Difference between revisions of "Spells (neutral)"

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|caster=[[Fire (element)|Fire Pets]]<br>[[Wind (element)|Wind Pets]]<br>[[Earth (element)|Earth Pets]]<br>[[Water (element)|Water Pets]]|desc=*[[Debuff]]s enemy [[Defense]]
 
|caster=[[Fire (element)|Fire Pets]]<br>[[Wind (element)|Wind Pets]]<br>[[Earth (element)|Earth Pets]]<br>[[Water (element)|Water Pets]]|desc=*[[Debuff]]s enemy [[Defense]]
 
'''Needs to be Manually Cast'''}}
 
'''Needs to be Manually Cast'''}}
 
==Casters==
 
:The following elemental casters can use this spell:
 
:*[[Fire (element)]]
 
:*[[Water (element)]]
 
:*[[Earth (element)]]
 
:*[[Wind (element)]]
 
  
 
=See Also=
 
=See Also=
 
{{Spells}}
 
{{Spells}}

Revision as of 03:40, 15 September 2014

A Beetlie casting Disorient

The sound of the Disorient spell is very hard to mistake, its very high pitched ear piercing squeal

Disorient
Mental Spell
Element Type Neutral
Spell Uses
  • Wilds
  • Opponent
  • Enchanting
Casters Fire Pets
Wind Pets
Earth Pets
Water Pets

Needs to be Manually Cast

See Also