Difference between revisions of "Beetlie"

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*Wind
 
*Wind
 
*Earth
 
*Earth
 
+
*Mind
 +
*Affection
 +
*Volcanic
 +
*Lightning
 +
*Sand
 +
*Ice
 +
*Plant
 +
*Steam
 
Hunting Tips: Since Beetlies are high on defense, expect them to shrug off an attack or two. Depending on your combat level difference, I'd suggest going with your strong attack first, then once you cut down their hitpoints enough, switch to your weakest attack to slowly whittle down their hp. Beetlies are rugged so you'll have to take their hit points down to almost zero before you can capture one.
 
Hunting Tips: Since Beetlies are high on defense, expect them to shrug off an attack or two. Depending on your combat level difference, I'd suggest going with your strong attack first, then once you cut down their hitpoints enough, switch to your weakest attack to slowly whittle down their hp. Beetlies are rugged so you'll have to take their hit points down to almost zero before you can capture one.

Revision as of 14:36, 10 August 2013

Beetlie.png

Beetlies are an insectoid type of Kraftie, resembling Beetles. This particular species of Krafties sports a hardened carapace, giving their species a much more formidable defense than other Krafties. Their naturally stubbornness also makes them somewhat harder to capture than other Krafties.

Despite their natural defenses, a bonded Beetlie exhibits a fierce loyalty and devotion to their handlers, and can become a powerful ally in battle, able to absorb more damage than other species.

This creature varies in appearance depending on the type of soul bonded

Current Types/Evolutions

  • Wild
  • Fire
  • Water
  • Wind
  • Earth
  • Mind
  • Affection
  • Volcanic
  • Lightning
  • Sand
  • Ice
  • Plant
  • Steam

Hunting Tips: Since Beetlies are high on defense, expect them to shrug off an attack or two. Depending on your combat level difference, I'd suggest going with your strong attack first, then once you cut down their hitpoints enough, switch to your weakest attack to slowly whittle down their hp. Beetlies are rugged so you'll have to take their hit points down to almost zero before you can capture one.