Difference between revisions of "Healing Spells"

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Healing is the ideal way to increase your hitpoints during any battles.  Every creature can achieve the ability to heal although Healing is unlocked whilst levelling up.
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#REDIRECT [[Recovering Health]]
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Types of Healing:
 
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*Low Heal - Unlocked at Level 4 (Normal Evolution)
 
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*Medium Heal - Unlocked at Level 14 (Super Evolution)
 
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*Max Heal - Unlocked at Level 24 (Elite Evolution)
 
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The amount a creature can heal is dependant on the type of Healing Spell and also Crafting Level.
 
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During PVP (Player vs Player) battles, healing is limited and you cannot heal every turn.  You can heal every other turn.
 
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During battles against NPC or Shadows, you can heal unlimited times.
 
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Healing will cost 1 Energy per hitpoint healed and if the creature does not have enough energy, healing will become unavailable.
 

Latest revision as of 12:48, 22 January 2016

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