Difference between revisions of "Mental Spells"
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*When your '''[[Hitpoints]] skill''' gets debuffed and you take damage, your health can go below 0 points (the higher the debuff, the lower it can go) and you will have to heal up from a negative number. | *When your '''[[Hitpoints]] skill''' gets debuffed and you take damage, your health can go below 0 points (the higher the debuff, the lower it can go) and you will have to heal up from a negative number. | ||
*If your '''[[Crafting]] skill''' gets debuffed ('''negative % percentage'''), it will effect your [[Healing Spells]] and heal for negative crafting Exp (meaning you '''loose [[Experience]]''' instead of earning it) | *If your '''[[Crafting]] skill''' gets debuffed ('''negative % percentage'''), it will effect your [[Healing Spells]] and heal for negative crafting Exp (meaning you '''loose [[Experience]]''' instead of earning it) | ||
+ | **'''Advise:''' Do not use [[Healing Spells]] when fighting creatures with high Mental levels, such as [[Felion]]s, if you do not want to loose [[Experience|Crafting Experience]]. | ||
+ | |||
==Wilds Creatures & Mental Spells== | ==Wilds Creatures & Mental Spells== | ||
[[File:Wild Penglin casting Mental Spell.png|thumb|300px|A [[Penglin|'''Wild''' Penglin]] casting a '''Mental Spell''']] | [[File:Wild Penglin casting Mental Spell.png|thumb|300px|A [[Penglin|'''Wild''' Penglin]] casting a '''Mental Spell''']] |
Revision as of 04:38, 12 December 2014
Mental Spells have the ability to temporary Buff/Debuff the target, effecting their Stats.
- These Buffs/Debuffs are TEMPORARY, you can view your Creature App to see if your pet is buffed/debuffed.
Notes about Debuffs
- When your Hitpoints skill gets debuffed and you take damage, your health can go below 0 points (the higher the debuff, the lower it can go) and you will have to heal up from a negative number.
- If your Crafting skill gets debuffed (negative % percentage), it will effect your Healing Spells and heal for negative crafting Exp (meaning you loose Experience instead of earning it)
- Advise: Do not use Healing Spells when fighting creatures with high Mental levels, such as Felions, if you do not want to loose Crafting Experience.
Wilds Creatures & Mental Spells
- When a Wild Creature cast a mental spell, the particle effect looks different than when casting Combat Spells.
- The higher the mental level, the more likely it is to cast mental spells
- Any wild creature can cast a mental spell, the lower levels are just less likely to do so
- The Mental Level indicates how strong they are in that area, High levels can give you strong debuffs
- If the creature casts many Mental Spells in a row their effects can stack together, able to cause crippling debuffs.
See Also