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− | [[Category: | + | {{Tag WikiWriter|Might need to be merged with another page, or other pages merged to this one}} |
− | + | [[Category:Experience]] | |
− | + | '''Stats''', an abbreviation of statistics are the abilities which the [[Krafties Creatures]] have. | |
− | + | ==List of Stats== | |
− | + | :''Crafting/[[Healing]] stat:'' | |
− | + | :*'''Crafting''' | |
+ | :''Combat stats:'' | ||
+ | :*'''Attack''' | ||
+ | :*'''Strength''' | ||
+ | :*'''Defense''' | ||
+ | :*'''Hitpoints''' | ||
+ | :''Mental stats:'' | ||
+ | :*'''Intellect''' | ||
+ | :*'''Focus''' | ||
+ | :*'''Fortitude''' | ||
+ | |||
+ | == Soul Stats == | ||
+ | A soul level is a determined level of the quality of a crafted soul, and often reflects how powerful a soul is when it is manufactured at a crafting temple. This however is just a general number, and to determine a soul's true potential, you would have to look at their stats to see what levels they have gained from being formed. | ||
+ | |||
+ | All created souls gain natural levels, often based on the creature's trained levels and partially by the levels of those linked into the crafting temple. The better the crafting level, the higher quality of the soul and its natural stats increase. | ||
+ | |||
+ | Soul levels allow a handler to strategically develop a new creature. Creatures with high attack levels may be bonded with Aviaa's to further improve their attack, or balanced with Rexie's with natural strength bonuses allowing them to score more damaging hits. This also may allow handlers to focus on particular levels and developing their own strategies. | ||
+ | |||
+ | :;The soul keeps all your pet's experience, excluding the [[Natural Ability]] the body itself possesses. | ||
+ | |||
+ | =See Also= | ||
+ | *[[Skills]] | ||
+ | *[[Pet Stats]] | ||
+ | {{Stats}} |