Difference between revisions of "Wild creatures"
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[[File:Wild Penglin casting Mental Spell.png|thumb|500px|left|Wild [[penglin]] casting a [[Mental spell]]]]{{clear}} | [[File:Wild Penglin casting Mental Spell.png|thumb|500px|left|Wild [[penglin]] casting a [[Mental spell]]]]{{clear}} | ||
===Capturing Wilds=== | ===Capturing Wilds=== | ||
− | :You can capture wilds | + | :You can capture wilds using a ''[[Standard Capture Net|Capture Net]]''. First you need to let your [[Krafties Pet]] fight it a bit, in order to lower the ''wilds'' health for ease of capture. |
+ | :*You '''cannot''' capture wild '''Giants''' | ||
:;See [[Standard Capture Net]] for more information | :;See [[Standard Capture Net]] for more information | ||
+ | |||
=See Also= | =See Also= | ||
*[[Home Temple]] | *[[Home Temple]] | ||
*[[Giant Temple]] | *[[Giant Temple]] |
Revision as of 02:58, 26 August 2014
Wilds is short for Wild Krafties Creature, they are the creatures that spawn from the Home Temples which the player and their Krafties Pet can interact with. The wild ones seem to only appear out of curiosity because of the fact that they leave when nobody is near the temples.
- Their element is wild and unobtainable as a soul element
- The spells they cast are Neutral (element).
Types of Wilds
Normal Wilds
The player can only capture these small wild creatures
- A captured wild are called Unbonded because they need to be bonded to a soul in order to become Krafties Pets
Wild Giants
Giants are larger versions of the normal wilds that emerge from the home temples. They are a lot tougher in combat than their smaller relatives, represented by having higher levels. Giants, those Massive Mythological creatures from the Darkest depths of ancient times, beings designed to test the prowess of Master Fighters, and the commitment of groups to each other in the heat of battle. These fearsome beasts arise but rarely and when they do it is to lay waste to any unprepared Adventurer. Rumors abound in regards to weather they are temporary or if they too shall become aids in the fight for all existence. For now, all that is known about these Ancient creatures is that they are Larger, stronger and far harder to kill than their smaller counterparts.
- Giants can spawn randomly from normal Home Temples, and reliably from the Giant Temples
- Only way to make a Krafties Pet a Giant, is feeding them Growth shrooms
Interacting with Wilds
Fighting Wilds
- Just fighting a wild will earn you experience for every Combat spell that hits
- Defeating wilds in battle will earn you Loot
- There is a visible difference in particles depending on if the wild is casting a Combat spell or Mental spell
Capturing Wilds
- You can capture wilds using a Capture Net. First you need to let your Krafties Pet fight it a bit, in order to lower the wilds health for ease of capture.
- You cannot capture wild Giants
- See Standard Capture Net for more information