Difference between revisions of "Ascension"

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[[Category:Vocabulary]]
 
[[Category:Vocabulary]]
The first ascension is here! Ascensions allow your creatures to transform into more powerful forms, attaining higher natural abilities and… perhaps some other mysterious new skills? Combining one Fang of the Imagined, one Paw of the Imagined, one Cortex of the Imagined, and 500 energy together using your crafting temple and a creature with a crafting level of 20 or higher, you can now create a [[Balanced Ascension Schema]]! This mystical blueprint for powering up your creature’s abilities will allow you to transform it physically, and at the same time increase its natural stats by 20 points in any combination you like! In order to utilize the schema, though, your creature must have obtained 200 of each type of victory point. Once you’ve met all of the requirements, you’ll see a shiny new “Ascend!” option in your creature’s profile, located in the Home App.
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The first ascension is here! Ascensions allow your creatures to transform into more powerful forms, attaining higher natural abilities and… perhaps some other mysterious new skills?
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You will need one Fang of the Imagined, one Paw of the Imagined, one Cortex of the Imagined, and 500 Energy (375 Energy if Gold Member). Using your crafting temple and a creature with a crafting level of 20 or higher, you can now create a [[Balanced Ascension Schema]]! This mystical blueprint for powering up your creature’s abilities will allow you to transform it physically or give it an Aura (particles if no physical form to transfer into, i.e. Limited Editions, seasonal or specials), and at the same time increase its natural stats by 20 points in any combination you like!
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In order to utilize the schema, though, your creature must have obtained 200 of each type of victory point. Once you’ve met all of the requirements, you’ll see a shiny new “Ascend!” option in your creature’s profile, located in the Home App.
 
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We hope to provide many more types of ascensions in the future, giving you guys TONS of options and ways to create awesome creatures tailored to your play style! This is a huge milestone for Krafties and we couldn’t be more excited. However, because of the enormous effect this change has on the game, there are bound to be issues popping up in different areas. We’ll be ready to tackle these as they come up, so all you have to do is let us know when you see something strange! This new feature has been years in the making and is still nowhere near where we want it to end up, so expect lots of tweaks and fine tuning as we see how you guys use the new stuff.
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We hope to provide many more types of ascensions in the future (Victory Points will continue to accumulate even after you ascend), giving you guys TONS of options and ways to create awesome creatures tailored to your play style!
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This is a huge milestone for Krafties and we couldn’t be more excited. However, because of the enormous effect this change has on the game, there are bound to be issues popping up in different areas. We’ll be ready to tackle these as they come up, so all you have to do is let us know when you see something strange! This new feature has been years in the making and is still nowhere near where we want it to end up, so expect lots of tweaks and fine tuning as we see how you guys use the new stuff.
  
 
[[file:Vic XP and Ascend button.png|thumb|center|500px|link=file:Vic XP and Ascend button.png| Requires 200XP in each Vic points spot and a [[Balanced Ascension Schema]] in inventory for Ascend button]]
 
[[file:Vic XP and Ascend button.png|thumb|center|500px|link=file:Vic XP and Ascend button.png| Requires 200XP in each Vic points spot and a [[Balanced Ascension Schema]] in inventory for Ascend button]]
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[[file:Ascend_1.png|thumb|center|500px|link=file:Vic XP and Ascend button.png| Requires 200XP in each Vic points spot and a [[Balanced Ascension Schema]] in inventory for Ascend button]]
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[[file:Ascend_2.png|thumb|center|500px|link=file:Vic XP and Ascend button.png| Requires 200XP in each Vic points spot and a [[Balanced Ascension Schema]] in inventory for Ascend button]]
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[[file:Ascend_3.png|thumb|center|500px|link=file:Vic XP and Ascend button.png| Requires 200XP in each Vic points spot and a [[Balanced Ascension Schema]] in inventory for Ascend button]]
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When you click the Ascend button the page will change and you will see this message:
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"Your creature has successfully ascended!
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If this is your active creature, it will reload shortly!"

Latest revision as of 15:35, 28 June 2020

The first ascension is here! Ascensions allow your creatures to transform into more powerful forms, attaining higher natural abilities and… perhaps some other mysterious new skills?

You will need one Fang of the Imagined, one Paw of the Imagined, one Cortex of the Imagined, and 500 Energy (375 Energy if Gold Member). Using your crafting temple and a creature with a crafting level of 20 or higher, you can now create a Balanced Ascension Schema! This mystical blueprint for powering up your creature’s abilities will allow you to transform it physically or give it an Aura (particles if no physical form to transfer into, i.e. Limited Editions, seasonal or specials), and at the same time increase its natural stats by 20 points in any combination you like!

In order to utilize the schema, though, your creature must have obtained 200 of each type of victory point. Once you’ve met all of the requirements, you’ll see a shiny new “Ascend!” option in your creature’s profile, located in the Home App.

We hope to provide many more types of ascensions in the future (Victory Points will continue to accumulate even after you ascend), giving you guys TONS of options and ways to create awesome creatures tailored to your play style! This is a huge milestone for Krafties and we couldn’t be more excited. However, because of the enormous effect this change has on the game, there are bound to be issues popping up in different areas. We’ll be ready to tackle these as they come up, so all you have to do is let us know when you see something strange! This new feature has been years in the making and is still nowhere near where we want it to end up, so expect lots of tweaks and fine tuning as we see how you guys use the new stuff.

Requires 200XP in each Vic points spot and a Balanced Ascension Schema in inventory for Ascend button


Requires 200XP in each Vic points spot and a Balanced Ascension Schema in inventory for Ascend button
Requires 200XP in each Vic points spot and a Balanced Ascension Schema in inventory for Ascend button
Requires 200XP in each Vic points spot and a Balanced Ascension Schema in inventory for Ascend button


When you click the Ascend button the page will change and you will see this message:

"Your creature has successfully ascended! If this is your active creature, it will reload shortly!"