Difference between revisions of "Wild creatures"

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:*The '''level''' of a wild is a indicator of their '''challenge rating''', below that you can see their [[Combat Level]] and [[Mental Level]]
 
:*The '''level''' of a wild is a indicator of their '''challenge rating''', below that you can see their [[Combat Level]] and [[Mental Level]]
 
:*Just fighting a wild will earn you [[experience]] for every '''Combat spell''' that hits
 
:*Just fighting a wild will earn you [[experience]] for every '''Combat spell''' that hits
:*Defeating wilds in battle will earn you [[Loot]]
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:*Defeating wilds in battle will earn you [[Loot]] (Giants drop everything that the small ones drop, but giants can drop items that the small one's wont)
 
:*There is a visible difference in '''particle effects''' depending on if the wild is casting a '''Combat spell''' or '''Mental spell'''
 
:*There is a visible difference in '''particle effects''' depending on if the wild is casting a '''Combat spell''' or '''Mental spell'''
 
===Capturing Wilds===
 
===Capturing Wilds===
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:*When you capture a wild, it will be delivered to you ''(same way as [[loot]])''
 
:*When you capture a wild, it will be delivered to you ''(same way as [[loot]])''
 
:*You '''cannot''' capture wild '''Giants'''
 
:*You '''cannot''' capture wild '''Giants'''
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{{clear}}
 
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Revision as of 13:06, 9 September 2014

Wild is short for Wild Krafties Creature, they are the creatures that spawn from the Home Temples.

These creatures seem to appear out of pure curiosity towards our world, coming through the portals we call Home Temples. They will leave again if nobody is near the temple or when defeated by trained Krafties Pets, they can also be captured by the Adventurers with Capture Nets.

  • Be careful though when the Giants appear, they are much tougher than their smaller cousins and can easily defeat unprepared Krafties Pets.
  • The spells they cast are Neutral (element), which means they effect all pets the same no matter their element.

Types of Wilds

Giant beetlie next to a normal wild Beetlie

Normal Wilds

The player can only capture these small wild creatures

Wild Giants

Giants are larger versions of the normal wilds that emerge from the home temples. They are a lot tougher in combat than their smaller relatives, represented by having higher levels. Giants, those Massive Mythological creatures from the Darkest depths of ancient times, beings designed to test the prowess of Master Fighters, and the commitment of groups to each other in the heat of battle. These fearsome beasts arise but rarely and when they do it is to lay waste to any unprepared Adventurer. Rumors abound in regards to weather they are temporary or if they too shall become aids in the fight for all existence. For now, all that is known about these Ancient creatures is that they are Larger, stronger and far harder to kill than their smaller counterparts.

Interacting with Wilds

Wild penglin casting a Mental spell

Just like the any other Krafties Creature, the Wilds do not die when you defeat them. You are actually sending them home where they came from, showing them who's boss. They drop an item in the process which you can collect.

Fighting Wilds

  • The level of a wild is a indicator of their challenge rating, below that you can see their Combat Level and Mental Level
  • Just fighting a wild will earn you experience for every Combat spell that hits
  • Defeating wilds in battle will earn you Loot (Giants drop everything that the small ones drop, but giants can drop items that the small one's wont)
  • There is a visible difference in particle effects depending on if the wild is casting a Combat spell or Mental spell

Capturing Wilds

You can capture wilds using a Capture Net. First you need to let your Krafties Pet fight it a bit, in order to lower the wilds health for ease of capture.
  • You can see on the individual species pages the details on how low their health needs to be before you have a chance of capturing it (they will not give up that easily)
  • When you capture a wild, it will be delivered to you (same way as loot)
  • You cannot capture wild Giants


See Also