Difference between revisions of "Elements"

From Krafties
Jump to navigation Jump to search
Line 8: Line 8:
 
*Wind
 
*Wind
 
*Earth
 
*Earth
 +
 +
You can craft "Hybrid" souls from using a combination of the 4 basic elements:
 +
*Sand
 +
*Ice
 +
*Lightning
 +
*Plant
 +
*Volcanic
 +
*Steam
 +
 +
There are also "special" souls you can craft- each has its own specific crafting recipe:
 +
*Vampire
 +
 +
  
 
   
 
   
 
 
There are different ways to get your own Soul, although they are all created by Crafting.  Depending on the elemental types of the people who craft, this will determine the type and attributes of a soul.
 
There are different ways to get your own Soul, although they are all created by Crafting.  Depending on the elemental types of the people who craft, this will determine the type and attributes of a soul.
  
Line 23: Line 35:
 
*Attack
 
*Attack
 
*strength
 
*strength
*Defence
+
*Defense
 
*Hitpoints
 
*Hitpoints
 
*Crafting
 
*Crafting

Revision as of 10:44, 22 January 2014

Every creature in Krafties needs a Soul to become alive. Without a soul, creatures simply stay idle and sleeping. A soul is what empowers your creature, and gives them the ability to awake and take part in all Krafties activities. Prior to bonding a soul with a captured unbonded Krafties Creature, visit the section of the Wiki http://krafties.com/wiki/index.php?title=Natural_Abilities/Unbonded


There are 4 basic elements, from which every other soul is crafted from:

  • Fire
  • Water
  • Wind
  • Earth

You can craft "Hybrid" souls from using a combination of the 4 basic elements:

  • Sand
  • Ice
  • Lightning
  • Plant
  • Volcanic
  • Steam

There are also "special" souls you can craft- each has its own specific crafting recipe:

  • Vampire



There are different ways to get your own Soul, although they are all created by Crafting. Depending on the elemental types of the people who craft, this will determine the type and attributes of a soul.

Before bonding a soul to a creature, it will have unique attributes:

  • Prestige
  • Overall Level
  • Combat Level
  • Mental Level
  • Crafting Level
  • Age

As well as specific stats

  • Attack
  • strength
  • Defense
  • Hitpoints
  • Crafting
  • Intellect
  • Focus
  • Fortitude


These attributes play a key role in how powerful your creature will be, once bonded. All souls are elemental, and will evolve your creatures in different ways. Different souls have different attributes which is determined by the crafting levels of the creator(s).


See also:

Crafting Souls

Bond a soul


Notes:

  • You can own unlimited souls
  • Souls do not expire if unbonded
  • Souls are bonded to creatures only
  • Souls can be transferred, given or resold