Difference between revisions of "Special Traits"
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+ | Special traits are attributes specific to your Kraftie that can play many different roles and have many different effects. Some help your creature progress, and some hinder it. Others... well they do something entirely different. | ||
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+ | Unbonded Krafties may have special traits when captured, but that's not the only way to affect which traits your creature possesses. Using a clever combination of Radioactive Candies and Radiation Shrooms, a handler can force mutations in its active creature thereby causing it to gain or lose traits. | ||
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*Keen Eyesight | *Keen Eyesight |
Revision as of 19:41, 7 March 2015
Special traits are attributes specific to your Kraftie that can play many different roles and have many different effects. Some help your creature progress, and some hinder it. Others... well they do something entirely different.
Unbonded Krafties may have special traits when captured, but that's not the only way to affect which traits your creature possesses. Using a clever combination of Radioactive Candies and Radiation Shrooms, a handler can force mutations in its active creature thereby causing it to gain or lose traits.
- Keen Eyesight
Your Creature has a slight attack advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Dulled Senses
Your Creature has a slight attack disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Musclebound
Gives your Creature a slight Strength advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Enervation
Your Creature has a slight strength disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Thick Skin
Gives your Creature a slight Defense advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Unsteady
Your Creature has a slight defense disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Hearty Constitution
Your Creature has a slight hitpoints advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Low Vitality
Creature has a slight hitpoints disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Forge Fires
Your Creature has a slight crafting advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Disorderly
Your Creature has a slight crafting disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Deep Understanding
Gives your Creature a slight Intellect boost Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Shallow Thinker
Your Creature has a slight intellect disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Enhanced Concentration
Your Creature has a slight focus advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Distractible
Your Creature has a slight focus disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Tenacious
Your Creature has a slight fortitude advantage Chance of gaining in a mutation: HIGH Chance of losing in a mutation: HIGH
- Weak Determination
Your Creature has a slight fortitude disadvantage Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH
- Warrior Blood
Gives your Creature a Combat advantage Chance of gaining in a mutation: MID Chance of losing in a mutation: MID
- Mean Streak
Will give your Creature random combat stat boosts Chance of gaining in a mutation: LOW Chance of losing in a mutation: LOW
- Fierce Aura
Opponents will have combat stats lowered when attacked by this Creature Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: MID
- Elemental Prowess
Your Creature will get all of its combat spells at 1 level lower Chance of gaining in a mutation: LOW Chance of losing in a mutation: LOW
- Quick Witted
Your Creature gets short mental boosts when damage is taken Chance of gaining in a mutation: LOW Chance of losing in a mutation: MID
- Nerdiness
GIves your Creature a Mental boost, but decreases Combat Chance of gaining in a mutation: MID Chance of losing in a mutation: MID
- Mentally Acute
Your Creature gets extra XP from scrolls Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: MID
- Lucky Bones
Your Creature has increased luck (random events) Chance of gaining in a mutation: MID Chance of losing in a mutation: MID
- Worm Sniffer
Your Creature will get a higher percentage of worms as loot Chance of gaining in a mutation: LOW Chance of losing in a mutation: LOW
- Basket Case
Your Creature periodically gets buffs and debuffs in all different, random stats periodically Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: MID
- Lowered Immunity
Your Creature is more susceptible to random diseases and sicknesses Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: MID
- Arcane Competency
Your Creatures Elemental spells are slightly stronger Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: MID
- Arcane Proficiency
Your Creatures Elemental spells are moderately stronger Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: MID
- Arcane Mastery
Your Creatures Elemental spells are immensely stronger Chance of gaining in a mutation: VERY LOW Chance of losing in a mutation: HIGH
- Arcane Deficiency
Your Creatures Elemental spells are weakened Chance of gaining in a mutation: MID Chance of losing in a mutation: HIGH