Difference between revisions of "Capturing Wilds"
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# Fight a wild creature until its health orb is weakened. | # Fight a wild creature until its health orb is weakened. | ||
− | # Move up closer with the net attached and | + | # Move up closer with the net attached and left click to swing the net. |
# If the creature is weakened enough, it'll disappear and you'll receive a message saying it has been captured. | # If the creature is weakened enough, it'll disappear and you'll receive a message saying it has been captured. | ||
# A dialog box will appear showing the creature you captured. Click "Accept" to take it into your inventory. | # A dialog box will appear showing the creature you captured. Click "Accept" to take it into your inventory. | ||
Once you captured a wild creature, you can rez them on the ground to check their natural abilities or to combine with a soul to create a bonded creature. | Once you captured a wild creature, you can rez them on the ground to check their natural abilities or to combine with a soul to create a bonded creature. |
Revision as of 17:14, 13 June 2013
The Standard Capture Net is a needed item for any Kraftie Adventurer who wants to capture Wilds. Able to be purchased at the main sim, the capture net is a one-time purchase that has unlimited uses.
How to equip the Standard Capture Net
- First, after purchasing from the vendor at the main sim, locate it in your SL inventory.
- Next, ‘Wear’ it.
You cannot use the net to capture bonded Krafties that belong to other players
Using the net
Players are able to capture wild creatures after weakening them in battle:
- Fight a wild creature until its health orb is weakened.
- Move up closer with the net attached and left click to swing the net.
- If the creature is weakened enough, it'll disappear and you'll receive a message saying it has been captured.
- A dialog box will appear showing the creature you captured. Click "Accept" to take it into your inventory.
Once you captured a wild creature, you can rez them on the ground to check their natural abilities or to combine with a soul to create a bonded creature.