Difference between revisions of "PVP Battles"

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Base Souls (Water, Wind, Earth, Fire) <--
 
Base Souls (Water, Wind, Earth, Fire) <--
 
  1st Combat Spell uses 1 Mana
 
  1st Combat Spell uses 1 Mana
 +
 
2nd Combat Spell uses 3 Mana
 
2nd Combat Spell uses 3 Mana
 +
 
3rd Combat Spell uses 5 Mana
 
3rd Combat Spell uses 5 Mana
 +
 
     Disorient Spell uses 3 Mana
 
     Disorient Spell uses 3 Mana
  
 
Low Heal uses 1 Mana
 
Low Heal uses 1 Mana
 +
 
Med Heal uses 3 Mana
 
Med Heal uses 3 Mana
 +
 
High Heal uses 5 Mana
 
High Heal uses 5 Mana
 +
  
 
Hybrid (Ice, Lightning, Volcano, Steam, Plant, Sand) <--
 
Hybrid (Ice, Lightning, Volcano, Steam, Plant, Sand) <--
 
  1st Combat Spell uses 1 Mana
 
  1st Combat Spell uses 1 Mana
 +
 
2nd Combat Spell uses 3 Mana
 
2nd Combat Spell uses 3 Mana
 +
 
3rd Combat Spell uses 5 Mana
 
3rd Combat Spell uses 5 Mana
 +
 
4th Combat Spell uses  7 Mana
 
4th Combat Spell uses  7 Mana
 +
  
 
Low Heal uses 1 Mana
 
Low Heal uses 1 Mana

Revision as of 12:10, 17 March 2014

  1. Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights.
  2. Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”.
  3. Once all players are ready, the leader of one team's temple clicks on the opposing team's temple and chooses “Battle” then “Match”. The opposing team leader will then accept the challenge.
  4. From this point on, each player takes turns attacking the other team's creatures by clicking on an opposing team creature of their choice. You have within 30 seconds to decide or you forfeit your turn.

When you start a new battle - your pet gets 100 Mana. Every time you use a spell you use up a certain amount of Mana - it all depends on the spell you use For example you can use gust for 1 Mana or Vortex for 5 If you are taking on a weaker opponent you now have a reason to use a weaker attack - thus using less Mana. If you run out of Mana you are out.

  1. Food and items can be used during a PVP battle.
  2. The winner is determined when the opposing handler's creature is defeated or all Mana is consumed.
  3. Every time your Krafties scores a successful hit it will gain Experience.


Krafties PVP Battle Info

Items Needed <--

  • Bonded Pet
  • Battle Temple

Definitions <-- Mana: When linked to a temple each player receives a natural resource called Mana, each player receives a 100 Mana, through out the battle Mana will decrease, as a spell is used. When a player's Mana is depleted they will be eliminated from the battle and their opponent wins. Some battles will be determined by Mana, so use your Mana wisely.

Single Turns: The temple will announce the person turn to strike by name in local and only 1 person gets to strike each turn.

Team Turns: If you are doing a team battle you have the option of choosing team turns, the temples will assign your team a color and turns will be announced locally by color. When it is your team turn each person on your team can strike an opponent before it is the next team turn.

Directions<--

1. Both Opponents Rez your Krafties Battle temple 2. Make sure your pet is fully healed and the Heals are not on cool-down 3. Link your pet to your own Krafties Battle Temple 4. Click your opponent Krafties Battle Temple to send a request to Battle 5. After you click Battle you have the option of Single or Team turns 6. Watch local chat it will announce each player turn 7. Watch your mana, your hp, and your opponent hp 8. When it is your turn you have 30 seconds to click your opponent pet or type some of their username in local to choose a spell (Combat or Mental) you would like to use 9. You may also Heal yourself during your turn or during your opponent turn (If you heal during your opponent turn, it will count as your turn)


Elimination: <-- 1. If your Hp is depleted you will be eliminated and your opponent will win

2. If your Mana is depleted you will be eliminated and your opponent will win

FAQ:<-- 1. A missed turn due to timer running out, does not take Mana.

2. A MISS spell strike does not take Mana.

3. You may add energy to a temple to fight over, but is not necessary to battle.

4. More than 1 person can link to Battle temples for Team battles.

Bug >.<: <-- After Accepting a Battle Request , Battle temple may eliminate a Battle and declare a winner without Battling. A re-rez of Battle temple and detach and attach of pet should fix.

PVP Tournament <--

Rounds Overall Level 1-10 Overall Level 11-20 Overall Level 21-30 Overall Level 31-40

Rules Person may Only Enter 1 Round No Amulets, Potions or Balloons Bug Elimination does not count as a win


Mana Facts <--

Base Souls (Water, Wind, Earth, Fire) <--

1st Combat Spell uses 1 Mana

2nd Combat Spell uses 3 Mana

3rd Combat Spell uses 5 Mana

   Disorient Spell uses 3 Mana

Low Heal uses 1 Mana

Med Heal uses 3 Mana

High Heal uses 5 Mana


Hybrid (Ice, Lightning, Volcano, Steam, Plant, Sand) <--

1st Combat Spell uses 1 Mana

2nd Combat Spell uses 3 Mana

3rd Combat Spell uses 5 Mana

4th Combat Spell uses 7 Mana


Low Heal uses 1 Mana Med Heal uses 3 Mana High Heal uses 5 Mana

Plant Cultivate uses 3 Mana Steam Mirage uses 3 Mana

Vampire <-- Vamp fire uses 1 Mana Drain uses 5 Mana Compell uses 5 Mana Consume uses 7 Mana Hypnosis uses 4 Mana

Low Regen uses 1 Mana Med Regen uses 3 Mana High Regen uses 5 Mana

Mind <-- Psybeam uses 1 Mana Mindslash uses 5 Mana Daze uses 3 Mana Hypnosis uses 4 Mana

Low Heal uses 1 Mana

Affection<-- Enrapture Uses 1 Mana Protect uses 1 Mana Excite uses 1 Mana Stimulate uses 1 Mana

Low heal uses 1 Mana Med heal uses 3 Mana High heal uses 5 Mana