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[[Category:Combat]][[Category:Temples]][[Category:Krafties Items]][[Category:Tutorials]]
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Battle temples are one of the starter temples that make up the pack for all Kraftie trainers. Using the battle temple allows players to participate in Player Vs. Player (PVP) battles between other trainers and teams, up to 10 versus 10 group battles.  
 
 
[[File:BattleTemple.jpg|frame]]
 
:'''PvP''' stands for '''Player versus. Player'''
 
'''Battle temples''' are one of the starter temples that make up the pack for all Kraftie trainers. Using the battle temple allows players to participate in PvP battles between other trainers and teams, up to 10 versus 10 group battles.  
 
  
 
Using the battle temple, players can:
 
Using the battle temple, players can:
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# Create battle tournaments and contests for prizes. This can be used by clubs and shops to aid in promoting their business and promote Krafties to others.
 
# Create battle tournaments and contests for prizes. This can be used by clubs and shops to aid in promoting their business and promote Krafties to others.
  
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<span style="color:blue">'''(Current status)''' Krafties staff has advised that battle temples are currently still in beta and not all functions are available. At this time, players are advised to only play in 2 vs 2 battles until updates are sent out to perfect the temples.</span>
  
 
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'''Starting a PVP battle'''
==PvP Battle Notes==
 
;Items Needed
 
*Bonded Pet
 
*Battle Temple
 
 
 
;Definitions
 
:'''Mana:''' When linked to a temple each player receives a natural resource called Mana, each player receives a 100 Mana, through out the battle Mana will decrease, as a spell is used. When a player's Mana is depleted they will be eliminated from the battle and their opponent wins. Some battles will be determined by Mana, so use your Mana wisely.
 
 
 
  
 
# Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights.
 
# Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights.
# Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”.  
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# Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”. Each member is also required to ante up a minimum of 10 energy to their team temple's energy pool via their pet's energy stores. This pool is used to pay for spells and healing for your party as well as a “reward” to the winning team.
# Once all players are ready, the leader of one team's temple clicks on the opposing team's temple and chooses “Battle” then “Match”. The opposing team leader will then accept the challenge.
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# Once all players are ready and anted up, the leader of one team's temple clicks on the opposing team's temple and chooses “Battle” then “Match”. The opposing team leader will then accept the challenge.
 
# From this point on, each player takes turns attacking the other team's creatures by clicking on an opposing team creature of their choice. You have within 30 seconds to decide or you forfeit your turn.
 
# From this point on, each player takes turns attacking the other team's creatures by clicking on an opposing team creature of their choice. You have within 30 seconds to decide or you forfeit your turn.
When you start a new battle - your pet gets 100 Mana.
 
Every time you use a spell you use up a certain amount of Mana - it all depends on the spell you use
 
For example you can use gust for 1 Mana or Vortex for 5
 
If you are taking on a weaker opponent  you now have a reason to use a weaker attack - thus using less Mana.
 
If you run out of Mana you are out.
 
 
# Food and items can be used during a PVP battle.
 
# Food and items can be used during a PVP battle.
# The winner is determined when the opposing handler's creature is defeated or all Mana is consumed.
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# The winner is determined when the leader's creature is beaten. The winning team then receives the combined energy from both their pool and the losing team's pool, and divided evenly between them.
# Every time your Krafties scores a successful hit it will gain Experience.
 
 
 
===FAQ===
 
 
 
#A missed turn due to timer running out, does not take Mana.
 
#A MISS spell strike does not take Mana.
 
#You may add energy to a temple to fight over, but is not necessary to battle.
 
#More than 1 person can link to Battle temples for Team battles.
 
 
 
===Known Bugs===
 
*After Accepting a '''Battle Request''' , Battle temple may eliminate a Battle and declare a winner without Battling. ''A re-rez of Battle temple and re-attach of pet should fix.''
 
 
 
==Using the Battle Temple (PvP battles)==
 
==== Battle Play-style choices ====
 
*'''Single Turns:''' The temple will announce the person turn to strike by name in local and only 1 person gets to strike each turn.
 
*'''Team Turns:''' If you are doing a team battle you have the option of choosing team turns, the temples will assign your team a color and turns will be announced locally by color. When it is your team turn each person on your team can strike an opponent before it is the next team turn.
 
 
 
===Directions===
 
 
 
#Both Opponents Rez their own Krafties Battle temple
 
#*Make sure your pet is fully healed and the Heals are not on cool-down
 
#Link your pet to your own Krafties Battle Temple
 
#*If you are playing as a team, your teammates need to link to your temple
 
#Click your opponent Krafties Battle Temple to send a request to Battle
 
#Choose what battle play-style you want: '''"Single"''' or '''"Team"''' turns
 
#*This decides how the PvP battle plays out
 
#Now begin the battle!
 
##Watch the '''Local chat''', there you will see who's turn it is
 
##*Watch your mana, your hp, and your opponent hp
 
##*You are out of the battle if you run out of ''mana'' or ''[[hitpoints]]''
 
##Make your move, you have '''30 seconds'''. If no move is made it will be next player's turn
 
###click your opponent pet or type some of their username in local
 
###choose a spell (Combat or Mental) you would like to use
 
###You may also Heal yourself during your turn or during your opponent turn
 
###*If you heal during your opponent turn, it will count as your turn)
 
##Local chat will now declare who's turn it is next
 
##*This will continue until a winner has been decided
 
#Temple will declare the winner
 
#*Currently the temple only has limited function. ''If it were fully functional it would cost energy to play and the winner would get the [[energy]] as prize.''
 
 
 
===Elimination===
 
 
 
#If your Hp is depleted you will be eliminated and your opponent will win
 
#If your Mana is depleted you will be eliminated and your opponent will win
 
 
 
==Mana==
 
When linked to a temple each player receives a natural resource called '''Mana'''
 
#each player receives a '''100 Mana'''
 
#through out the battle Mana will decrease, as a spell is used.
 
#When a player's Mana is depleted they will be eliminated from the battle and their opponent wins.
 
#*Some battles will be determined by Mana, so use your Mana wisely.
 
====Basic Elements====
 
{|class="bluetable sortable" style="width:500px;margin-left:30px"
 
|+'''Mana Cost for Base Elements (Earth, Wind, Fire, Water)'''
 
|-
 
!Spell type!!class="unsortable"|Spell names!!Mana cost
 
|-
 
|[[Combat spell]] ('''1'''st) || ||1 Mana
 
|-
 
| [[Combat spell]] ('''2'''nd)|| ||3 Mana
 
|-
 
| [[Combat spell]] ('''3'''rd)|| ||5 Mana
 
|-
 
|[[Mental spell]] ||[[Disorient (spell)|Disorient]] ||3 Mana
 
|-
 
| [[Healing spell]] ('''1'''rd) ||[[Heal (spell)|Low Heal]]||1 Mana
 
|-
 
| [[Healing spell]] ('''2'''rd) ||[[Heal (spell)|Med Heal]]||3 Mana
 
|-
 
| [[Healing spell]] ('''3'''rd)||[[Heal (spell)|High Heal]]||5 Mana
 
|}
 
 
 
====Hybrid Elements====
 
'''
 
 
 
{|class="bluetable sortable" style="width:500px;margin-left:30px"
 
|+'''Mana Cost for Hybrid Elements (Ice, Steam, Volcano, Sand, Lightning, Plant)'''
 
|-
 
!Spell type!!class="unsortable"|Spell names!!Mana cost
 
|-
 
|Combat Spell ('''1'''st) || ||1 Mana
 
|-
 
|Combat Spell ('''2'''nd) || || 3 Mana
 
|-
 
|Combat Spell ('''3'''rd) || ||5 Mana
 
|-
 
|Combat Spell ('''4'''th) || ||7 Mana
 
|-
 
|Healing Spell ('''1'''st) ||Low Heal ||1 Mana
 
|-
 
|Healing Spell ('''2'''nd) ||Med Heal ||3 Mana
 
|-
 
|Healing Spell ('''3'''rd) ||High Heal ||5 Mana
 
|-
 
|Mental spell ||Cultivate (Plant) ||3 Mana
 
|-
 
|Mental spell ||Mirage (Steam)  ||3 Mana
 
|}
 
 
 
====Mind====
 
{|class="bluetable sortable" style="width:500px;margin-left:30px"
 
|+'''Mana Cost for Mind
 
|-
 
!Spell type !!class="unsortable"|Spell names!!Mana cost
 
|-
 
|Combat spell ||Psybeam ||1 Mana
 
|-
 
|Combat spell ||Mindslash ||5 Mana
 
|-
 
|Mental spell ||Daze ||3 Mana
 
|-
 
|Mental spell ||Hypnosis ||4 Mana
 
|-
 
|Healing spell ||Low Heal ||1 Mana
 
|}
 
 
 
====Affection====
 
{|class="bluetable sortable" style="width:500px;margin-left:30px"
 
|+'''Mana Cost for Affection
 
|-
 
!Spell type !!class="unsortable"|Spell names!!Mana cost
 
|-
 
|Combat spell ||Enrapture  ||1 Mana
 
|-
 
|Mental spell ||Protect  ||1 Mana
 
|-
 
|Mental spell ||Excite  ||1 Mana
 
|-
 
|Mental spell ||Stimulate  ||1 Mana
 
|-
 
|Healing spell ||Low heal ||1 Mana
 
|-
 
|Healing spell ||Med heal ||3 Mana
 
|-
 
|Healing spell ||High heal ||5 Mana
 
|}
 
 
 
====Vampire====
 
{|class="bluetable sortable" style="width:500px;margin-left:30px"
 
|+'''Mana Cost for Vampire
 
|-
 
!Spell type !!class="unsortable"|Spell names!!Mana cost
 
|-
 
|Combat spell ||Vamp fire ||1 Mana
 
|-
 
|Combat spell ||Drain  ||5 Mana
 
|-
 
|Combat spell ||Consume  ||7 Mana
 
|-
 
|Mental spell ||Compell  ||5 Mana
 
|-
 
|Mental spell ||Hypnosis  ||4 Mana
 
|-
 
|Healing spell ||Low Regen ||1 Mana
 
|-
 
|Healing spell ||Med Regen ||3 Mana
 
|-
 
|Healing spell ||High Regen ||5 Mana
 
|}
 
 
 
==Battle Arena: PVP Tournaments==
 
:;See [[Battle Arena]] for more information
 
 
 
=See Also=
 
*[[Battles]]
 
*[[Battle Arena]]
 
{{Temples}}
 

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