Difference between revisions of "Special Traits"

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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight attack advantage
+
Your creature has a slight attack advantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight attack disadvantage
+
Your creature has a slight attack disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Gives your Creature a slight Strength advantage
+
Gives your creature a slight Strength advantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight strength disadvantage
+
Your creature has a slight strength disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight defense disadvantage
+
Your creature has a slight defense disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight hitpoints advantage
+
Your creature has a slight hitpoints advantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Creature has a slight hitpoints disadvantage
+
creature has a slight hitpoints disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight crafting advantage
+
Your creature has a slight crafting advantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight crafting disadvantage
+
Your creature has a slight crafting disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Gives your Creature a slight  Intellect boost
+
Gives your creature a slight  Intellect boost
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight  intellect disadvantage
+
Your creature has a slight  intellect disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight  focus advantage
+
Your creature has a slight  focus advantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
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|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight focus disadvantage
+
Your creature has a slight focus disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
Line 249: Line 249:
 
|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight fortitude advantage
+
Your creature has a slight fortitude advantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
Line 265: Line 265:
 
|-
 
|-
 
|colspan="10"|
 
|colspan="10"|
Your Creature has a slight fortitude disadvantage
+
Your creature has a slight fortitude disadvantage
 
|-
 
|-
 
|colspan="5"|
 
|colspan="5"|
Line 279: Line 279:
  
  
 +
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Warrior Blood
 +
|-
 +
|colspan="10"|
 +
Gives your creature a Combat advantage
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
MID
 +
|MID
 +
|}
  
  
*Warrior Blood
+
{| class="wikitable" style="text-align:center;width:50%;"
Gives your Creature a Combat advantage
+
!colspan="10"|
Chance of gaining in a mutation: MID
+
Mean Streak
Chance of losing in a mutation: MID
+
|-
 +
|colspan="10"|
 +
Will give your creature random combat stat boosts
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
LOW
 +
|LOW
 +
|}
  
*Mean Streak
 
Will give your Creature random combat stat boosts
 
Chance of gaining in a mutation: LOW
 
Chance of losing in a mutation: LOW
 
  
*Fierce Aura
+
{| class="wikitable" style="text-align:center;width:50%;"
Opponents will have combat stats lowered when attacked by this Creature
+
!colspan="10"|
Chance of gaining in a mutation: VERY LOW
+
Fierce Aura
Chance of losing in a mutation: MID
+
|-
 +
|colspan="10"|
 +
Opponents will have combat stats lowered when attacked by this creature
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|MID
 +
|}
  
*Elemental Prowess
+
{| class="wikitable" style="text-align:center;width:50%;"
Your Creature will get all of its combat spells at 1 level lower
+
!colspan="10"|
Chance of gaining in a mutation: LOW
+
Elemental Prowess
Chance of losing in a mutation: LOW
+
|-
 +
|colspan="10"|
 +
Your creature will get all of its combat spells at 1 level lower
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
LOW
 +
|LOW
 +
|}
  
  
*Quick Witted
+
{| class="wikitable" style="text-align:center;width:50%;"
Your Creature gets short mental boosts when damage is taken
+
!colspan="10"|
Chance of gaining in a mutation: LOW
+
Quick Witted
Chance of losing in a mutation: MID
+
|-
 +
|colspan="10"|
 +
Your creature gets short mental boosts when damage is taken
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
LOW
 +
|MID
 +
|}
  
  
*Nerdiness
+
{| class="wikitable" style="text-align:center;width:50%;"
GIves your Creature a Mental boost, but decreases Combat
+
!colspan="10"|
Chance of gaining in a mutation: MID
+
Nerdiness
Chance of losing in a mutation: MID
+
|-
 +
|colspan="10"|
 +
Gives your creature a Mental boost, but decreases Combat
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
MID
 +
|MID
 +
|}
  
  
*Mentally Acute
+
{| class="wikitable" style="text-align:center;width:50%;"
Your Creature gets extra XP from scrolls
+
!colspan="10"|
Chance of gaining in a mutation: VERY LOW
+
Mentally Acute
Chance of losing in a mutation: MID
+
|-
 +
|colspan="10"|
 +
Your creature gets extra XP from scrolls
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|MID
 +
|}
  
  
 +
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Lucky Bones
 +
|-
 +
|colspan="10"|
 +
Your creature has increased luck (random events)
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
MID
 +
|MID
 +
|}
  
*Lucky Bones
 
Your Creature has increased luck (random events)
 
Chance of gaining in a mutation: MID
 
Chance of losing in a mutation: MID
 
  
 +
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Worm Sniffer
 +
|-
 +
|colspan="10"|
 +
Your creature will get a higher percentage of worms as loot
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
LOW
 +
|LOW
 +
|}
  
*Worm Sniffer
 
Your Creature will get a higher percentage of worms as loot
 
Chance of gaining in a mutation: LOW
 
Chance of losing in a mutation: LOW
 
  
 +
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Basket Case
 +
|-
 +
|colspan="10"|
 +
Your creature periodically gets buffs and debuffs in all different, random stats periodically
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|MID
 +
|}
  
*Basket Case
 
Your Creature periodically gets buffs and debuffs in all different, random stats periodically
 
Chance of gaining in a mutation: VERY LOW
 
Chance of losing in a mutation: MID
 
  
 +
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Lowered Immunity
 +
|-
 +
|colspan="10"|
 +
Your creature is more susceptible to random diseases and illnesses
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|MID
 +
|}
  
*Lowered Immunity
 
Your Creature is more susceptible to random diseases and sicknesses
 
Chance of gaining in a mutation: VERY LOW
 
Chance of losing in a mutation: MID
 
  
  
 +
-----------------------------------------------------
  
 +
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Arcane Competency
 +
|-
 +
|colspan="10"|
 +
Your creature's Elemental spells are slightly stronger
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|MID
 +
|}
  
  
-----------------------------------------------------
+
{| class="wikitable" style="text-align:center;width:50%;"
 +
!colspan="10"|
 +
Arcane Proficiency
 +
|-
 +
|colspan="10"|
 +
Your creatures Elemental spells are moderately stronger
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|MID
 +
|}
  
*Arcane Competency
 
Your Creatures Elemental spells are slightly stronger
 
Chance of gaining in a mutation: VERY LOW
 
Chance of losing in a mutation: MID
 
  
*Arcane Proficiency
+
{| class="wikitable" style="text-align:center;width:50%;"
Your Creatures Elemental spells are moderately stronger
+
!colspan="10"|
Chance of gaining in a mutation: VERY LOW
+
Arcane Mastery
Chance of losing in a mutation: MID
+
|-
 +
|colspan="10"|
 +
Your creatures Elemental spells are immensely stronger
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
VERY LOW
 +
|HIGH
 +
|}
  
*Arcane Mastery
 
Your Creatures Elemental spells are immensely stronger
 
Chance of gaining in a mutation: VERY LOW
 
Chance of losing in a mutation: HIGH
 
  
*Arcane Deficiency
+
{| class="wikitable" style="text-align:center;width:50%;"
Your Creatures Elemental spells are weakened
+
!colspan="10"|
Chance of gaining in a mutation: MID
+
Arcane Deficiency
Chance of losing in a mutation: HIGH
+
|-
 +
|colspan="10"|
 +
Your creatures Elemental spells are weakened
 +
|-
 +
|colspan="5"|
 +
Chance of gaining in a mutation  
 +
|Chance of losing in a mutation
 +
|-
 +
|colspan="5"|
 +
MID
 +
|HIGH
 +
|}
  
 
-----------------------------------------------------
 
-----------------------------------------------------

Revision as of 21:04, 7 March 2015


Special traits are attributes specific to your Kraftie that can play many different roles and have many different effects. Some help your creature progress, and some hinder it. Others... well they do something entirely different.

Unbonded Krafties may have special traits when captured, but that's not the only way to affect which traits your creature possesses. Using a clever combination of Radioactive Candies and Radiation Shrooms, a handler can force mutations in its active creature thereby causing it to gain or lose traits.


Keen Eyesight

Your creature has a slight attack advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Dulled Senses

Your creature has a slight attack disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Musclebound

Gives your creature a slight Strength advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Enervation

Your creature has a slight strength disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Thick Skin

Your creature has a slight Defense advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Unsteady

Your creature has a slight defense disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Hearty Constitution

Your creature has a slight hitpoints advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Low Vitality

creature has a slight hitpoints disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Forge Fires

Your creature has a slight crafting advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Disorderly

Your creature has a slight crafting disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Disorderly

Gives your creature a slight Intellect boost

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Shallow Thinker

Your creature has a slight intellect disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Enhanced Concentration

Your creature has a slight focus advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Distractible

Your creature has a slight focus disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH

Tenacious

Your creature has a slight fortitude advantage

Chance of gaining in a mutation

Chance of losing in a mutation

HIGH

HIGH

Weak Determination

Your creature has a slight fortitude disadvantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH


Warrior Blood

Gives your creature a Combat advantage

Chance of gaining in a mutation

Chance of losing in a mutation

MID

MID


Mean Streak

Will give your creature random combat stat boosts

Chance of gaining in a mutation

Chance of losing in a mutation

LOW

LOW


Fierce Aura

Opponents will have combat stats lowered when attacked by this creature

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

MID

Elemental Prowess

Your creature will get all of its combat spells at 1 level lower

Chance of gaining in a mutation

Chance of losing in a mutation

LOW

LOW


Quick Witted

Your creature gets short mental boosts when damage is taken

Chance of gaining in a mutation

Chance of losing in a mutation

LOW

MID


Nerdiness

Gives your creature a Mental boost, but decreases Combat

Chance of gaining in a mutation

Chance of losing in a mutation

MID

MID


Mentally Acute

Your creature gets extra XP from scrolls

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

MID


Lucky Bones

Your creature has increased luck (random events)

Chance of gaining in a mutation

Chance of losing in a mutation

MID

MID


Worm Sniffer

Your creature will get a higher percentage of worms as loot

Chance of gaining in a mutation

Chance of losing in a mutation

LOW

LOW


Basket Case

Your creature periodically gets buffs and debuffs in all different, random stats periodically

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

MID


Lowered Immunity

Your creature is more susceptible to random diseases and illnesses

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

MID



Arcane Competency

Your creature's Elemental spells are slightly stronger

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

MID


Arcane Proficiency

Your creatures Elemental spells are moderately stronger

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

MID


Arcane Mastery

Your creatures Elemental spells are immensely stronger

Chance of gaining in a mutation

Chance of losing in a mutation

VERY LOW

HIGH


Arcane Deficiency

Your creatures Elemental spells are weakened

Chance of gaining in a mutation

Chance of losing in a mutation

MID

HIGH