Editing Elemental Affinities

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
#REDIRECT [[Elemental Affinity]]
+
'''Elemental Affinity:'''
 +
 
 +
  with wilds captured after the update - they MAY have an affinity for an element.
 +
If you capture a rexie that has an elemental affinity to fire - if you bond it with a fire soul - it will glow.
 +
Not every wild will have an elemental affinity.
 +
Certain species will be able to have affinities to certain elements
 +
 
 +
Rexies have one to fire or water
 +
 
 +
Lunaris is wind
 +
 
 +
With the Next evolution of the Adventure, it is important to be open to those Krafties with " Special attractions " to particular Elemental aspects of the game.
 +
Keep in mind that those Drawn to the flame will surely be doused by even the lightest shower.

Please note that all contributions to Krafties may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)