitpoints stat (temporary)
Consume is a stronger version of Drain
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Drain and Consume also give health back to your pet the amount differs per hits
  
Healing Spells
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Heal Spells
 
Based on Crafting Levels
 
Based on Crafting Levels
  • Level 5 Healing Spell - Low Regeneration - works same as "Low Heal" but can only be cast on yourself
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  • Level 1 Healing Spell - Low Regeneration
  • Level 15 Healing Spell - Med Regeneration - works same as "Med Heal" but can only be cast on yourself
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  • Level 15 Healing Spell - Med Regeneration
• Level 25 Healing Spell - High Regeneration - works same as "High Heal" but can only be cast on yourself
 
  
 
Mental Spells
 
Mental Spells
 
Based on Mental Levels
 
Based on Mental Levels
  • Level 10 Mental Menu Attack - Compel - Lowers the enemy's Crafting and Defense (Debuff)
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  • Level 10 Mental Menu Attack - Compel - Damages enemy Crafting (temporary) - Damages enemy Defense (temporary)
  • Level 15 Mental - Hypnotize - Lowers the enemy's Intellect, Focus and Fortitude (Debuff)
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  • Level 15 Mental - Hypnotize - Damages enemy Intellect (temporary) - Damages enemy Focus (temporary) - Damages enemy Fortitude (temporary)
 
</pre>
 
</pre>
  
==Crafting==
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==Recipes==
 
===Notecard: Soul Requirements===
 
===Notecard: Soul Requirements===
 
:;See [[Soul Requirements]] for more information
 
:;See [[Soul Requirements]] for more information
<pre style="margin-left:20px"> ~ The Cooldown on Crafting temples depends on what you are crafting:
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<pre>
    • When crafting a Soul, the temple goes on a 24 hour cooldown
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Basic Elements
    • When crafting Items, the cooldown depends on the Energy cost of the item (1min per 1Energy it cost)
 
~ If you have Gold Membership, it will remove all cooldowns from the Crafting Temples, meaning no wait.
 
 
 
[[Basic Elements]]
 
  
 
== Fire ==
 
== Fire ==
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  • 1 Earth element linked to temple
 
  • 1 Earth element linked to temple
  
[[Hybrid Elements]]
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Special Elements
 +
 
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== Mind ==
 +
• Level 10 overall is required to craft this soul
 +
• 500 energy (375 if gold membership)
 +
• 1 Soul Shard
 +
• 1 of each Fire, Water, Wind, Earth elements linked to temple
 +
 
 +
== Affection ==
 +
• Level 3 overall is required to craft this soul
 +
• 500 energy (375 if gold membership)
 +
• 1 Soul Shard
 +
• 1 Mind element linked to temple
 +
 
 +
== Vampire ==
 +
• Level 5 overall is required to craft this soul
 +
• 500 energy (375 if gold membership)
 +
• 1 Bloodstone
 +
• 1 ANY Element linked to temple
 +
 
 +
Hybrid Elements
  
 
== Lightning ==
 
== Lightning ==
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  • 1 Water element linked to temple
 
  • 1 Water element linked to temple
  
[[Special Elements]]
 
 
== Mind ==
 
• Level 10 overall is required to craft this soul
 
• 500 energy (375 if gold membership)
 
• 1 Soul Shard
 
• 1 of each Fire, Water, Wind, Earth elements linked to temple
 
 
== Affection ==
 
• Level 3 overall is required to craft this soul
 
• 500 energy (375 if gold membership)
 
• 1 Soul Shard
 
• 1 Mind element linked to temple
 
 
== Vampire ==
 
• Level 5 overall is required to craft this soul
 
• 500 energy (375 if gold membership)
 
• 1 Bloodstone
 
• 1 ANY Element linked to temple
 
 
== Nuclear ==
 
• 500 energy (375 if gold membership)
 
• 1 Uranium
 
• 1 ANY Element linked to temple
 
 
== Rainbow ==
 
• Level 10 overall is required to craft this soul
 
• 500 energy (375 if gold membership)
 
• 3 Prisms
 
• 1 ANY Element linked to temple
 
 
== Dark ==
 
• Level 10 overall is required to craft this soul
 
• 500 energy (375 if gold membership)
 
• 1 Moonpearl
 
• 1 ANY Element linked to temple
 
 
== Light ==
 
• Level 10 overall is required to craft this soul
 
• 500 energy (375 if gold membership)
 
• 1 Sunpearl
 
• 1 ANY Element linked to temple
 
 
</pre>
 
</pre>
  
 
===Notecard: Crafting Recipes===
 
===Notecard: Crafting Recipes===
 
:;See [[Crafting Recipes]] for more information
 
:;See [[Crafting Recipes]] for more information
<pre style="margin-left:20px">
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<pre>
~ The Cooldown on Crafting temples depends on what you are crafting:
 
    • When crafting a Soul, the temple goes on a 24 hour cooldown
 
    • When crafting Items, the cooldown depends on the Energy cost of the item (1min per 1Energy it cost)
 
~ If you have Gold Membership, it will remove all cooldowns from the Crafting Temples, meaning no wait.
 
 
 
 
[[Potions (Buffs)]]
 
[[Potions (Buffs)]]
  
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  • 1 Onyx Ore
 
  • 1 Onyx Ore
 
</pre>
 
</pre>
==Enchanting==
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===Notecard: Enchanting Recipes===
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==Notecard: Enchanting Recipes==
 
:;See [[Enchanting Recipes]] for more information
 
:;See [[Enchanting Recipes]] for more information
<pre style="margin-left:20px"> ~ Essence/Runes/Eye Stones should NOT be added to the HUDs
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<pre> Essence/Runes/Eye Stones should NOT be added to the HUDs
  ~ There is a 60 minute cooldown after using a Enchanting Tablet
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  • If you are not Gold Membership activated, you will be limited to 1 enchant per hour. There is a 60 minute cooldown for non gold members.
  ~ If you have Gold Membership, it will remove all cooldowns from Enchanting Tablets just like the Crafting Temples
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  • You can see your Enchanting level by touching the Enchanting Tablet (its a Player skill, unaffected by your Active pet)
 
 
  
 
[[Skill Runes]]
 
[[Skill Runes]]
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== Lemon Eye Stone ==
 
== Lemon Eye Stone ==
 
  • 1 x Flamethrower (Fire element)
 
  • 1 x Flamethrower (Fire element)
  • 1 x Bullet Seeds (Plant element)
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  • 1 x Explode (Fire element)
  
 
== Natural Eye Stone ==
 
== Natural Eye Stone ==
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[[Misc]]
 
[[Misc]]
  
 +
== Giant Temple ==
 +
• Level 10 enchanting is required to enchant home temples
 +
• 1 x Home Temple- starter pack[FREE] or purchased(transfer) home temples may be used.
 +
• 1 x Medium Heal
 +
• 600 Energy (no discount for gold members)
 +
Please note - At this time [FREE] temples will not work as the enchanting tabs need an update.
  
 
== Eletrixx ==
 
• Level 1 enchanting is required
 
• 1 x Eletrixx Antenna
 
• 1 x Eletrixx Body
 
• 1 x Eletrixx Head
 
• 2 x Eletrixx Wheels
 
• 1 x Static Shock (lightning spell)
 
• 1 Energy (0E for Gold members, but you need to have 1E in your HUD )
 
  
 
== Tusker ==
 
== Tusker ==
  • Level 1 enchanting is required to enchant Tuskers  
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  • Level 1 enchanting is required to enchant Tuskers When rezzing Tusker parts- make sure every part is lowered to touch the tablet or you will get an error message that you have not used the correct spell.
 
  • 1 x Tusker Head Fossil
 
  • 1 x Tusker Head Fossil
 
  • 1 x Tusker Body Fossil
 
  • 1 x Tusker Body Fossil
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  • 1 Energy (0E for Gold members, but you need to have 1E in your HUD )</pre>
 
  • 1 Energy (0E for Gold members, but you need to have 1E in your HUD )</pre>
  
==Overviews==
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==Notecard: PVP Battles==
===Notecard: PVP Battles (Battle Temple)===
 
 
:;See [[Battle Temple]] for more information
 
:;See [[Battle Temple]] for more information
<pre style="margin-left:20px">
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<pre>
 
1.Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights.
 
1.Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights.
 
2.Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”.
 
2.Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”.
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</pre>
 
</pre>
  
===Notecard: Alchemy Overview===
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==Notecard: Alchemy Overview==
:;See [[Alchemy]] for more information
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:;See [[Alchemy]] and [[Alchemy Tablets]] for more information
<pre style="margin-left:20px">
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<pre>
 
Alchemy lets your pet turn Loot Items into Mental Experience using a "Alchemy spell"
 
Alchemy lets your pet turn Loot Items into Mental Experience using a "Alchemy spell"
  
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  • Dinkie, the quest giver, is in the Battle Arena on Krafties Island (main sim)
 
  • Dinkie, the quest giver, is in the Battle Arena on Krafties Island (main sim)
 
  • You will need 10 logs in your Krafties HUD in order to complete the quest
 
  • You will need 10 logs in your Krafties HUD in order to complete the quest
 
Mid Alchemy
 
• This can be crafted as Talisman
 
• When tablet is cast with mid alchemy spell, the base loot exp is increased by x1.5
 
 
High Alchemy
 
• This can be crafted as Talisman
 
• When tablet is cast with high alchemy spell, the base loot exp is increased by x2
 
  
 
[[Alchemy Tablets]]
 
[[Alchemy Tablets]]
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== Converting Items==
 
== Converting Items==
 
Experience received when converting
 
Experience received when converting
 
250 EXP
 
• Unlucky Root
 
100 EXP
 
• Loot Wreath
 
30 EXP
 
• Gingerbread Cookie
 
 
10 EXP
 
10 EXP
 
  • Bloodstone
 
  • Bloodstone
 
  • Philosophers Stone
 
  • Philosophers Stone
 
  • Soul Shard
 
  • Soul Shard
• Uranium
 
• Moonpearl
 
• Sunpearl
 
8 EXP
 
• Prism
 
• Coffee Bean
 
 
7 EXP
 
7 EXP
 
  • Bronze Ore
 
  • Bronze Ore
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  • Onyx Ore
 
  • Onyx Ore
 
  • Steel Ore
 
  • Steel Ore
• Platinum Ore
 
• Gold Ore
 
 
6 EXP
 
6 EXP
 
  • Attack Essence
 
  • Attack Essence
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  • Hitpoints Essence
 
  • Hitpoints Essence
 
  • Strength Essence
 
  • Strength Essence
5 EXP
+
5 EXP
• Cherry Pie
 
• Chocolate Cake
 
 
  • Muffin
 
  • Muffin
• Glass
 
• Banana
 
 
4 EXP
 
4 EXP
 
  • Vial of Water
 
  • Vial of Water
3 EXP
+
3 EXP
• Bread
 
 
  • Flour
 
  • Flour
• Carrot
 
 
  • Cherry
 
  • Cherry
 
  • Chocolate
 
  • Chocolate
• Chocolate Chip Cookie
 
 
  • Coal
 
  • Coal
 
  • Egg
 
  • Egg
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  • Stone
 
  • Stone
 
  • Worm
 
  • Worm
• Sugar Cube
 
 
Items that CANNOT be converted
 
Items that CANNOT be converted
 +
• Birthday Cake
 +
• Bread
 +
• Cherry Pie
 +
• Chocolate Cake
 +
• Chocolate Chip Cookies
 
  • Growth Shroom
 
  • Growth Shroom
 
  • Shrink Shroom
 
  • Shrink Shroom
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  • Souls
 
  • Souls
 
  • Fossils
 
  • Fossils
• Eeltrixx Antenna
 
• Eletrixx Body
 
• Eletrixx Head
 
• Eletrixx Wheel
 
• Dragon Spirit Fragment
 
• Fish
 
• Draginium
 
 
 
 
</pre>
 
</pre>
  
===Notecard: Mining Overview===
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==Notecard: Mining Overview==
:;See [[Mining]] for more information
+
<pre>The Mining Basics
<pre style="margin-left:20px">The Mining Basics
 
  
 
== How do I begin Mining? ==
 
== How do I begin Mining? ==
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  • Mining is a player based skill, which means you need to do the work instead of your pet. As with any other skill, you are level 1 when you start.
 
  • Mining is a player based skill, which means you need to do the work instead of your pet. As with any other skill, you are level 1 when you start.
 
  • Best mining experience is earned when you strike critical hits (hitting the rock when the outline is yellow).
 
  • Best mining experience is earned when you strike critical hits (hitting the rock when the outline is yellow).
  • You can see your current level and experience by touching your Pickaxe (it is a player skill, unaffected by your active pet)
+
  • You can see your current level and experience by touching your Pickaxe
  
 
== Mining Techniques ==
 
== Mining Techniques ==
Continuous Mining (Hold mouse-button)
+
Continuous mining (Hold mouse-button)
 
  • Whilst wearing any Krafties pickaxe next to a Krafties rock mine, click and hold your left mouse button anywhere on the screen and you will begin to mine. This is the simple, low experience way to mine.
 
  • Whilst wearing any Krafties pickaxe next to a Krafties rock mine, click and hold your left mouse button anywhere on the screen and you will begin to mine. This is the simple, low experience way to mine.
Critical Strike Mining (Strike only when its yellow)
+
Critical Strike (Strike only when its yellow)
 
  • Manually clicking each swing will give you much more reward in experience for those who like the challenge.  
 
  • Manually clicking each swing will give you much more reward in experience for those who like the challenge.  
 
  • By clicking once rather than holding, this will trigger a Critical hit timer (which is always 2 seconds longer than your pickaxe swing rate).  
 
  • By clicking once rather than holding, this will trigger a Critical hit timer (which is always 2 seconds longer than your pickaxe swing rate).  
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Cooldown lasts for 60 seconds and the mine will slowly regain its shape.
 
Cooldown lasts for 60 seconds and the mine will slowly regain its shape.
 
</pre>
 
</pre>
 
===Notecard: Experience Needed Between Levels===
 
 
<pre style="margin-left:20px">Experience Needed Between Levels
 
 
Level        Total Needed  Between Levels
 
1            0              0
 
2            20            20
 
3            70            50
 
4            164            94
 
5            343            179
 
6            661            318
 
7            1196          535
 
8            2063          867
 
9            3423          1360
 
10          5303          1880
 
11          8622          3319
 
12          13202          4580
 
13          19825          6623
 
14          29266          9441
 
15          42555          13289
 
16          61049          18494
 
17          86525          25476
 
18          121290        34765
 
19          168328        47038
 
20          231475        63147
 
21          315631        84156
 
22          427032        111401
 
23          573578        146546
 
24          765228        191650
 
25          1014489        249261
 
26          1337011        322522
 
27          1752300        415289
 
28          2284587        532287
 
29          2963878        679291
 
30          3827205        863327
 
31          4920140        1092935
 
32          6298600        1378460
 
33          8031016        1732416
 
34          10200915      2169899
 
35          12909973      2709058
 
36          16281695      3371722
 
37          20465705      4184010
 
38          25642906      5177201
 
39          32031528      6388622
 
40          39894288      7862760
 

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