PVP Battles

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Revision as of 18:29, 13 September 2012 by Darrien (talk | contribs)
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  1. Each team leader places a single battle temple on the field, preferably in a low script lag sim and allowing script and object placement rights.
  2. Each member of a team links their creature to their leader's temple by clicking their team's temple and choosing “Link Creature”. Each member is also required to ante up a minimum of 10 energy to their team temple's energy pool via their pet's energy stores. This pool is used to pay for spells and healing for your party as well as a “reward” to the winning team.
  3. Once all players are ready and anted up, the leader of one team's temple clicks on the opposing team's temple and chooses “Battle” then “Match”. The opposing team leader will then accept the challenge.
  4. From this point on, each player takes turns attacking the other team's creatures by clicking on an opposing team creature of their choice. You have within 30 seconds to decide or you forfeit your turn.
  5. Food and items can be used during a PVP battle.
  6. The winner is determined when the leader's creature is beaten. The winning team then receives the combined energy from both their pool and the losing team's pool, and divided evenly between them.