Difference between revisions of "Capturing Wilds"

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# Fight a wild creature until its health orb is weakened.
 
# Fight a wild creature until its health orb is weakened.
# Move up closer with the net attached and right click to swing the net.
+
# Move up closer with the net attached and left click to swing the net.
 
# If the creature is weakened enough, it'll disappear and you'll receive a message saying it has been captured.
 
# If the creature is weakened enough, it'll disappear and you'll receive a message saying it has been captured.
 
# A dialog box will appear showing the creature you captured. Click "Accept" to take it into your inventory.
 
# A dialog box will appear showing the creature you captured. Click "Accept" to take it into your inventory.
  
 
Once you captured a wild creature, you can rez them on the ground to check their natural abilities or to combine with a soul to create a bonded creature.
 
Once you captured a wild creature, you can rez them on the ground to check their natural abilities or to combine with a soul to create a bonded creature.

Revision as of 18:14, 13 June 2013

The Standard Capture Net is a needed item for any Kraftie Adventurer who wants to capture Wilds. Able to be purchased at the main sim, the capture net is a one-time purchase that has unlimited uses.

How to equip the Standard Capture Net

  • First, after purchasing from the vendor at the main sim, locate it in your SL inventory.
  • Next, ‘Wear’ it.

You cannot use the net to capture bonded Krafties that belong to other players

Using the net

Players are able to capture wild creatures after weakening them in battle:

  1. Fight a wild creature until its health orb is weakened.
  2. Move up closer with the net attached and left click to swing the net.
  3. If the creature is weakened enough, it'll disappear and you'll receive a message saying it has been captured.
  4. A dialog box will appear showing the creature you captured. Click "Accept" to take it into your inventory.

Once you captured a wild creature, you can rez them on the ground to check their natural abilities or to combine with a soul to create a bonded creature.