Editing Playing Krafties (as non-human)
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*To [[capturing wild creatures|capture wild creatures]] you need to position yourself close enough (you should get a message "resisted capture..." or "was captured!" if you are close enough when swinging). | *To [[capturing wild creatures|capture wild creatures]] you need to position yourself close enough (you should get a message "resisted capture..." or "was captured!" if you are close enough when swinging). | ||
*Easiest way to position yourself and keep an eye on the wild's health for capture is to use ''mouselook'' (pressing <code>M</code> will enable the mouselook mode, and pressing it again or zooming out will disengage it). Normally you will not see your own avatar while in mouselook, so even if you are partially covering the creatures and have difficulty seeing their health orb, then mouselook will solve that. | *Easiest way to position yourself and keep an eye on the wild's health for capture is to use ''mouselook'' (pressing <code>M</code> will enable the mouselook mode, and pressing it again or zooming out will disengage it). Normally you will not see your own avatar while in mouselook, so even if you are partially covering the creatures and have difficulty seeing their health orb, then mouselook will solve that. | ||
+ | *If there are other wild creatures very close by, it might prevent you from swinging at your intended target. | ||
;Customizing your Capturing | ;Customizing your Capturing | ||
*You can make the [[Standard Capture Net]] invisible with [[crafting]], this disables the animations and makes it not appear on your avatar. You can use a provided script to create an object with custom animations to be your unique capture net that triggers with the game. This still requires you to have the animations to put into the object to use and wear the provided tool attachment in necessity pack. | *You can make the [[Standard Capture Net]] invisible with [[crafting]], this disables the animations and makes it not appear on your avatar. You can use a provided script to create an object with custom animations to be your unique capture net that triggers with the game. This still requires you to have the animations to put into the object to use and wear the provided tool attachment in necessity pack. |