Difference between revisions of "Wild Krafties creatures"

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(alright, there was a "Wild creatures page already, so content moved there.)
 
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{{ambox|type=style|text=This page needs to be cleaned up a bit, to contain information about both home temples and giant temples}}
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#REDIRECT [[Wild creatures]]
{{TOC none}}[[Category:Temples]] [[Category:Combat]] [[Category:Krafties Items]]
 
[[File:HomeTemple.jpg|frame|Wild [[Aviaa]] infront of a Home Temple.]][[File:Home Temple energy beam.png|thumb|right|A Home Temple sending out energy to spawn a [[wild]] creature ]]
 
 
 
:'''Home Temples''' are specially designed spawners for [[wild]] [[Krafties Creatures]].
 
====Keep in Mind====
 
:*Temples with "''Center of your Krafties World''" in it's description are '''not''' [[Krafties Official Products]] and are therefor '''not supported''' ''(in other words, they are fakes created by abusing glitches in the game)''.
 
:*:They were acquired from the '''[[After Market]]'''
 
:*The description of ''real Krafties Temples'' are their unique '''#ID number'''
 
 
 
==Home Temples==
 
====What can you do with Home Temples?====
 
:* You can rez the temple at your home sim for private training sessions in lower lag areas.
 
:* You can demonstrate the game to others by dropping your portable home temple in your friend's sim and show them how the game is played.
 
:* Combine multiple temples together for groups to work on group farming and experience.
 
:* Turn them into ''[[Giant Temple]]s'' with [[Enchanting]] (not reversible)
 
 
 
====What Spawns from Home Temples?====
 
:Each home temple spawns '''2 random wild creatures''', usually ranging from level 1 to 5 and higher levels on [[Wilds|Wild Giant]].
 
:*When a creature is about to spawn, the temple will emit a beam of light ''(which can be disabled in the settings)''
 
:*When a wild creature is '''defeated''' or '''[[capture]]d''', the temple will respawn a new [[Wild]] after a few moments
 
:*The '''level''' of a [[wild]] is their '''challenge rating''', and below that you can see the [[Combat Level]] and [[Mental Level]] of the creature.
 
:*[[Wilds|Wild Giants]] have a change of spawning from any normal ''Home Temple'' and exclusively from ''[[Giant Temple]]s''
 
 
 
====How do I get a Home Temple?====
 
:To buy ''Home Temples'', you need to use the '''[[Home Temple Distribution Validator|Home Temple Validator]]''' which is a ''vendor'' you can [[rez]] anywhere you have permissions to.
 
:*Every [[player]] will receive a '''{{monospace|<nowiki>[FREE]</nowiki>}} Home Temple''' in their [[Starter Kit]]
 
:;See [[Home Temple Distribution Validator]] for more information
 
 
 
==Giant Home Temle==
 
[[File:Temple Home Giant.png|thumb|300px|'''[[Home Temple]]''' next to a '''Giant Temple''']]
 
:'''Giant Temples''' function the same as '''[[Home Temple]]s''', with only slight differences in what they spawn.
 
These Temples are designed to Spawn only the largest and Fiercest of creatures. It will Spawn only '''1''' [[Giant]] at a time, however, with their power and hunger for destruction, would you WANT more than one at a time?
 
*'''Note:''' the recipe to [[Enchanting|Enchant]] a [[Home Temple]] to become a Giant temple is ''not currently available''
 
==Obtaining a Giant Temple==
 
To Obtain a Giant temple:
 
*You can buy one at the '''[[Krafties Store]]'''
 
<!--- *You can [[Enchanting|Enchant]] a [[Home Temple]]
 
{{Item|name=[[Giant Temple]]|image=Home Temple energy beam.png|loot=no|enchant=yes|desc=You can enchant a [[Home Temple]] to become a [[Giant Temple]]{{clear}}These changes are irreversible
 
*Just like the [[Home Temple]], this item is not located within [[Krafties HUD]]}}
 
{{inline-block|{{RecipeEnchanting|[[Giant Temple]]|level=10|energy={{Energy|600}} (no discount)|ingredients=
 
* 1 x [[Home Temple]]
 
|spells=* 1 x [[Heal (spell)|Med Heal]]
 
|information='''Please note''' - At this time you cannot enchant Home temples into Giants.
 
|image=Home Temple energy beam.png}}}} --->
 
 
 
==Using the Home/Giant temple==
 
# Make sure the sim you are in allows objects to be rezzed. Low script lag sims are preferable. Make sure that when you use your temple that you are not disturbing others; you want to entice people to play, not annoy them.
 
# Rez the Temple in a nice open area, preferable on ground level. Creatures will spawn at the same ground level coordinates. Try to avoid obstacles that the creatures might spawn inside.
 
# Once the temple rezzes, wait about 20 seconds. The temple will then generate a column of light and particles, triggering the spawning.
 
 
 
===Temple Settings===
 
:When you touch your home temple, you will get a popup menu, with the following options:
 
:*'''Spawn on/off:''' This controls if the temple spawns creatures or not.
 
:*'''Hide/show:''' This toggles the visibility of the temple, turning it invisible/visible
 
:*'''Loot on/off:''' This option  enables/disables loot droops from creatures spawn from this temple
 
:*'''Particles on/off:''' This option turns the particle-beam off or on (when temple is hidden, it is ''off'' by default).
 
 
 
{{clear}}
 
 
 
=See Also=
 
*[[Temple Distribution Validator]]
 
*[[Temples]]
 
{{Krafties Creatures}}
 

Latest revision as of 06:07, 8 May 2017

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