Editing Special Traits

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[[Category:Vocabulary]]{{TOC right}}
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{{TOC right}}
  
 
'''Special traits''' are mutations in your [[Krafties Creatures|Kraftie's]] genes that gives them special attributes that give your pet an ''advantage'' or ''disadvantage''.  
 
'''Special traits''' are mutations in your [[Krafties Creatures|Kraftie's]] genes that gives them special attributes that give your pet an ''advantage'' or ''disadvantage''.  
  
These mutations are the results of [[radiation]] and some [[Krafties Creatures|Unbonded Krafties]] may have special traits when captured. But that's not the only way to affect which traits your creature possesses. A [[player|handler]] can force mutations in its active creature by using a clever combination of [[Radioactive Candy|Radioactive Candies]] and [[Shrooms|Radiation Shrooms]], causing it to gain or lose traits.  
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These mutations are the results of [[radiation]] and some [[Krafties Creatures|Unbonded Krafties]] may have special traits when captured. But that's not the only way to affect which traits your creature possesses. A [[player|handler]] can force mutations in it's active creature by using a clever combination of [[Radioactive Candy|Radioactive Candies]] and [[Shrooms|Radiation Shrooms]], causing it to gain or lose traits.  
  
 
These attributes are specific to your Kraftie that can play many different roles and have many different effects. Some help your creature progress, and some hinder it. Others... well they do something entirely different.
 
These attributes are specific to your Kraftie that can play many different roles and have many different effects. Some help your creature progress, and some hinder it. Others... well they do something entirely different.
  
Keep in mind that all these traits are a work in progress so there are some anomalies. For instance is is possible to get the same trait twice by chance filling two of the available four slots for specials, but only one of the slots will have an effect on your pet. It is also possible to get two similar traits like Forge Fires and Forge Fires x2 getting the combined effect of both traits as well as getting opposing traits that cancel each other out like Musclebound and Enervation.
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==Traits that effect Skills==
 
 
==Sortable list of Traits==
 
{| class="bluetable sortable"
 
<!---
 
data-sort-value of Effects: 1=good 2=either 3=bad
 
--->
 
!Special Trait ||Effects ||Description (sort by advantage/disadvantage) ||Chance of '''GAIN''' trait ||Chance of '''LOSING''' trait
 
|-
 
|Keen Eyesight ||attack ||{{sort|1}} {{yes|Your creature has a slight '''attack''' advantage}}
 
|HIGH ||HIGH
 
|-
 
|Keen Eyesight x2 ||attack ||{{sort|1}} {{yes|Your creature has a moderate '''attack''' advantage available only with [[Ascension]]}}
 
|HIGH ||HIGH
 
|-
 
|Dulled Senses || attack ||{{sort|3}} {{no|Your creature has a slight '''attack''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Musclebound || strength ||{{sort|1}} {{yes|Gives your creature a slight '''Strength''' advantage}}
 
|HIGH ||HIGH
 
|-
 
|Musclebound x2 || strength ||{{sort|1}} {{yes|Gives your creature a moderate '''Strength''' advantage available only with [[Ascension]]}}
 
|HIGH ||HIGH
 
|-
 
|Enervation || strength ||{{sort|3}} {{no|Your creature has a slight '''strength''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Thick Skin || defense ||{{sort|1}} {{yes|Your creature has a slight '''Defense''' advantage}}
 
|HIGH ||HIGH
 
|-
 
|Thick Skin x2 || defense ||{{sort|1}} {{yes|Your creature has a moderate '''Defense''' advantage available only with [[Ascension]]}}
 
|HIGH ||HIGH
 
|-
 
|Unsteady || defense ||{{sort|3}} {{no|Your creature has a slight '''defense''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Hearty Constitution || hitpoints ||{{sort|1}} {{yes|Your creature has a slight '''hitpoints''' advantage}}
 
|HIGH ||HIGH
 
|-
 
|Hearty Constitution x2|| hitpoints ||{{sort|1}} {{yes|Your creature has a moderate '''hitpoints''' advantage available only with [[Ascension]]}}
 
|-
 
|Low Vitality || hitpoints ||{{sort|3}} {{no|creature has a slight '''hitpoints''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Forge Fires || crafting ||{{sort|1}} {{yes|Your creature has a slight '''crafting''' advantage }}
 
|HIGH ||HIGH
 
|-
 
|Forge Fires x2|| crafting ||{{sort|1}} {{yes|Your creature has a moderate '''crafting''' advantage available only with [[Ascension]]}}
 
|HIGH ||HIGH
 
|-
 
|Disorderly || crafting ||{{sort|3}} {{no|Your creature has a slight '''crafting''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Deep Understanding || intellect ||{{sort|1}} {{yes|Gives your creature a slight  '''Intellect''' boost }}
 
|HIGH ||HIGH
 
|-
 
|Deep Understanding x2 || intellect ||{{sort|1}} {{yes|Gives your creature a moderate  '''Intellect''' boost available only with [[Ascension]]}}
 
|HIGH ||HIGH
 
|-
 
|Shallow Thinker || intellect ||{{sort|3}} {{no|Your creature has a slight  '''intellect''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Enhanced Concentration || focus ||{{sort|1}} {{yes|Gives your creature a slight  '''focus''' boost }}
 
|HIGH ||HIGH
 
|-
 
|Enhanced Concentration X2|| focus ||{{sort|1}} {{yes|Gives your creature a moderate  '''focus''' boost available only with [[Ascension]]}}
 
|-
 
|Distractible || focus ||{{sort|3}} {{no|Your creature has a slight '''focus''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Tenacious || fortitude ||{{sort|1}} {{yes|Your creature has a slight '''fortitude''' advantage }}
 
|HIGH ||HIGH
 
|-
 
|Weak Determination || fortitude ||{{sort|3}} {{no|Your creature has a slight '''fortitude''' disadvantage }}
 
|MID ||HIGH
 
|-
 
|Warrior Blood || combat ||{{sort|1}} {{yes|Gives your creature a '''Combat''' advantage }}
 
|MID ||MID
 
|-
 
|Mean Streak || combat ||{{sort|1}} {{yes|Will give your creature random '''combat''' stat boosts }}
 
|LOW ||LOW
 
|-
 
|Fierce Aura || combat ||{{sort|1}} {{yes|'''Opponents will have combat stats lowered''' when attacked by this creature }}
 
|VERY LOW ||MID
 
|-
 
|Quick Witted || mental ||{{sort|1}} {{yes|Your creature gets short '''mental''' boosts when damage is taken}}
 
|LOW ||MID
 
|-
 
|Nerdiness || mental ||{{sort|2}} {{any|Gives your creature a '''Mental''' boost, but decreases Combat }}
 
|MID ||MID
 
|-
 
|Arcane Competency || spells ||{{sort|1}} {{yes|Your creature's Elemental '''spells''' are slightly stronger }}
 
|VERY LOW||MID
 
|-
 
|Arcane Proficiency || spells ||{{sort|1}} {{yes|Your creatures Elemental '''spells''' are moderately stronger }}
 
|VERY LOW||MID
 
|-
 
|Arcane Mastery || spells ||{{sort|1}} {{yes|Your creatures Elemental '''spells''' are immensely stronger }}
 
|VERY LOW||HIGH
 
|-
 
|Arcane Deficiency || spells ||{{sort|3}} {{no|Your creatures Elemental '''spells''' are weakened }}
 
|MID||HIGH
 
|-
 
|Elemental Prowess || spells ||{{sort|1}} {{yes|Your creature will get all of its '''combat spells''' at 1 level lower }}
 
|LOW||LOW
 
|-
 
|Mentally Acute || mental ||{{sort|1}} {{yes|Your creature gets extra '''experience''' from [[scrolls]] }}
 
|VERY LOW||MID
 
|-
 
|Lucky Bones || luck ||{{sort|1}} {{yes|Your creature has increased '''luck''' ([[random events]]) }}
 
|MID||MID
 
|-
 
|Worm Sniffer || fishing ||{{sort|2}} {{any|Your creature will get a higher percentage of [[worm]]s as '''loot''' }}
 
|LOW||LOW
 
|-
 
|Siren || fishing ||{{sort|1}} {{yes|Your creature when fishing, will entice more catchable unbonded fish that can bond with a soul }}
 
|LOW||LOW
 
|-
 
|Bait Novice || fishing ||{{sort|1}} {{yes|Your creature when fishing, will catch a few fish without bait, saving a few [[worm]]s  }}
 
|LOW||LOW
 
|-
 
|Bait Master || fishing ||{{sort|1}} {{yes|Your creature when fishing, will catch some fish without bait, saving some  [[worm]]s  }}
 
|LOW||LOW
 
|-
 
|Basket Case || any stats ||{{sort|2}} {{any|Your creature gets [[Buffs and Debuffs]] in all different, '''random stats''' periodically }}
 
|VERY LOW||MID
 
|-
 
|Lowered Immunity || illness ||{{sort|3}} {{no|Your creature is more susceptible to '''random diseases and illnesses''' }}
 
|VERY LOW||MID
 
|-
 
|New Year Baby || all stats ||{{sort|2}} {{any|Your creature gets a [[buff]] the [[Party Pop (spell)]] that can be cast on '''all''' creatures, can only be gained from unbondeds from New Year's Day }}
 
|N/A||MID
 
|-
 
|Triumphant || victory points ||{{sort|1}} {{yes|Your creature gains [[victory points]] at '''double''' the usual rate  }}
 
|VERY LOW||MID
 
|-
 
|Sustenance || combat ||{{sort|1}} {{yes|When food is fed to this creature, it may miraculously be converted into experience points, only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Resurrection || combat ||{{sort|1}} {{yes|When this creature dies, it may miraculously revive  ̶a̶t̶ ̶f̶u̶l̶l̶ ̶h̶e̶a̶l̶t̶h̶ , (20 HP), with increased strength, (+5 LVL to STR), only gained from the Miracle Talum LE and the [[Zombie_(element)]]}}
 
|MID||MID
 
|-
 
|Surging Salves || combat ||{{sort|1}} {{yes|When this creature is healed, it may gain a miraculous increase in strength, only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Attack || attack ||{{sort|1}} {{yes|Adds +1 ATT LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Strength || strength ||{{sort|1}} {{yes|Adds +1 STR LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Defense || defense ||{{sort|1}} {{yes|Adds +1 DEF LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Crafting || crafting ||{{sort|1}} {{yes|Adds +1 CRAFT LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Intellect || intellect ||{{sort|1}} {{yes|Adds +1 INT LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Focus || focus ||{{sort|1}} {{yes|Adds +1 FOC LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Miraculous Fortitude || fortitude ||{{sort|1}} {{yes|Adds +1 FORT LVL to pet, is stackable with Inspiration [[talisman]], only gained from the Miracle Talum LE  }}
 
|MID||MID
 
|-
 
|Absorption || hitpoints ||{{sort|1}} {{yes|Adds a slight temporary buff to hitpoints randomly, only found on some Mushumms }}
 
|HIGH||MID
 
|-
 
|Guilty Pleasure || mental  ||{{sort|1}} {{yes|Buffs the creature’s mental abilities when damage is taken, but debuffs them when healed, only found on the Pinata LE's}}
 
|LOW||MID
 
|-
 
|Tender || ? ||{{sort|1}} {{yes|All creatures with the Tender trait are able to hatch eggs at a MASSIVELY increased rate!}}
 
|LOW||MID
 
 
 
|}
 
 
 
==Traits that affect Skills==
 
 
===Attack===
 
===Attack===
{{Mutation|trait=Keen Eyesight|desc=Your creature has a slight attack advantage|gain=HIGH|lose=HIGH}}
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{{Mutation|trait=Keen Eyesight|desc=Your creature has a slight attack advantage|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Keen Eyesight x2|desc=Your creature has a moderate attack advantage|gain=HIGH|lose=HIGH}}
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{{Mutation|trait=Dulled Senses|desc=Your creature has a slight attack disadvantage|gain=MID|loose=HIGH}}
{{Mutation|trait=Dulled Senses|desc=Your creature has a slight attack disadvantage|gain=MID|lose=HIGH|class=pinktable}}
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===Strenght===
 
+
{{Mutation|trait=Musclebound|desc=Gives your creature a slight Strength advantage|gain=HIGH|loose=HIGH}}
===Strength===
+
{{Mutation|trait=Enervation|desc=Your creature has a slight strength disadvantage|gain=MID|loose=HIGH}}
{{Mutation|trait=Musclebound |desc=Gives your creature a slight Strength advantage|gain=HIGH|lose=HIGH}}
 
{{Mutation|trait=Musclebound x2|desc=Gives your creature a moderate Strength advantage|gain=HIGH|lose=HIGH}}
 
{{Mutation|trait=Enervation|desc=Your creature has a slight strength disadvantage|gain=MID|lose=HIGH|class=pinktable}}
 
 
 
 
===Defense===
 
===Defense===
{{Mutation|trait=Thick Skin|desc=Your creature has a slight Defense advantage|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Thick Skin|desc=Your creature has a slight Defense advantage|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Thick Skin x2|desc=Your creature has a moderate Defense advantage|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Unsteady|desc=Your creature has a slight defense disadvantage|gain=MID|loose=HIGH}}
{{Mutation|trait=Unsteady|desc=Your creature has a slight defense disadvantage|gain=MID|lose=HIGH|class=pinktable}}
 
 
===Hitpoints===
 
===Hitpoints===
{{Mutation|trait=Hearty Constitution|desc=Your creature has a slight hitpoints advantage|gain=HIGH|lose=HIGH}}
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{{Mutation|trait=Hearty Constitution|desc=Your creature has a slight hitpoints advantage|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Low Vitality|desc=creature has a slight hitpoints disadvantage|gain=MID|lose=HIGH|class=pinktable}}
+
{{Mutation|trait=Low Vitality|desc=creature has a slight hitpoints disadvantage|gain=MID|loose=HIGH}}
 
===Crafting===
 
===Crafting===
{{Mutation|trait=Forge Fires |desc=Your creature has a slight crafting advantage|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Forge Fires|desc=Your creature has a slight crafting advantage|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Forge Fires x2 |desc=Your creature has a moderate crafting advantage|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Disorderly|desc=Your creature has a slight crafting disadvantage|gain=MID|loose=HIGH}}
{{Mutation|trait=Disorderly|desc=Your creature has a slight crafting disadvantage|gain=MID|lose=HIGH|class=pinktable}}
 
 
===Intellect===
 
===Intellect===
{{Mutation|trait=Deep Understanding |desc=Gives your creature a slight  Intellect boost|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Deep Understanding|desc=Gives your creature a slight  Intellect boost|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Deep Understanding x2|desc=Gives your creature a moderate  Intellect boost|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Shallow Thinke|desc=Your creature has a slight  intellect disadvantage|gain=MID|loose=HIGH}}
{{Mutation|trait=Shallow Thinker|desc=Your creature has a slight  intellect disadvantage|gain=MID|lose=HIGH|class=pinktable}}
 
 
 
 
===Focus===
 
===Focus===
{{Mutation|trait=Enhanced Concentration|desc=Your creature has a slight  focus advantage|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Enhanced Concentration|desc=Your creature has a slight  focus advantage|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Distractible|desc=Your creature has a slight focus disadvantage|gain=MID|lose=HIGH|class=pinktable}}
+
{{Mutation|trait=Distractible|desc=Your creature has a slight focus disadvantage|gain=MID|loose=HIGH}}
 
===Fortitude===
 
===Fortitude===
{{Mutation|trait=Tenacious|desc=Your creature has a slight fortitude advantage|gain=HIGH|lose=HIGH}}
+
{{Mutation|trait=Tenacious|desc=Your creature has a slight fortitude advantage|gain=HIGH|loose=HIGH}}
{{Mutation|trait=Weak Determination|desc=Your creature has a slight fortitude disadvantage|gain=MID|lose=HIGH|class=pinktable}}
+
{{Mutation|trait=Weak Determination|desc=Your creature has a slight fortitude disadvantage|gain=MID|loose=HIGH}}
 
===Combat===
 
===Combat===
{{Mutation|trait=Warrior Blood|desc=Gives your creature a Combat advantage|gain=MID|lose=MID}}
+
{{Mutation|trait=Warrior Blood|desc=Gives your creature a Combat advantage|gain=MID|loose=MID}}
{{Mutation|trait=Mean Streak|desc=Will give your creature random combat stat boosts|gain=LOW|lose=LOW}}
+
{{Mutation|trait=Mean Streak|desc=Will give your creature random combat stat boosts|gain=LOW|loose=LOW}}
{{Mutation|trait=Fierce Aura|desc=Opponents will have combat stats lowered when attacked by this creature|gain=VERY LOW|lose=MID|class=pinktable}}
+
{{Mutation|trait=Fierce Aura|desc=Opponents will have combat stats lowered when attacked by this creature|gain=VERY LOW|loose=MID}}
 
===Mental===
 
===Mental===
{{Mutation|trait=Quick Witted|desc=Your creature gets short mental boosts when damage is taken|gain=LOW|lose=MID}}
+
{{Mutation|trait=Quick Witted|desc=Your creature gets short mental boosts when damage is taken|gain=LOW|loose=MID}}
{{Mutation|trait=Nerdiness|desc=Gives your creature a Mental boost, but decreases Combat|gain=MID|lose=MID|class=purpletable}}
+
{{Mutation|trait=Nerdiness|desc=Gives your creature a Mental boost, but decreases Combat|gain=MID|loose=MID}}
 
+
==Traits that effect Spells==
==Traits that affect Spells==
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{{Mutation|trait=Arcane Competency|desc=Your creature's Elemental spells are slightly stronger|gain=VERY LOW|loose=MID}}
{{Mutation|trait=Arcane Competency|desc=Your creature's Elemental spells are slightly stronger|gain=VERY LOW|lose=MID}}
+
{{Mutation|trait=Arcane Proficiency|desc=Your creatures Elemental spells are moderately stronger|gain=VERY LOW|loose=MID}}
{{Mutation|trait=Arcane Proficiency|desc=Your creatures Elemental spells are moderately stronger|gain=VERY LOW|lose=MID}}
+
{{Mutation|trait=Arcane Mastery|desc=Your creatures Elemental spells are immensely stronger|gain=VERY LOW|loose=HIGH}}
{{Mutation|trait=Arcane Mastery|desc=Your creatures Elemental spells are immensely stronger|gain=VERY LOW|lose=HIGH}}
+
{{Mutation|trait=Arcane Deficiency|desc=Your creatures Elemental spells are weakened|gain=MID|loose=HIGH}}
{{Mutation|trait=Arcane Deficiency|desc=Your creatures Elemental spells are weakened|gain=MID|lose=HIGH|class=pinktable}}
+
{{Mutation|trait=Elemental Prowess|desc=Your creature will get all of its combat spells at 1 level lower|gain=LOW|loose=LOW}}
{{Mutation|trait=Elemental Prowess|desc=Your creature will get all of its combat spells at 1 level lower|gain=LOW|lose=LOW}}
 
 
 
 
==Misc. traits==
 
==Misc. traits==
{{Mutation|trait=Mentally Acute|desc=Your creature gets extra experience from [[scrolls]]|gain=VERY LOW|lose=MID}}
+
{{Mutation|trait=Mentally Acute|desc=Your creature gets extra experience from [[scrolls]]|gain=VERY LOW|loose=MID}}
{{Mutation|trait=Lucky Bones|desc=Your creature has increased luck ([[random events]])|gain=MID|lose=MID}}
+
{{Mutation|trait=Lucky Bones|desc=Your creature has increased luck ([[random events]])|gain=MID|loose=MID}}
{{Mutation|trait=Worm Sniffer|desc=Your creature will get a higher percentage of [[worm]]s as loot|gain=LOW|lose=LOW}}
+
{{Mutation|trait=Worm Sniffer|desc=Your creature will get a higher percentage of [[worm]]s as loot|gain=LOW|loose=LOW}}
{{Mutation|trait=Basket Case|desc=Your creature periodically gets random [[Buffs and Debuffs]] in all stats|gain=VERY LOW|lose=MID|class=purpletable}}
+
{{Mutation|trait=Basket Case|desc=Your creature periodically gets [[Buffs and Debuffs]] in all different, random stats periodically|gain=VERY LOW|loose=MID}}
{{Mutation|trait=Lowered Immunity|desc=Your creature is more susceptible to random diseases and illnesses|gain=VERY LOW|lose=MID|class=pinktable}}
+
{{Mutation|trait=Lowered Immunity|desc=Your creature is more susceptible to random diseases and illnesses|gain=VERY LOW|loose=MID}}
{{Mutation|trait=New Year Baby |desc=Your creature gets a [[buff]] spell called [[Party Pop]] that can be cast on all creatures |gain=N/A|lose=MID}}
 
{{Mutation|trait=Triumphant|desc=Your creature gains victory points at double the usual rate|gain=VERY LOW|lose=MID}}
 

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