Difference between revisions of "Affection (element)"

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(Implementing the changes added February 15, 2023 to the affection spells)
 
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===Strength and Weakness===
 
===Strength and Weakness===
 
*They are '''not''' made for [[combat]]. Their main purpose is to aid teammates with their '''[[Buff]]s''' and '''[[Healing]]'''
 
*They are '''not''' made for [[combat]]. Their main purpose is to aid teammates with their '''[[Buff]]s''' and '''[[Healing]]'''
 +
*On  February 15, 2023, changes were made to the Affection element altering the way many of the spells now work.
 +
*A COMPLETE REWORK FOR AFFECTION TYPE CREATURES has been pushed live which changes the use and effects of existing spells, along with adding new ones!
 +
*Elemental Rework – Affection!
 +
 +
A long-awaited overhaul for Affection elementals is arriving today! This affects ALL affection creatures, both existing and those yet to be bonded. The change released today marks our largest rework of an existing type, and if received well we hope to tackle additional types soon after!
 
===Crafting a Affection Soul===
 
===Crafting a Affection Soul===
 
{{RecipeSoul|Affection |level=3 |time=120|energy=500 energy (375 if gold) |ingredients=  
 
{{RecipeSoul|Affection |level=3 |time=120|energy=500 energy (375 if gold) |ingredients=  
:1x [[Soul Shard]]
+
:1x [[Soul Gem]]
 
|linked=
 
|linked=
 
:1x [[Mind (element)]]| information=|exp=200}}
 
:1x [[Mind (element)]]| information=|exp=200}}
 +
 
===Spells unlocked by Affection Pets===
 
===Spells unlocked by Affection Pets===
  
 
{{UnlockSpells|element=Affection|type=Combat
 
{{UnlockSpells|element=Affection|type=Combat
|1level=1|1spell=[[Enrapture (spell)|Enrapture]]|1desc= Deals very low damage.  
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|1level=1|1spell=[[Enrapture (spell)|Enrapture]]|1desc= Deals very low damage. This spell now gives the caster a very small Focus buff every time it is used
 
}}
 
}}
  
 
{{UnlockSpells|element=Affection|type=Healing
 
{{UnlockSpells|element=Affection|type=Healing
|1level=5|1spell=[[Heal (spell)|Low Heal]]|1desc=Heals low amount
+
|1level=1|1spell=[[Heal (spell)|Low Heal]]|1desc=Heals low amount
 
|2level=7|2spell=[[Heal (spell)|Med Heal]]|2desc=Heals medium amount
 
|2level=7|2spell=[[Heal (spell)|Med Heal]]|2desc=Heals medium amount
 
|3level=15|3spell=[[Heal (spell)|High Heal]]|3desc=Heals high amount
 
|3level=15|3spell=[[Heal (spell)|High Heal]]|3desc=Heals high amount
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{{UnlockSpells|element=Affection|type=Mental
 
{{UnlockSpells|element=Affection|type=Mental
|1level=1|1spell=[[Protect (spell)|Protect]]|1desc=[[Buff]], Raises you or an ally's [[defense]]
+
|1level=1|1spell=[[Protect (spell)|Protect]]|1desc=[[Buff]], raises your ally's [[defense]]. When cast on another bonded creature or teammate, this spell now gives the caster a Defense [[buff]] equivalent to that given to target
|2level=7|2spell=[[Excite (spell)|Excite]]|2desc=[[Buff]], Raises you or an ally's [[strength]]
+
Duration raised to 60 seconds.
|3level=13|3spell=[[Stimulate (spell)|Stimulate]]|3desc=[[Buff]], Raises you or an ally's [[attack]]
+
|2level=7|2spell=[[Excite (spell)|Excite]]|2desc=[[Buff]], raises your ally's [[strength]]. When cast on another bonded creature or teammate, this spell now gives the caster a Strength [[buff]] equivalent to that given to target
 +
Duration raised to 60 seconds.
 +
|3level=13|3spell=[[Stimulate (spell)|Stimulate]]|3desc=[[Buff]], raises your ally's [[attack]]. When cast on another bonded creature or teammate, this spell now gives the caster an Attack [[buff]] equivalent to that given to target
 +
Duration raised to 60 seconds.
 
}}
 
}}
 +
 +
*New Abilities Introduced
 +
 +
Tether
 +
 +
    When cast on a nearby bonded creature, this unique spell allows the caster to receive a percentage of combat experience earned by the target. This ability is being introduced with the percentage of XP earned by the caster set at 20%, but that may change as things are tuned and balanced.
 +
 +
Lovesickness
 +
 +
    This new spell is only able to be cast on self. When cast, Lovesickness completely drains the caster of all Intellect ability (in effect, neutralizing an Affection type’s ability to buff others). In return, this spell gives a large buff to the Attack, Strength, and Defense of the caster. This spell is being introduced with a cooldown time and effect duration of 5 minutes, but that (among other things) may be tuned and balanced.
 +
 +
* The above will be folded into the tables once I look to see where then unlocks occur on the new abilities.
  
 
==Creature Gallery==
 
==Creature Gallery==

Latest revision as of 16:38, 15 February 2023

Affection Element
Krafties symbol affection.png
Craftable Soul? Yes
PvP Elemental Enemies
Strong against ?
Weak against ?

Strength and Weakness[edit]

  • They are not made for combat. Their main purpose is to aid teammates with their Buffs and Healing
  • On February 15, 2023, changes were made to the Affection element altering the way many of the spells now work.
  • A COMPLETE REWORK FOR AFFECTION TYPE CREATURES has been pushed live which changes the use and effects of existing spells, along with adding new ones!
  • Elemental Rework – Affection!

A long-awaited overhaul for Affection elementals is arriving today! This affects ALL affection creatures, both existing and those yet to be bonded. The change released today marks our largest rework of an existing type, and if received well we hope to tackle additional types soon after!

Crafting a Affection Soul[edit]

Logo big.png Affection soul, requirements
using the Crafting Temple
Skill Requirement Ingredients Required Elements
linked to temple
Overall level 3
1x Soul Gem
1x Mind (element)
Energy Cost
500 energy (375 if gold)
Additional Information
Crafting Experience: 200 Timer: 120 sec.

Spells unlocked by Affection Pets[edit]

Affection, Combat Spells (unlocked on Combat levels)
Level 1 Enrapture - Deals very low damage. This spell now gives the caster a very small Focus buff every time it is used
Affection, Healing Spells (unlocked on Crafting levels)
Level 1 Low Heal - Heals low amount
Level 7 Med Heal - Heals medium amount
Level 15 High Heal - Heals high amount
Affection, Mental Spells (unlocked on Mental levels)
Level 1 Protect - Buff, raises your ally's defense. When cast on another bonded creature or teammate, this spell now gives the caster a Defense buff equivalent to that given to target

Duration raised to 60 seconds.

Level 7 Excite - Buff, raises your ally's strength. When cast on another bonded creature or teammate, this spell now gives the caster a Strength buff equivalent to that given to target

Duration raised to 60 seconds.

Level 13 Stimulate - Buff, raises your ally's attack. When cast on another bonded creature or teammate, this spell now gives the caster an Attack buff equivalent to that given to target

Duration raised to 60 seconds.

  • New Abilities Introduced

Tether

   When cast on a nearby bonded creature, this unique spell allows the caster to receive a percentage of combat experience earned by the target. This ability is being introduced with the percentage of XP earned by the caster set at 20%, but that may change as things are tuned and balanced.

Lovesickness

   This new spell is only able to be cast on self. When cast, Lovesickness completely drains the caster of all Intellect ability (in effect, neutralizing an Affection type’s ability to buff others). In return, this spell gives a large buff to the Attack, Strength, and Defense of the caster. This spell is being introduced with a cooldown time and effect duration of 5 minutes, but that (among other things) may be tuned and balanced.
  • The above will be folded into the tables once I look to see where then unlocks occur on the new abilities.

Creature Gallery[edit]

  • Pets of the Affection Element are distinctly pink in color.
  • Affection Elemental Affinity will make them glow.

Affection Krafties Creatures[edit]

Aquatic Krafties[edit]

These coats are only available through fishing and the Fishing Center App in the Krafties HUD when viewing in web links.

Enchanted Creatures[edit]

Enchanted creatures are created instead of captured

Limited Creatures[edit]

Birthday Limited Creatures[edit]

These coats could only be captured during the Birthday Week Celebration.
The Pandaire(Frosting) coat was available during the 6th Birthday Celebration Week and the Vulpup(Frosting) during the 7th.
The Baloofle coat was available during the 7th birthday week celebration through birthday gifts. Like limited editions, they came with all 5 naturals, but came in both affinity and non-affinity.

Exotic Coats[edit]

Aquatic Exotic Coats[edit]

These special coats can be caught by fishing or through the fishing app in the tanks.

Limited Edition Adaptive Coats[edit]

These coats were available for a limited time on the main sim for 1000L$. As Adaptive Coats, they would adapt to the soul's affinity they are bonded with.


See Also[edit]