Difference between revisions of "Creature Equipment"

From Krafties
Jump to navigation Jump to search
(Major rework of amulets correcting mistakes)
 
(14 intermediate revisions by 3 users not shown)
Line 82: Line 82:
 
|-
 
|-
 
!Talisman of Mid Alchemy
 
!Talisman of Mid Alchemy
| {{NeutralElement}} || Gives the creature the Med Alchemy spell || Rare
+
| {{NeutralElement}} || Gives the creature the Mid Alchemy spell || Rare
 
|-
 
|-
 
!Talisman of High Alchemy
 
!Talisman of High Alchemy
Line 236: Line 236:
 
==List of Amulets==
 
==List of Amulets==
 
=== Amulet of Attack ===
 
=== Amulet of Attack ===
{{RecipeCrafting|[[Amulet of Attack]]|level=6|energy={{Energy|200}} {{GoldDiscount|150}}|time=60|ingredients=
+
{{RecipeCrafting|[[Amulet of Attack]]|level=6|energy={{Energy|200}} {{GoldDiscount|150}}|time=15|ingredients=
 
* 1 [[Amulets#Necklace|String]]
 
* 1 [[Amulets#Necklace|String]]
* 1 [[Sapphire Shard]]
+
* 1 Sapphire [[Gem]]
|information=This item will boost your active Kraftie's [[attack]] stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, so it is best to reserve for intense battles
+
|information=This item will boost your active Kraftie's [[attack]] stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, usually over 100 hrs but could be several 100 or more depending upon the levels in the crafting group.
 +
|exp=50
 
|image=Amulet of Attack.png}}
 
|image=Amulet of Attack.png}}
  
 
=== Amulet of Strength ===
 
=== Amulet of Strength ===
{{RecipeCrafting|[[Amulet of Strength]]|level=3|energy={{Energy|200}} {{GoldDiscount|150}}|time=60|ingredients=
+
{{RecipeCrafting|[[Amulet of Strength]]|level=3|energy={{Energy|200}} {{GoldDiscount|150}}|time=15|ingredients=
 
* 1 [[Amulets#Necklace|String]]
 
* 1 [[Amulets#Necklace|String]]
* 1 [[Emerald Shard]]
+
* 1 Emerald Gem
|information=This item will boost your active Kraftie's strength stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, so it is best to reserve for intense battles
+
|information=This item will boost your active Kraftie's strength stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, usually over 100 hrs but could be several 100 or more depending upon the levels in the crafting group.
 +
|exp=50
 
|image=Amulet of Strength.png}}
 
|image=Amulet of Strength.png}}
  
 
=== Amulet of Defense===
 
=== Amulet of Defense===
{{RecipeCrafting|[[Amulet of Defense]]|level=1|energy={{Energy|200}} {{GoldDiscount|150}}|time=60|ingredients=
+
{{RecipeCrafting|[[Amulet of Defense]]|level=1|energy={{Energy|200}} {{GoldDiscount|150}}|time=15|ingredients=
 
* 1 [[Amulets#Necklace|String]]
 
* 1 [[Amulets#Necklace|String]]
* 1 [[Ruby Shard]]
+
* 1 Ruby Gem
|information=This item will boost your active Kraftie's defense stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, so it is best to reserve for intense battles
+
|information=This item will boost your active Kraftie's defense stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, usually over 100 hrs but could be several 100 or more depending upon the levels in the crafting group.
 +
|exp=50
 
|image=Amulet of Defense.png}}
 
|image=Amulet of Defense.png}}
  
 
=== Combat Amulet ===
 
=== Combat Amulet ===
{{RecipeCrafting|[[Combat Amulet]]|level=10|energy={{Energy|175}} {{GoldDiscount|132}}|time=30|ingredients=
+
{{RecipeCrafting|[[Combat Amulet]]|level=10|energy={{Energy|175}} {{GoldDiscount|132}}|time=15|ingredients=
 
* 1 [[Amulets#Necklace|String]]
 
* 1 [[Amulets#Necklace|String]]
* 1 [[#Soul Shard|Soul Shard]]
+
* 1 Soul Gem
|information=This item will boost your active Kraftie's attack, strength and defense stats by a 10 percent while it is worn. This item can only be worn temporarily '''3 hours''', so it is best to reserve for intense battles
+
|information=This item will boost your active Kraftie's attack, strength and defense stats by a variable percent in each trait while it is worn. This item can only be worn temporarily, this one is usually under 30 minutes or less in duration.
 +
|exp=43
 
|image=Amulet Combat.png}}
 
|image=Amulet Combat.png}}
 +
 +
== Mystical Conduits==
 +
A magical item type which, when equipped to two different active bonded creatures in the same area, allows the transfer of a set of (randomly selected) [[special traits]]. Once the transfer process has completed, the conduits break and the process must begin again in order to swap another set of traits. With it and a little patience, you can get a set of 4 [[special traits]] to compliment and empower your pet!<br>
 +
 +
{{RecipeCrafting|[[Mystical Conduit]]|level=|energy={{Energy|10}} {{GoldDiscount|7}}|time=10|ingredients=
 +
*1 [[Eletrixx Antenna]]
 +
*1 [[Soul Gem]]
 +
|information= This conduit allows the transfer of random [[special traits]] from two active bonded creatures at the same time.
 +
|image=MysticalConduit.png
 +
}}
 +
 +
 +
  
 
=See Also=
 
=See Also=
 
*[[Buffs and Debuffs]]
 
*[[Buffs and Debuffs]]
 
{{NavItems}}
 
{{NavItems}}

Latest revision as of 17:56, 13 February 2023

Creature Equipment are items that you can equip to your pet in order to enhance or boost your active pet. All items once equipped are attached to that pet and will not show on another unless you detach then equip to the new active pet.

Talismans[edit]

Talisman.png Talisman
crafting recipe using a Crafting Temple
Skill Requirement Ingredients
Crafting level 10
Energy Cost
20E (Gold: 15E)
Additional Information
  • Talismans are random upon crafting, each one with a different effect to your pet
    These vary from Common to Vary Rare
Crafting Experience: 5 EXP Timer: 5 sec.


List of Talismans
Talisman Name Element Effect Rarity
Talisman of Attack Inspiration Neutral Adds 1 level to the creature's Attack stat Common
Talisman of Strength Inspiration Neutral Adds 1 level to the creature's Strength stat Common
Talisman of Defense Inspiration Neutral Adds 1 level to the creature's Defense stat Common
Talisman of Hitpoints Inspiration Neutral Adds 1 level to the creature's Hitpoints stat Common
Talisman of Crafting Inspiration Neutral Adds 1 level to the creature's Crafting stat Common
Talisman of Intellect Inspiration Neutral Adds 1 level to the creature's Intellect stat Common
Talisman of Focus Inspiration Neutral Adds 1 level to the creature's Focus stat Common
Talisman of Fortitude Inspiration Neutral Adds 1 level to the creature's Fortitude stat Common
Talisman of Attack Surging Neutral Creature gets a 10% Attack xp increase Common
Talisman of Strength Surging Neutral Creature gets a 10% Strength xp increase Common
Talisman of Defense Surging Neutral Creature gets a 10% Defense xp increase Common
Talisman of Hitpoints Surging Neutral Creature gets a 10% Hitpoints xp increase Common
Talisman of Craft Surging Neutral Creature gets a 10% Crafting xp increase from healing Common
Talisman of Intellect Surging Neutral Creature gets a 10% Intellect xp increase Common
Talisman of Focus Surging Neutral Creature gets a 10% Focus xp increase Common
Talisman of Fortitude Surging Neutral Creature gets a 10% Fortitude xp increase Common
Talisman of Mental Acuteness Neutral Creatures gains the same benefits as the Mentally Acute trait Very Rare
Talisman of Mending Instinct Neutral Decreases Heal cooldowns by 10 seconds Rare
Talisman of Regenerative Instinct Neutral Decreases Regeneration cooldowns by 10 seconds Rare
Talisman of the Mana Flower Neutral Decreases all spell mana costs by 1 Normal
Talisman of the Disoriented Sage Neutral Increases the duration of the Disorient spell's effect Normal
Talisman of Low Alchemy Neutral Gives the creature the Low Alchemy spell Normal
Talisman of Mid Alchemy Neutral Gives the creature the Mid Alchemy spell Rare
Talisman of High Alchemy Neutral Gives the creature the High Alchemy spell Very Rare
Talisman of Attack Weaving Neutral Heals add 1 Attack level for 60 seconds Normal
Talisman of Strength Weaving Neutral Heals add 1 Strength level for 60 seconds Normal
Talisman of Defense Weaving Neutral Heals add 1 Defense level for 60 seconds Normal
Talisman of Hitpoints Weaving Neutral Heals add 1 Hitpoints level for 60 seconds Normal
Talisman of Crafting Weaving Neutral Heals add 1 Crafting level for 60 seconds Normal
Talisman of Intellect Weaving Neutral Heals add 1 Intellect level for 60 seconds Normal
Talisman of Focus Weaving Neutral Heals add 1 Focus level for 60 seconds Normal
Talisman of Fortitude Weaving Neutral Heals add 1 Fortitude level for 60 seconds Normal
Talisman of Attack Forging Neutral Regenerates add 1 Attack level for 60 seconds Normal
Talisman of Strength Forging Neutral Regenerates add 1 Strength level for 60 seconds Normal
Talisman of Defense Forging Neutral Regenerates add 1 Defense level for 60 seconds Normal
Talisman of Hitpoints Forging Neutral Regenerates add 1 Hitpoints level for 60 seconds Normal
Talisman of Crafting Forging Neutral Regenerates add 1 Crafting level for 60 seconds Normal
Talisman of Intellect Forging Neutral Regenerates add 1 Intellect level for 60 seconds Normal
Talisman of Focus Forging Neutral Regenerates add 1 Focus level for 60 seconds Normal
Talisman of Fortitude Forging Neutral Regenerates add 1 Fortitude level for 60 seconds Normal
Talisman of Molten Flames Fire Adds Volcanic buff effect to Fire type spells Rare
Talisman of Ionic Flames Fire Adds Lightning buff effect to Fire type spells Rare
Talisman of Gaseous Flames Fire Gives a Fire type creature the Steam Mirage spell Rare
Talisman of Glacial Currents Water Adds Ice debuff to Water type spells Rare
Talisman of Fertile Currents Water Gives a Water type creature the Cultivate spell Rare
Talisman of Gaseous Currents Water Gives a Water type creature the Steam Mirage Spell Rare
Talisman of the Ashen Rock Earth Adds Volcanic buff effect to Earth type spells Rare
Talisman of the Nomadic Rock Earth Adds Sand debuff effect to Earth type spells Rare
Talisman of the Fertile Rock Earth Gives an Earth type creature the Cultivate spell Rare
Talisman of Ionic Gales Wind Adds Lightning buff effect to Wind type spells Rare
Talisman of Nomadic Gales Wind Adds Sand debuff effect to Wind type spells Rare
Talisman of Glacial Gales Wind Adds Ice debuff effect to Wind type spells Rare
Talisman of Sparking Devotion Lightning Increases the duration of Lightning type spell effects Rare
Talisman of Ashen Devotion Volcanic Increases the duration of Volcanic type spell effects Rare
Talisman of Frigid Devotion Ice Increases the duration of Ice type spell effects Rare
Talisman of Enhanced Foliage Plant Increases the duration of Plant type spell effects Rare
Talisman of Enhanced Vapor Steam Increases the duration of Steam type spell effects Rare
Talisman of Coarse Devotion Sand Increases the duration of the Sand type spell effects Rare
Talisman of Psychic Devotion Mind Increase the duration of Mind type spell effects Rare
Talisman of Charitable Devotion Affection Increases the duration of Affection type spell effects Rare
Talisman of Fissile Stability Nuclear Allows Nuclear type creatures to go to, and stay at, 0 radiation Normal
Talisman of Unstable Devotion Nuclear Increase the duration of Nuclear type spell effects Rare
Talisman of Tormented Instinct Vampire Lowers cooldown on Drain and Consume spells by 10 seconds Rare
Talisman of Prismatic Devotion Rainbow Increases the duration of Rainbow type spell effects Rare
Talisman of Blinding Devotion Light Increases the duration of Light type spell effects Rare
Talisman of Veiled Devotion Dark Increases the duration of Dark type spell effects Rare
Talisman of Draconic Devotion Dragon Increases the duration of Dragon type spell effects Very Rare
Talisman Name Element Effect Rarity

Amulets[edit]

Amulets are no longer activated through the Inventory App and must be equipped from the Creature App

  • The buff amount and duration of the amulet is varied

String[edit]

String.png
Loot item

List of Amulets[edit]

Amulet of Attack[edit]

Amulet of Attack.png Amulet of Attack
crafting recipe using a Crafting Temple
Skill Requirement Ingredients
Crafting level 6
Energy Cost
200E (Gold: 150E)
Additional Information

This item will boost your active Kraftie's attack stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, usually over 100 hrs but could be several 100 or more depending upon the levels in the crafting group.

Crafting Experience: 50 Timer: 15 sec.

Amulet of Strength[edit]

Amulet of Strength.png Amulet of Strength
crafting recipe using a Crafting Temple
Skill Requirement Ingredients
Crafting level 3
Energy Cost
200E (Gold: 150E)
Additional Information

This item will boost your active Kraftie's strength stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, usually over 100 hrs but could be several 100 or more depending upon the levels in the crafting group.

Crafting Experience: 50 Timer: 15 sec.

Amulet of Defense[edit]

Amulet of Defense.png Amulet of Defense
crafting recipe using a Crafting Temple
Skill Requirement Ingredients
Crafting level 1
Energy Cost
200E (Gold: 150E)
Additional Information

This item will boost your active Kraftie's defense stat by a variable percent while it is worn. This item can only be worn temporarily for a variable amount of time, usually over 100 hrs but could be several 100 or more depending upon the levels in the crafting group.

Crafting Experience: 50 Timer: 15 sec.

Combat Amulet[edit]

Amulet Combat.png Combat Amulet
crafting recipe using a Crafting Temple
Skill Requirement Ingredients
Crafting level 10
Energy Cost
175E (Gold: 132E)
Additional Information

This item will boost your active Kraftie's attack, strength and defense stats by a variable percent in each trait while it is worn. This item can only be worn temporarily, this one is usually under 30 minutes or less in duration.

Crafting Experience: 43 Timer: 15 sec.

Mystical Conduits[edit]

A magical item type which, when equipped to two different active bonded creatures in the same area, allows the transfer of a set of (randomly selected) special traits. Once the transfer process has completed, the conduits break and the process must begin again in order to swap another set of traits. With it and a little patience, you can get a set of 4 special traits to compliment and empower your pet!


MysticalConduit.png Mystical Conduit
crafting recipe using a Crafting Temple
Skill Requirement Ingredients
Crafting level '
Energy Cost
10E (Gold: 7E)
Additional Information

This conduit allows the transfer of random special traits from two active bonded creatures at the same time.

Crafting Experience: unspecified Timer: 10 sec.



See Also[edit]