Difference between revisions of "Spells (vampire)"
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*Opponent | *Opponent | ||
*Enchanting|caster=[[Vampire (element)|Vampire Pets]], lvl 10|desc=*[[Debuff]]s target's [[Crafting]] and [[Defense]] | *Enchanting|caster=[[Vampire (element)|Vampire Pets]], lvl 10|desc=*[[Debuff]]s target's [[Crafting]] and [[Defense]] | ||
+ | '''Needs to be Manually Cast'''}} | ||
+ | |||
+ | {{Spell|name=Hypnosis|element=Mind|type=Mental Spell|use=*Wilds | ||
+ | *Opponent | ||
+ | *Enchanting|cast-rowspan=2 | ||
+ | |caster={{VampireElement|Vampire Pets, lvl 15}} | ||
+ | {{!}}- | ||
+ | {{!}}{{MindElement|Mind Pets, lvl 17}} | ||
+ | |desc=*[[Debuff]]s the target's Mental [[Skills]] | ||
+ | '''Needs to be Manually Cast'''}} | ||
+ | |||
+ | ===Healing Spells=== | ||
+ | '''Regenerate (spell)''' works same as [[Heal (spell)]] besides for the slight difference of regenerate being only a '''self cast''' spell, so it cannot be used to heal others than yourself. | ||
+ | *This spell has nothing to do with the auto regeneration of [[hitpoints]] that happens naturally for all [[Krafties Pet]]s | ||
+ | *The '''caster''' earns equal Crafting [[Experience]] as [[Hitpoints]] recovered by the spell | ||
+ | {{Spell|name=Low Regenerate|type=Healing Spell|element=Vampire|use=Self Cast|caster=[[Vampire (element)|Vampire Pets]]|desc=*[[Healing|Recovers]] your [[Hitpoints]] | ||
+ | :Heals equal amount as [[Crafting Level]] | ||
+ | '''Needs to be Manually Cast'''}} | ||
+ | |||
+ | {{Spell|name=Med Regenerate|type=Healing Spell|element=Vampire|use=Self Cast|caster=[[Vampire (element)|Vampire Pets]]|desc=*[[Healing|Recovers]] your [[Hitpoints]] | ||
+ | :Heals '''3x''' [[Crafting Level]] | ||
+ | '''Needs to be Manually Cast'''}} | ||
+ | |||
+ | {{Spell|name=High Regenerate|type=Healing Spell|element=Vampire|use=Self Cast|caster=[[Vampire (element)|Vampire Pets]]|desc=*[[Healing|Recovers]] your [[Hitpoints]] | ||
+ | :Heals '''6x''' [[Crafting Level]] | ||
'''Needs to be Manually Cast'''}} | '''Needs to be Manually Cast'''}} | ||
=See Also= | =See Also= | ||
{{Spells}} | {{Spells}} |
Latest revision as of 02:01, 11 November 2023
All spells of the Vampire element
Combat Spells[edit]
Vamp Fire | |
---|---|
Combat Spell | |
Element Type | Vampire |
Spell Uses |
|
Casters | Vampire Pets, lvl 1 |
Deals Low Damage to enemy |
Drain | |
---|---|
Combat Spell | |
Element Type | Vampire |
Spell Uses |
|
Casters | Vampire Pets, lvl 1 |
Needs to be Manually Cast |
Consume | |
---|---|
Combat Spell | |
Element Type | Vampire |
Spell Uses |
|
Casters | Vampire Pets, lvl 15 |
Needs to be Manually Cast |
Mental Spells[edit]
Compel | |
---|---|
Mental Spell | |
Element Type | Vampire |
Spell Uses |
|
Casters | Vampire Pets, lvl 10 |
Needs to be Manually Cast |
Hypnosis | |
---|---|
Mental Spell | |
Element Type | Mind |
Spell Uses |
|
Casters | Vampire Pets, lvl 15 |
Mind Pets, lvl 17 | |
Needs to be Manually Cast |
Healing Spells[edit]
Regenerate (spell) works same as Heal (spell) besides for the slight difference of regenerate being only a self cast spell, so it cannot be used to heal others than yourself.
- This spell has nothing to do with the auto regeneration of hitpoints that happens naturally for all Krafties Pets
- The caster earns equal Crafting Experience as Hitpoints recovered by the spell
Low Regenerate | |
---|---|
Healing Spell | |
Element Type | Vampire |
Spell Uses |
Self Cast |
Casters | Vampire Pets |
Needs to be Manually Cast |
Med Regenerate | |
---|---|
Healing Spell | |
Element Type | Vampire |
Spell Uses |
Self Cast |
Casters | Vampire Pets |
Needs to be Manually Cast |
High Regenerate | |
---|---|
Healing Spell | |
Element Type | Vampire |
Spell Uses |
Self Cast |
Casters | Vampire Pets |
Needs to be Manually Cast |
See Also[edit]