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− | + | *The text here is displayed "preformatted", meaning it is not formatted like rest of the wiki, so the text layout will look relatively the same when pasted into notecards | |
− | + | *The idea of this page is to have a central place where you can see if your notecards are up to date with info (since its difficult to keep track of notecards) | |
− | + | ==Notecard: Spells Info (Learning Spells)== | |
− | *The text here is displayed "preformatted", | ||
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:;See [[Spells]] for more information | :;See [[Spells]] for more information | ||
− | <pre | + | <pre> |
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[[Basic ELements]] | [[Basic ELements]] | ||
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Mental Spells | Mental Spells | ||
Based on Mental Level | Based on Mental Level | ||
− | • Level 10 Disorient - Lowers target's defense | + | • Level 10 Disorient - Lowers target's defense |
== Earth == | == Earth == | ||
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Mental Spells | Mental Spells | ||
Based on Mental Level | Based on Mental Level | ||
− | • Level 10 Disorient - Lowers target's defense | + | • Level 10 Disorient - Lowers target's defense |
== Water == | == Water == | ||
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Mental Spells | Mental Spells | ||
Based on Mental Level | Based on Mental Level | ||
− | • Level 10 Disorient - Lowers target's defense | + | • Level 10 Disorient - Lowers target's defense |
== Wind == | == Wind == | ||
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Mental Spells | Mental Spells | ||
Based on Mental Level | Based on Mental Level | ||
− | • Level 10 Disorient - Lowers target's defense | + | • Level 10 Disorient - Lowers target's defense |
[[Hybrid Elements]] | [[Hybrid Elements]] | ||
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• Level 7: Spores - Deals medium damage | • Level 7: Spores - Deals medium damage | ||
• Level 17: Vines - Deals High damage | • Level 17: Vines - Deals High damage | ||
− | Plant does not get a 4th Combat spell | + | 'Plant does not get a 4th Combat spell'' |
Healing Spells | Healing Spells | ||
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Mental Spells | Mental Spells | ||
Based on Mental level | Based on Mental level | ||
− | • Level 1: Cultivate - Raises the caster's attack, strength and defense for a limited time | + | • Level 1: Cultivate - Raises the caster's attack, strength and defense for a limited time |
== Sand == | == Sand == | ||
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Mental attack | Mental attack | ||
Based on Mental Levels | Based on Mental Levels | ||
− | • Level 1: Steam Mirage - Lowers target's attack, strength and defense | + | • Level 1: Steam Mirage - Lowers target's attack, strength and defense |
== Volcanic == | == Volcanic == | ||
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Combat Spells | Combat Spells | ||
Based on Combat Level | Based on Combat Level | ||
− | • Level 1 Psybeam - Deals damage and lowers target's attack | + | • Level 1 Psybeam - Deals damage and lowers target's attack |
− | • Level 10 Mindslash - Deals damage and lowers target's attack and strength | + | • Level 10 Mindslash - Deals damage and lowers target's attack and strength |
Healing Spells | Healing Spells | ||
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Mental Spells | Mental Spells | ||
Based on Mental Level | Based on Mental Level | ||
− | • Level 7 Daze - Lowers | + | • Level 7 Daze - Lowers target's attack but also lowers your defense |
− | • Level 17 Hypnosis - Affects enemy's intellect , focus and fortitude | + | • Level 17 Hypnosis - Affects enemy's intellect, focus and fortitude |
== Affection == | == Affection == | ||
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Mental Spells | Mental Spells | ||
Based on Mental Level | Based on Mental Level | ||
− | • Level 1: Protect - Raises you or an ally's defense | + | • Level 1: Protect - Raises you or an ally's defense |
− | • Level 7: Excite - Raises you or an ally's strength | + | • Level 7: Excite - Raises you or an ally's strength |
− | • Level 13: Stimulate - Raises you or an ally's attack | + | • Level 13: Stimulate - Raises you or an ally's attack |
== Vampire == | == Vampire == | ||
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Based on combat Level | Based on combat Level | ||
• Level 1: Vamp Fire - Does simple damage | • Level 1: Vamp Fire - Does simple damage | ||
− | • Level 1 Drain - ( | + | • Level 1 Drain - Menu attacks (from clicking the enemy, and Cast Spell), Absorbs some hitpoints to add to your current amount, Gives a slight bonus to your hitpoints stat (temporary) |
− | • Level 15 Consume - ( | + | • Level 15 Consume - Menu Attacks(clicking on the enemy, and click cast Spell), Absorbs more hitpoints than Drain, Gives a slight bonus to your hitpoints stat (temporary) |
− | + | Drain and Consume also give health back to your pet the amount differs per hits | |
− | + | Heal Spells | |
Based on Crafting Levels | Based on Crafting Levels | ||
− | • Level | + | • Level 1 Healing Spell - Low Regeneration |
− | • Level 15 Healing Spell - Med Regeneration | + | • Level 15 Healing Spell - Med Regeneration |
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Mental Spells | Mental Spells | ||
Based on Mental Levels | Based on Mental Levels | ||
− | • Level 10 Mental Menu Attack - Compel - | + | • Level 10 Mental Menu Attack - Compel - Damages enemy Crafting (temporary) - Damages enemy Defense (temporary) |
− | • Level 15 Mental - Hypnotize - | + | • Level 15 Mental - Hypnotize - Damages enemy Intellect (temporary) - Damages enemy Focus (temporary) - Damages enemy Fortitude (temporary) |
</pre> | </pre> | ||
− | ==Crafting== | + | ==Recipe Notecards (Souls, Crafting and Enchanting)== |
===Notecard: Soul Requirements=== | ===Notecard: Soul Requirements=== | ||
:;See [[Soul Requirements]] for more information | :;See [[Soul Requirements]] for more information | ||
− | <pre | + | <pre> |
− | + | Basic Elements | |
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== Fire == | == Fire == | ||
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• 1 Earth element linked to temple | • 1 Earth element linked to temple | ||
− | + | Special Elements | |
+ | |||
+ | == Mind == | ||
+ | • Level 10 overall is required to craft this soul | ||
+ | • 500 energy (375 if gold membership) | ||
+ | • 1 Soul Shard | ||
+ | • 1 of each Fire, Water, Wind, Earth elements linked to temple | ||
+ | |||
+ | == Affection == | ||
+ | • Level 3 overall is required to craft this soul | ||
+ | • 500 energy (375 if gold membership) | ||
+ | • 1 Soul Shard | ||
+ | • 1 Mind element linked to temple | ||
+ | |||
+ | == Vampire == | ||
+ | • Level 5 overall is required to craft this soul | ||
+ | • 500 energy (375 if gold membership) | ||
+ | • 1 Bloodstone | ||
+ | • 1 ANY Element linked to temple | ||
+ | |||
+ | Hybrid Elements | ||
== Lightning == | == Lightning == | ||
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• 1 Water element linked to temple | • 1 Water element linked to temple | ||
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</pre> | </pre> | ||
===Notecard: Crafting Recipes=== | ===Notecard: Crafting Recipes=== | ||
:;See [[Crafting Recipes]] for more information | :;See [[Crafting Recipes]] for more information | ||
− | <pre | + | <pre> |
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[[Potions (Buffs)]] | [[Potions (Buffs)]] | ||
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• 1 Onyx Ore | • 1 Onyx Ore | ||
</pre> | </pre> | ||
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===Notecard: Enchanting Recipes=== | ===Notecard: Enchanting Recipes=== | ||
:;See [[Enchanting Recipes]] for more information | :;See [[Enchanting Recipes]] for more information | ||
− | <pre | + | <pre> • Essence/Runes/Eye Stones should NOT be added to the HUDs |
− | + | • If you are not Gold Membership activated, you will be limited to 1 enchant per hour. There is a 60 minute cooldown for non gold members. | |
− | + | • You can see your Enchanting level by touching the Enchanting Tablet (its a Player skill, unaffected by your Active pet) | |
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[[Skill Runes]] | [[Skill Runes]] | ||
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== Lemon Eye Stone == | == Lemon Eye Stone == | ||
• 1 x Flamethrower (Fire element) | • 1 x Flamethrower (Fire element) | ||
− | • 1 x | + | • 1 x Explode (Fire element) |
== Natural Eye Stone == | == Natural Eye Stone == | ||
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[[Misc]] | [[Misc]] | ||
+ | == Giant Temple == | ||
+ | • Level 10 enchanting is required to enchant home temples | ||
+ | • 1 x Home Temple- starter pack[FREE] or purchased(transfer) home temples may be used. | ||
+ | • 1 x Medium Heal | ||
+ | • 600 Energy (no discount for gold members) | ||
+ | Please note - At this time [FREE] temples will not work as the enchanting tabs need an update. | ||
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== Tusker == | == Tusker == | ||
− | • Level 1 enchanting is required to enchant Tuskers | + | • Level 1 enchanting is required to enchant Tuskers When rezzing Tusker parts- make sure every part is lowered to touch the tablet or you will get an error message that you have not used the correct spell. |
• 1 x Tusker Head Fossil | • 1 x Tusker Head Fossil | ||
• 1 x Tusker Body Fossil | • 1 x Tusker Body Fossil | ||
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• 1 Energy (0E for Gold members, but you need to have 1E in your HUD )</pre> | • 1 Energy (0E for Gold members, but you need to have 1E in your HUD )</pre> | ||
− | + | ==Notecard: PVP Battles== | |
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:;See [[Battle Temple]] for more information | :;See [[Battle Temple]] for more information | ||
− | <pre | + | <pre> |
1.Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights. | 1.Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights. | ||
2.Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”. | 2.Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”. | ||
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</pre> | </pre> | ||
− | + | ==Notecard: Alchemy Overview== | |
− | :;See [[Alchemy]] for more information | + | :;See [[Alchemy]] and [[Alchemy Tablets]] for more information |
− | <pre | + | <pre> |
Alchemy lets your pet turn Loot Items into Mental Experience using a "Alchemy spell" | Alchemy lets your pet turn Loot Items into Mental Experience using a "Alchemy spell" | ||
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• Dinkie, the quest giver, is in the Battle Arena on Krafties Island (main sim) | • Dinkie, the quest giver, is in the Battle Arena on Krafties Island (main sim) | ||
• You will need 10 logs in your Krafties HUD in order to complete the quest | • You will need 10 logs in your Krafties HUD in order to complete the quest | ||
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[[Alchemy Tablets]] | [[Alchemy Tablets]] | ||
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== Converting Items== | == Converting Items== | ||
Experience received when converting | Experience received when converting | ||
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10 EXP | 10 EXP | ||
• Bloodstone | • Bloodstone | ||
• Philosophers Stone | • Philosophers Stone | ||
• Soul Shard | • Soul Shard | ||
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7 EXP | 7 EXP | ||
• Bronze Ore | • Bronze Ore | ||
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• Onyx Ore | • Onyx Ore | ||
• Steel Ore | • Steel Ore | ||
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6 EXP | 6 EXP | ||
• Attack Essence | • Attack Essence | ||
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• Hitpoints Essence | • Hitpoints Essence | ||
• Strength Essence | • Strength Essence | ||
− | 5 EXP | + | 5 EXP |
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• Muffin | • Muffin | ||
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4 EXP | 4 EXP | ||
• Vial of Water | • Vial of Water | ||
− | 3 EXP | + | 3 EXP |
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• Flour | • Flour | ||
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• Cherry | • Cherry | ||
• Chocolate | • Chocolate | ||
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• Coal | • Coal | ||
• Egg | • Egg | ||
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• Stone | • Stone | ||
• Worm | • Worm | ||
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Items that CANNOT be converted | Items that CANNOT be converted | ||
+ | • Birthday Cake | ||
+ | • Bread | ||
+ | • Cherry Pie | ||
+ | • Chocolate Cake | ||
+ | • Chocolate Chip Cookies | ||
• Growth Shroom | • Growth Shroom | ||
• Shrink Shroom | • Shrink Shroom | ||
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• Souls | • Souls | ||
• Fossils | • Fossils | ||
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</pre> | </pre> | ||
− | + | ==Notecard: Mining Overview== | |
− | + | <pre>The Mining Basics | |
− | <pre | ||
== How do I begin Mining? == | == How do I begin Mining? == | ||
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• Mining is a player based skill, which means you need to do the work instead of your pet. As with any other skill, you are level 1 when you start. | • Mining is a player based skill, which means you need to do the work instead of your pet. As with any other skill, you are level 1 when you start. | ||
• Best mining experience is earned when you strike critical hits (hitting the rock when the outline is yellow). | • Best mining experience is earned when you strike critical hits (hitting the rock when the outline is yellow). | ||
− | • You can see your current level and experience by touching your Pickaxe | + | • You can see your current level and experience by touching your Pickaxe |
== Mining Techniques == | == Mining Techniques == | ||
− | Continuous | + | Continuous mining (Hold mouse-button) |
• Whilst wearing any Krafties pickaxe next to a Krafties rock mine, click and hold your left mouse button anywhere on the screen and you will begin to mine. This is the simple, low experience way to mine. | • Whilst wearing any Krafties pickaxe next to a Krafties rock mine, click and hold your left mouse button anywhere on the screen and you will begin to mine. This is the simple, low experience way to mine. | ||
− | Critical Strike | + | Critical Strike (Strike only when its yellow) |
• Manually clicking each swing will give you much more reward in experience for those who like the challenge. | • Manually clicking each swing will give you much more reward in experience for those who like the challenge. | ||
• By clicking once rather than holding, this will trigger a Critical hit timer (which is always 2 seconds longer than your pickaxe swing rate). | • By clicking once rather than holding, this will trigger a Critical hit timer (which is always 2 seconds longer than your pickaxe swing rate). | ||
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Cooldown lasts for 60 seconds and the mine will slowly regain its shape. | Cooldown lasts for 60 seconds and the mine will slowly regain its shape. | ||
</pre> | </pre> | ||
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