Editing Skills and Levels

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[[Category:Krafties]]
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'''Skills''' are what your pet needs to level up in order to learn [[spells]] and improve in certain activities.
:''Stats'' is an abbreviation of statistics
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==List of Skills==
'''Skills''' or '''Abilities''' are the ''stats'' of your pet, you can level them up by earning ''[[Experience]]'' which directly effects how well your pet does in [[Crafting]], [[Combat]] and other activities.
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The skill level is always rounded down
:There are also some '''[[Player]] skills''', which are unaffected by your active pet.
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===Pet Skills===
*Skill set level is always '''rounded up''' to the nearest whole number (example: {{monospace|17.66}} becomes {{monospace|18}}), before being calculated into '''overall'''
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:Some skills can be calculated from a '''single stat''' while other are calculated from a '''group of stats'''
*Pet's [[Pet Menu|hover text]] displays the skill set levels and overall, can also be viewed with [[Pet Stats]].
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:*'''Crafting Skill''' - based on ''crafting''
====Where do I see these Stats?====
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:*'''Combat Skill''' - calculated average of ''[[Attack]]'', ''[[Strength]]'', ''[[Defense]]'' and ''[[Hitpoints]]''
:;[[Active creature|Creature App]]
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:*'''Mental Skill''' - calculated average of ''[[Intellect]]'', ''[[Focus]]'' and ''[[Fortitude]]''
:*This App lets you see all the Skill details of your Active Pet, and the experience it earns.
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:*'''Overall Level''' - calculated average of all the above skills: ''Crafting'', ''Combat'' and ''Mental''
:;[[Pet Menu]]
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:*'''Enchanting Skill''' - is a unique skill for [[enchanting]]
:*"Stats", It will show you all the Active pet's details in local chat
 
:;[[Krafties Home|Home App]]
 
:*'''"My Bonded Creatures"''' is where you can see your [[Krafties Creatures|Bonded pets]]
 
:*'''"My Unbonded Creatures"''' is where you can see your [[Krafties Creatures|Unbonded creatures]]
 
:*'''"My Souls"''' is where you can see your [[Souls]]
 
:*'''"Player Profile"''' lets you see your [[Mining]] and [[Enchanting]] levels
 
  
==Krafties Creature Skills==
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===Player Skills===
:'''Skill levels''' are always rounded '''up''' to the nearest whole number
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:There are also certain '''player skills''' which is attached to the player account.
{|class=wikitable style="margin-left:30px"
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:*[[Mining Skill]]
!style="width:100px"|Skill !!Description
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[[Category:Experience]]There are many types of '''Levels''', which are calculated from certain groups of [[stats]]
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!colspan=2 style="text-align:left;padding-left:10px"|Combat Skills
 
|-
 
|style="text-align:center"|'''Attack''' ||
 
*Also known as '''Accuracy'''. Increasing your creature's attack level will improve their chances of scoring a hit in combat.
 
*This does '''not''' affect how much ''damage'' is routinely dealt, just the ability to '''hit''' the opponent. It does, however, effect minimum damage which enemy defense cannot reduce the damage done from the hit.
 
|-
 
|style="text-align:center"|'''Strength''' ||
 
*Strength is your creature's physical prowess, determining how much '''damage''' they can inflict as well the '''maximum''' damage possible.
 
|-
 
|style="text-align:center"|'''Defense''' ||
 
*This determines the creature's ability to '''absorb damage''', reducing their overall loss of hitpoints.
 
|-
 
|style="text-align:center"|'''[[Hitpoints]]''' ||
 
*Hitpoints is the '''Health''' of your creature and measure how much damage your creature can take before they can no longer fight. The more [[hitpoints]] your creature has, the longer they can last against tough opponents.
 
*'''Hitpoints regenerate over time''', but eating [[Food]] and using [[Healing|Healing spells]] will recover them faster.
 
*The '''Health''' can be seen as a '''orb''' above the creature's head, only visible when the creature has taken some damage.
 
|-
 
!colspan=2 style="text-align:left;padding-left:10px"|Crafting (Healing) Skill
 
|-
 
|style="text-align:center"| '''[[Crafting]]'''||
 
*This skill is directly connected to the ability to use the [[Crafting Temple]] in order to create items. The higher the skill, better the chances at creating quality items.
 
*''Crafting'' can also called a ''Healing Skill'' since it decides when your pet learns [[Spells|Healing spells]] and how much it [[healing|heals]]
 
|-
 
!colspan=2 style="text-align:left;padding-left:10px"|Mental Skills
 
|-
 
|style="text-align:center"|'''Intellect''' ||
 
*It is like '''Mental Strength'''
 
*Intellect determines the force of your mental spells.  Similar to strength, the higher this level the more effective your mental spells are.
 
|-
 
|style="text-align:center"|'''Focus''' ||
 
*It is like '''Mental Attack'''
 
* Focus determines the chance of success hit with your mental abilities.  Similar to attack, the higher this level the more chance of striking a successful mental attack.
 
|-
 
|style="text-align:center"|'''Fortitude''' ||
 
*It is like '''Mental Defense'''
 
* Fortitude is your ability to defend mental attacks.  Similar to defense, the higher this level the more chance of you defending a mental attack.
 
|}
 
  
====Skill Sets====
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==Types of Levels==
:*'''Combat skills''' effects how well your pet does in a fight.
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===Overall Level===
:*:'''Calculating Combat Level:''' {{monospace|(Attack + Strength + Defense + Hitpoints)/4}} = {{monospace|Combat Level}}
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:The '''Overall level''' of your creature is a calculated average of all the other level groups: '''Crafting Level''', '''Combat Level''' and '''Mental Level'''.
:*The '''mental skills''' of your pet can change your strategies in battle, since [[spells|mental spells]] can either '''[[buff]]''' or '''[[debuff]]''' the target, which effects their stats.  
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:A creature's overall level is considered the combined level of the creature's experience. This affects a creature in learning new spells and abilities, and developing evolution powers at level 10 and 20.
:*:'''Calculating Mental Level:''' {{monospace|(Intellect + Focus + Fortitude)/3}} = {{monospace|Mental Level}}
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===Crafting Level===
====Overall Level====
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:'''Crafting:''' This determines how skilled your creature is in crafting items or forging souls. This is important for making amulets, potions, and souls, as well as determining their quality. The higher one's crafting, the better they make items. Crafting experience is only gained by using a crafting temple and healing your pet.
:*'''Calculating Overall Level:''' {{monospace|(Combat Level + Crafting Level + Mental Level)/3}} = {{monospace|Overall Level}}
 
:*A creature's overall level is the average combined level of the creature's experience. The ''Overall Level'' decides what [[souls]] you can [[craft]]
 
  
===Choosing Battle Style===
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===Combat Level===
:The '''Battle Style''' you choose for your pet decides how the ''Combat experience'' spreads  (It is set to '''All Round''' by default)
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:The Combat level is a calculated average of all the combat skills: [[Attack]], [[Strength]], [[Defense]] and [[Hitpoints]].
:#Touch pet
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:*'''Attack:''' Increasing your creature's attack level will improve their chances of scoring a hit in combat. This doesn't affect damage, just the ability to hit the opponent. Aviaas are often naturally designed for accuracy.
:#Click '''"Battles"'''
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:*'''Strength:''' Strength is your creature's physical prowess, determining not only how much damage they can inflict, but the maximum damage possible. Creatures with high strength like Rexies tend to hit harder overall.
:#Click '''"Battle Style"'''
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:*'''Defense:''' This determines the creature's ability to absorb damage, reducing their overall loss of hit points. Training your creature in combat constantly in certain battle styles helps build up their resistance, enabling them to hold up better in battle.
:#Choose a style.
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:*'''Hitpoints:''' Hitpoints is the health of your creature and measure how much damage your creature can take before they can no longer fight. Hit points regenerate over time, but the more hit points your creature has, the longer they can last against tough opponents.
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===Mental Level===
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:[[Mental abilities]] are a new skill set introduced with version 3.0 and offer a different type of attack for a strategic victory.  There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.
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:*'''Intellect:''' Intellect determines the force of your mental spells.  Similar to strength, the higher this level the more effective your mental spells are.
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:*'''Focus:''' Focus determines the chance of success hit with your mental abilities.  Similar to attack, the higher this level the more chance of striking a successful mental attack.
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:*'''Fortitude:''' Fortitude is your ability to defend mental attacks.  Similar to defense, the higher this level the more chance of you defending a mental attack.
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:'''You can check all information about your pets levels and experience from the "Stats" menu in the main menu of your Kraftie.'''
  
==Player Skills==
 
:*These are skills that are '''not''' effected by what pet you have active
 
:*To earn more experience in these player skills, simply do more of it.
 
{|class=wikitable style="margin-left:30px"
 
!style="width:100px"|Skill !!Description
 
|-
 
|style="text-align:center"|'''[[Enchanting]]''' ||
 
*The '''Enchanting level''' decides what items you can create
 
*You earn '''Enchanting experience''' when you are [[enchanting]]
 
|-
 
|style="text-align:center"|'''[[Mining]]'''||
 
*The '''Mining Level''' decides what kind of [[Pickaxes]] you can use
 
*It also decides how hard you hit the [[Mining Rock]]
 
*You earn '''mining experience''' when you are mining
 
|-
 
|style="text-align:center"|'''[[Fishing]]'''||
 
*The '''Fishing Level''' decides what kind of [[http://krafties.com/wiki/index.php/Fishing#Fishing_Poles Fishing Poles]] you can use
 
*It also decides what rarity of fish you can catch
 
*You earn '''fishing experience''' when you are fishing
 
|}
 
  
 
=See Also=
 
=See Also=
 
{{Experience}}
 
{{Experience}}
===Trivia===
 
*'''Mental abilities''' are new skill set that were introduced with version 3.0 and offer a different type of attack for a strategic victory.  There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.
 

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