Difference between revisions of "Cooldown"
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:'''Item Cooldown''' | :'''Item Cooldown''' | ||
− | :*For item cooldown, it is calculated | + | :*For item cooldown, it is calculated <code>1 minute</code> per point of Energy it cost to craft |
+ | ::(''example: item cost 50E to craft, cooldown is then 50 minutes''). | ||
'''Notes''' | '''Notes''' |
Revision as of 11:43, 13 August 2014
Cooldown refers to the time you need to wait until the item or spell can be used again.
Spell Cooldown
- Each spell has its own cooldown timer
- Healing spells have a
1 minute
long cooldown
Crafting Cooldown (Crafting Temple)
- Having a Gold Membership disables crafting cooldowns.
Crafting is delayed by cooldown. The cooldown period is when a Crafting Temple has recently crafted and needs a duration of time to cool down before crafting again.
Durations
- Soul Cooldown
- When crafting souls, the crafting temple will go on a 24 hours.
- Item Cooldown
- For item cooldown, it is calculated
1 minute
per point of Energy it cost to craft
- (example: item cost 50E to craft, cooldown is then 50 minutes).
- For item cooldown, it is calculated
Notes
- Duration depends on what was crafted (items or souls)
- Cooldown only affects the temple, not the player
- Each temple has it's own cooldown timer
- Cooldown is measured in hours and minutes
- You cannot craft on a temple, whilst it is cooling down.
Enchanting Cooldown (Enchanting Tablet)
- Having Gold Membership disables Enchanting Cooldowns
Enchanting tablet has a 1 hour
long cooldown after each enchanting.
Mining Cooldown (Rock Mine)
When you have reached the core of the Rock Mine, it will turn RED in color, and begin it's 1 minute
cooldown period, which is usually enough time to finish mining another mine in the meanwhile.
See Also
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