Difference between revisions of "Healing Spells"

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Healing is the ideal way to increase your hitpoints during any battles.  Every creature can achieve the ability to heal although Healing is unlocked whilst levelling up.
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#REDIRECT [[Recovering Health]]
 
 
Types of Healing:
 
*Low Heal - Unlocked at Level 4 (Normal Evolution)
 
*Medium Heal - Unlocked at Level 14 (Super Evolution)
 
*Max Heal - Unlocked at Level 24 (Elite Evolution)
 
 
 
 
 
The amount a creature can heal is dependant on the type of Healing Spell and also Crafting Level.
 
 
 
 
 
During PVP (Player vs Player) battles, healing is limited and you cannot heal every turn.  You can heal every other turn.
 
During battles against NPC or Shadows, you can heal unlimited times.
 
 
 
 
 
Healing will cost 1 Energy per hitpoint healed and if the creature does not have enough energy, healing will become unavailable.
 

Latest revision as of 11:48, 22 January 2016

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