Difference between revisions of "Radiation"
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− | The increased radiation caused by the appearance of [[uranium]] seems to be doing strange and exciting things to the Krafties, releasing new abilities and aspects that have been locked away, dormant all this time. As your creature’s radiation level increases (an attribute that can be viewed by selecting the creature in the Home App) the chances for a successful mutation (the gaining or losing of a special trait) also increase. The radiation level will slowly decrease over time, or can be drained away in an instant using a special mushroom that feeds on radiation. | + | The increased radiation caused by the appearance of [[uranium]] seems to be doing strange and exciting things to the Krafties, releasing new [[Special Traits|abilities]] and aspects that have been locked away, dormant all this time. As your creature’s radiation level increases (an attribute that can be viewed by selecting the creature in the [[Home App]]) the chances for a successful mutation (the gaining or losing of a special trait) also increase. The radiation level will slowly decrease over time, or can be drained away in an instant using a special mushroom that feeds on radiation. |
− | In order to harness these radioactive powers effectively, a handler can craft Radioactive Candies (to temporarily buff their creature, and increase radiation) and Radiation Shrooms (to absorb any excess radiation from the creatures when the time comes to end the mutation process). These new recipes have appeared in the crafting temples, ready to aid your Kraftie’s development into something new and powerful. These traits will prove extremely useful if managed correctly. Some provide the power of increased experience, while others make your creature smarter or physically stronger. And some do even more zany, exotic things. | + | In order to harness these radioactive powers effectively, a handler can craft '''Radioactive Candies''' (to temporarily buff their creature, and increase radiation) and '''[[Shrooms|Radiation Shrooms]]''' (to absorb any excess radiation from the creatures when the time comes to end the mutation process). These new recipes have appeared in the crafting temples, ready to aid your Kraftie’s development into something new and powerful. These traits will prove extremely useful if managed correctly. Some provide the power of increased experience, while others make your creature smarter or physically stronger. And some do even more zany, exotic things. |
− | But be careful! Not all mutations are beneficial, so you’ll want to be very cautious with how you proceed | + | '''But be careful!''' Not all mutations are beneficial, so you’ll want to be very cautious with how you proceed. |
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− | ==Nuclear | + | ==Nuclear element== |
+ | It appears the recent increase in radiation has had even more of an effect than we first realized… Nuclear type creatures have been spotted out and about! These creatures maintain a constant level of radioactivity, continually mutating and changing. Infused with a strange power, Nuclear types exhibit interesting new abilities never before seen. | ||
+ | |||
{{RecipeSoul|Nuclear |level=?|energy=500 energy (375 if [[membership|Gold]]) |ingredients= | {{RecipeSoul|Nuclear |level=?|energy=500 energy (375 if [[membership|Gold]]) |ingredients= | ||
: 1x [[Uranium]] | : 1x [[Uranium]] | ||
|time=120}} | |time=120}} |
Revision as of 05:53, 27 March 2015
The increased radiation caused by the appearance of uranium seems to be doing strange and exciting things to the Krafties, releasing new abilities and aspects that have been locked away, dormant all this time. As your creature’s radiation level increases (an attribute that can be viewed by selecting the creature in the Home App) the chances for a successful mutation (the gaining or losing of a special trait) also increase. The radiation level will slowly decrease over time, or can be drained away in an instant using a special mushroom that feeds on radiation.
In order to harness these radioactive powers effectively, a handler can craft Radioactive Candies (to temporarily buff their creature, and increase radiation) and Radiation Shrooms (to absorb any excess radiation from the creatures when the time comes to end the mutation process). These new recipes have appeared in the crafting temples, ready to aid your Kraftie’s development into something new and powerful. These traits will prove extremely useful if managed correctly. Some provide the power of increased experience, while others make your creature smarter or physically stronger. And some do even more zany, exotic things.
But be careful! Not all mutations are beneficial, so you’ll want to be very cautious with how you proceed.
Radioactive Candy
Radioactive Candy crafting recipe using a Crafting Temple | |||
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Skill Requirement | Ingredients | ||
Crafting level 10 |
| ||
Energy Cost | |||
50E (Gold: 37E) | |||
Additional Information | |||
Crafting Experience: unspecified | Timer: 10 sec. |
Radiation Shrooms
3 Radiation Shrooms crafting recipe using a Crafting Temple | |||
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Skill Requirement | Ingredients | ||
Crafting level 10 |
| ||
Energy Cost | |||
150E (Gold: 113E) | |||
Additional Information | |||
| |||
Crafting Experience: unspecified | Timer: 30 sec. |
Nuclear element
It appears the recent increase in radiation has had even more of an effect than we first realized… Nuclear type creatures have been spotted out and about! These creatures maintain a constant level of radioactivity, continually mutating and changing. Infused with a strange power, Nuclear types exhibit interesting new abilities never before seen.
Nuclear soul, requirements using the Crafting Temple | |||
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Skill Requirement | Ingredients | Required Elements linked to temple | |
Overall level ? |
|
Any element | |
Energy Cost | |||
500 energy (375 if Gold) | |||
Additional Information | |||
Crafting Experience: unspecified | Timer: 120 sec. |