Editing Skills and Levels

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[[Category:Krafties]]
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'''Skills''' or '''Abilities''' are what your pet uses when learning spells, and certain skills effect how well your pet does at [[crafting]], [[fighting]] and other tasks.
:''Stats'' is an abbreviation of statistics
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:''Skills'' are leveled up by increasing your pet's [[stats]], and some are player based which the [[adventurer]] needs to work on themselves.
'''Skills''' or '''Abilities''' are the ''stats'' of your pet, you can level them up by earning ''[[Experience]]'' which directly effects how well your pet does in [[Crafting]], [[Combat]] and other activities.  
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==List of Skills==
:There are also some '''[[Player]] skills''', which are unaffected by your active pet.
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The skill level is always rounded down, and are displayed as '''Levels''' on your pet's [[Pet Menu|hover text]].
*Skill set level is always '''rounded up''' to the nearest whole number (example: {{monospace|17.66}} becomes {{monospace|18}}), before being calculated into '''overall'''
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===Creature Skill Sets===
*Pet's [[Pet Menu|hover text]] displays the skill set levels and overall, can also be viewed with [[Pet Stats]].
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:Some skills can be calculated from a '''single stat''' while other are calculated from a '''group of stats'''
====Where do I see these Stats?====
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:*'''Crafting''' - based on ''crafting''
:;[[Active creature|Creature App]]
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:*'''Combat''' - calculated average of ''[[Attack]]'', ''[[Strength]]'', ''[[Defense]]'' and ''[[Hitpoints]]''
:*This App lets you see all the Skill details of your Active Pet, and the experience it earns.
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:*'''Mental''' - calculated average of ''[[Intellect]]'', ''[[Focus]]'' and ''[[Fortitude]]''
:;[[Pet Menu]]
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:*'''Overall''' - calculated average of all the above skills: ''Crafting'', ''Combat'' and ''Mental''
:*"Stats", It will show you all the Active pet's details in local chat
 
:;[[Krafties Home|Home App]]
 
:*'''"My Bonded Creatures"''' is where you can see your [[Krafties Creatures|Bonded pets]]
 
:*'''"My Unbonded Creatures"''' is where you can see your [[Krafties Creatures|Unbonded creatures]]
 
:*'''"My Souls"''' is where you can see your [[Souls]]
 
:*'''"Player Profile"''' lets you see your [[Mining]] and [[Enchanting]] levels
 
  
==Krafties Creature Skills==
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===Player Skills===
:'''Skill levels''' are always rounded '''up''' to the nearest whole number
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:These are skills that are not effected by what pet you have active, and are increased by simply doing more of it.
{|class=wikitable style="margin-left:30px"
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:*'''[[Enchanting]]''' - touch your [[Enchanting Tablet]] to see current level
!style="width:100px"|Skill !!Description
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:*'''[[Mining]]''' - touch your [[Pickaxe]] to see current level
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!colspan=2 style="text-align:left;padding-left:10px"|Combat Skills
 
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|style="text-align:center"|'''Attack''' ||
 
*Also known as '''Accuracy'''. Increasing your creature's attack level will improve their chances of scoring a hit in combat.
 
*This does '''not''' affect how much ''damage'' is routinely dealt, just the ability to '''hit''' the opponent. It does, however, effect minimum damage which enemy defense cannot reduce the damage done from the hit.
 
|-
 
|style="text-align:center"|'''Strength''' ||
 
*Strength is your creature's physical prowess, determining how much '''damage''' they can inflict as well the '''maximum''' damage possible.
 
|-
 
|style="text-align:center"|'''Defense''' ||
 
*This determines the creature's ability to '''absorb damage''', reducing their overall loss of hitpoints.
 
|-
 
|style="text-align:center"|'''[[Hitpoints]]''' ||
 
*Hitpoints is the '''Health''' of your creature and measure how much damage your creature can take before they can no longer fight. The more [[hitpoints]] your creature has, the longer they can last against tough opponents.
 
*'''Hitpoints regenerate over time''', but eating [[Food]] and using [[Healing|Healing spells]] will recover them faster.
 
*The '''Health''' can be seen as a '''orb''' above the creature's head, only visible when the creature has taken some damage.
 
|-
 
!colspan=2 style="text-align:left;padding-left:10px"|Crafting (Healing) Skill
 
|-
 
|style="text-align:center"| '''[[Crafting]]'''||
 
*This skill is directly connected to the ability to use the [[Crafting Temple]] in order to create items. The higher the skill, better the chances at creating quality items.
 
*''Crafting'' can also called a ''Healing Skill'' since it decides when your pet learns [[Spells|Healing spells]] and how much it [[healing|heals]]
 
|-
 
!colspan=2 style="text-align:left;padding-left:10px"|Mental Skills
 
|-
 
|style="text-align:center"|'''Intellect''' ||
 
*It is like '''Mental Strength'''
 
*Intellect determines the force of your mental spells.  Similar to strength, the higher this level the more effective your mental spells are.
 
|-
 
|style="text-align:center"|'''Focus''' ||
 
*It is like '''Mental Attack'''
 
* Focus determines the chance of success hit with your mental abilities.  Similar to attack, the higher this level the more chance of striking a successful mental attack.
 
|-
 
|style="text-align:center"|'''Fortitude''' ||
 
*It is like '''Mental Defense'''
 
* Fortitude is your ability to defend mental attacks.  Similar to defense, the higher this level the more chance of you defending a mental attack.
 
|}
 
  
====Skill Sets====
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==Creature Skills Explained==
:*'''Combat skills''' effects how well your pet does in a fight.
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===Crafting Skill===
:*:'''Calculating Combat Level:''' {{monospace|(Attack + Strength + Defense + Hitpoints)/4}} = {{monospace|Combat Level}}
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:This skill is directly connected to the ability to use the [[Crafting Temple]] in order to create items. The higher the skill, better the chances at creating quality items.
:*The '''mental skills''' of your pet can change your strategies in battle, since [[spells|mental spells]] can either '''[[buff]]''' or '''[[debuff]]''' the target, which effects their stats.  
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:*Crafting is also called a '''Healing Skill''' since it decides when your pet learns [[Healing]] [[spells]].
:*:'''Calculating Mental Level:''' {{monospace|(Intellect + Focus + Fortitude)/3}} = {{monospace|Mental Level}}
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===Combat Skill===
====Overall Level====
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:As the name implies, '''Combat skill''' effects how well your pet does in a fight
:*'''Calculating Overall Level:''' {{monospace|(Combat Level + Crafting Level + Mental Level)/3}} = {{monospace|Overall Level}}
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===Mental Skill===
:*A creature's overall level is the average combined level of the creature's experience. The ''Overall Level'' decides what [[souls]] you can [[craft]]
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:The '''mental ability''' of your pet can change your strategies in battle, since [[spells|mental spells]] can either [[curse]] or [[boost]] the target, which effects their stats.  
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===Overall Level===
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:A creature's overall level is the average combined level of the creature's experience. Since the soul contains all the pet's experience, the ''overall'' effects how skilled your pet is at creating [[souls]]
  
===Choosing Battle Style===
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{{Tag WikiWriter|More work to be done here}}
:The '''Battle Style''' you choose for your pet decides how the ''Combat experience'' spreads  (It is set to '''All Round''' by default)
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[[Category:Experience]]
:#Touch pet  
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'''Stats''', (an abbreviation of '''statistics''') are what your pet needs to level up to increase your pet's '''[[Skills]]'''.  
:#Click '''"Battles"'''
 
:#Click '''"Battle Style"'''
 
:#Choose a style.
 
  
==Player Skills==
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==The list of Stats==
:*These are skills that are '''not''' effected by what pet you have active
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===Crafting/Healing Stat===
:*To earn more experience in these player skills, simply do more of it.
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:*'''Crafting:''' this stat effects both your healing and crafting abilities.
{|class=wikitable style="margin-left:30px"
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===Combat Stats===
!style="width:100px"|Skill !!Description
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:*'''Attack:''' Increasing your creature's attack level will improve their chances of scoring a hit in combat. This doesn't affect damage, just the ability to hit the opponent. Aviaas are often naturally designed for accuracy.
|-
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:*'''Strength:''' Strength is your creature's physical prowess, determining not only how much damage they can inflict, but the maximum damage possible. Creatures with high strength like Rexies tend to hit harder overall.
|style="text-align:center"|'''[[Enchanting]]''' ||
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:*'''Defense:''' This determines the creature's ability to absorb damage, reducing their overall loss of hit points. Training your creature in combat constantly in certain battle styles helps build up their resistance, enabling them to hold up better in battle.
*The '''Enchanting level''' decides what items you can create
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:*'''Hitpoints:''' Hitpoints is the health of your creature and measure how much damage your creature can take before they can no longer fight. Hit points regenerate over time, but the more hit points your creature has, the longer they can last against tough opponents.
*You earn '''Enchanting experience''' when you are [[enchanting]]
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|-
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===Mental Stats===
|style="text-align:center"|'''[[Mining]]'''||
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:*'''Intellect:''' Intellect determines the force of your mental spells.  Similar to strength, the higher this level the more effective your mental spells are.
*The '''Mining Level''' decides what kind of [[Pickaxes]] you can use
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:*'''Focus:''' Focus determines the chance of success hit with your mental abilities.  Similar to attack, the higher this level the more chance of striking a successful mental attack.
*It also decides how hard you hit the [[Mining Rock]]
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:*'''Fortitude:''' Fortitude is your ability to defend mental attacks.  Similar to defense, the higher this level the more chance of you defending a mental attack.
*You earn '''mining experience''' when you are mining
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|-
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==Experience Points==
|style="text-align:center"|'''[[Fishing]]'''||
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In order for [[Krafties]] pets to '''level up''', they will need to earn '''Experience''' in many ways, mainly through [[combat]] and [[crafting]].
*The '''Fishing Level''' decides what kind of [[http://krafties.com/wiki/index.php/Fishing#Fishing_Poles Fishing Poles]] you can use
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*It also decides what rarity of fish you can catch
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Krafties are constantly learning new things and mastering both their combat and creative skills, just like other living creatures. Your creature through the course of questing, battles and crafting gain experience and gain power by leveling up. There are five attributes that will help in leveling up your creature:
*You earn '''fishing experience''' when you are fishing
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===Ways to earn Experience===
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:'''Crafting Experience'''
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::*'''[[Crafting]]''' and casting '''[[Healing]] Spells'''
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:'''Combat Experience'''
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::*Fighting '''[[Wilds]]''' and '''[[Shadow Creature]]'''
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::*Using [[Enchanting|enchanted]] '''[[Skill Rune]]s'''
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:'''Mental Experience'''
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::*Using '''[[Scrolls]]''' and '''[[Mental Tablets]]'''
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:'''Random/Any Experience'''
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::*Being in [[Krafties Island]] when your pet's element matches the '''[[Elemental Torches]]'''
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==Trivia==
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*'''Mental abilities''' are new stats that were introduced with version 3.0 and offer a different type of attack for a strategic victory.  There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.
  
 
=See Also=
 
=See Also=
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*[[Stats]]
 
{{Experience}}
 
{{Experience}}
===Trivia===
 
*'''Mental abilities''' are new skill set that were introduced with version 3.0 and offer a different type of attack for a strategic victory.  There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.
 

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