Editing Skills and Levels
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− | [[Category:Krafties]] | + | [[Category:Krafties]]{{TOC right}} |
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'''Skills''' or '''Abilities''' are the ''stats'' of your pet, you can level them up by earning ''[[Experience]]'' which directly effects how well your pet does in [[Crafting]], [[Combat]] and other activities. | '''Skills''' or '''Abilities''' are the ''stats'' of your pet, you can level them up by earning ''[[Experience]]'' which directly effects how well your pet does in [[Crafting]], [[Combat]] and other activities. | ||
:There are also some '''[[Player]] skills''', which are unaffected by your active pet. | :There are also some '''[[Player]] skills''', which are unaffected by your active pet. | ||
− | * | + | *The skill set level is always '''rounded up''' to the nearest whole number (example: {{monospace|17,66}} becomes {{monospace|18}}), before being calculated into '''overall''' |
*Pet's [[Pet Menu|hover text]] displays the skill set levels and overall, can also be viewed with [[Pet Stats]]. | *Pet's [[Pet Menu|hover text]] displays the skill set levels and overall, can also be viewed with [[Pet Stats]]. | ||
− | + | *''Stats'' is an abbreviation of statistics | |
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==Krafties Creature Skills== | ==Krafties Creature Skills== | ||
− | :'''Skill | + | ===Crafting Skill=== |
+ | :'''[[Crafting]]''' is also called a '''Healing Skill''' since it decides when your pet learns [[Spells|Healing spells]] and how much it [[healing|heals]]. | ||
+ | :This skill is directly connected to the ability to use the [[Crafting Temple]] in order to create items. The higher the skill, better the chances at creating quality items. | ||
+ | |||
+ | ===Combat Skill Set=== | ||
+ | :As the name implies, '''Combat skills''' effects how well your pet does in a fight. It is the calculated '''average''' of ''Attack'', ''Strength'', ''Defense'' and ''Hitpoints''. | ||
+ | :*Choosing the '''"All Round"''' battle style, you train all the combat skills '''equally'''. | ||
+ | |||
{|class=wikitable style="margin-left:30px" | {|class=wikitable style="margin-left:30px" | ||
− | !style="width:100px"|Skill !!Description | + | !style="width:100px"|Skill !!Description !!Battle Style |
|- | |- | ||
− | + | |style="text-align:center"|Attack || | |
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− | |style="text-align:center"| | ||
*Also known as '''Accuracy'''. Increasing your creature's attack level will improve their chances of scoring a hit in combat. | *Also known as '''Accuracy'''. Increasing your creature's attack level will improve their chances of scoring a hit in combat. | ||
− | *This does '''not''' affect how much ''damage'' is | + | *This does '''not''' affect how much ''damage'' is dealt, just the ability to '''hit''' the opponent. |
+ | | | ||
+ | *Accuracy | ||
+ | *All Round | ||
|- | |- | ||
− | |style="text-align:center"| | + | |style="text-align:center"|Strength || |
*Strength is your creature's physical prowess, determining how much '''damage''' they can inflict as well the '''maximum''' damage possible. | *Strength is your creature's physical prowess, determining how much '''damage''' they can inflict as well the '''maximum''' damage possible. | ||
+ | | | ||
+ | *Aggressive | ||
+ | *All Round | ||
|- | |- | ||
− | |style="text-align:center"| | + | |style="text-align:center"|Defense || |
*This determines the creature's ability to '''absorb damage''', reducing their overall loss of hitpoints. | *This determines the creature's ability to '''absorb damage''', reducing their overall loss of hitpoints. | ||
+ | | | ||
+ | *Defensive | ||
+ | *All Round | ||
|- | |- | ||
− | |style="text-align:center"| | + | |style="text-align:center"|Hitpoints || |
*Hitpoints is the '''Health''' of your creature and measure how much damage your creature can take before they can no longer fight. The more [[hitpoints]] your creature has, the longer they can last against tough opponents. | *Hitpoints is the '''Health''' of your creature and measure how much damage your creature can take before they can no longer fight. The more [[hitpoints]] your creature has, the longer they can last against tough opponents. | ||
*'''Hitpoints regenerate over time''', but eating [[Food]] and using [[Healing|Healing spells]] will recover them faster. | *'''Hitpoints regenerate over time''', but eating [[Food]] and using [[Healing|Healing spells]] will recover them faster. | ||
− | *The ''' | + | | |
+ | *Any Style | ||
+ | |} | ||
+ | |||
+ | ===Mental Skill Set=== | ||
+ | :The '''mental ability''' of your pet can change your strategies in battle, since [[spells|mental spells]] can either '''[[buff]]''' or '''[[debuff]]''' the target, which effects their stats. | ||
+ | :*It is the calculated '''average''' of ''Intellect'', ''Focus'' and ''Fortitude'' | ||
+ | {|class=wikitable style="margin-left:30px" | ||
+ | !style="width:100px"|Skill !!Description | ||
|- | |- | ||
− | + | |style="text-align:center"|Intellect || | |
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*It is like '''Mental Strength''' | *It is like '''Mental Strength''' | ||
*Intellect determines the force of your mental spells. Similar to strength, the higher this level the more effective your mental spells are. | *Intellect determines the force of your mental spells. Similar to strength, the higher this level the more effective your mental spells are. | ||
|- | |- | ||
− | |style="text-align:center"| | + | |style="text-align:center"|Focus || |
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* Focus determines the chance of success hit with your mental abilities. Similar to attack, the higher this level the more chance of striking a successful mental attack. | * Focus determines the chance of success hit with your mental abilities. Similar to attack, the higher this level the more chance of striking a successful mental attack. | ||
|- | |- | ||
− | |style="text-align:center"| | + | |style="text-align:center"|Fortitude || |
*It is like '''Mental Defense''' | *It is like '''Mental Defense''' | ||
* Fortitude is your ability to defend mental attacks. Similar to defense, the higher this level the more chance of you defending a mental attack. | * Fortitude is your ability to defend mental attacks. Similar to defense, the higher this level the more chance of you defending a mental attack. | ||
|} | |} | ||
− | === | + | ===Overall Skill Level=== |
− | + | :*A creature's overall level is the average combined level of the creature's experience. Since the soul contains all the pet's experience, the ''overall'' effects how skilled your pet is at creating [[souls]] | |
− | + | :*calculated average of all the other creature skills | |
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− | :*A creature's overall level is the average combined level of the creature's experience. | ||
− | == | + | ==Player Skills== |
− | : | + | :These are skills that are not effected by what pet you have active, and are increased by simply doing more of it. |
− | : | + | :*'''[[Enchanting]]''' - touch your [[Enchanting Tablet]] to see current level |
− | + | :*'''[[Mining]]''' - touch your [[Pickaxe]] to see current level | |
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− | == | + | ==Where do I see these Skills?== |
− | :* | + | :;[[Pet Stats]] |
− | :* | + | :*Partially in the hover-text above pet |
− | + | :*On the [[Pet Menu]] is a button for it. It lists all the statistics of your pet | |
− | + | :*You can also decide how your Combat [[experience]] is spread by setting the '''"Battle Style"''' on the [[Pet Menu]] (under ''Battles''). | |
− | + | :;[[Unbonded]] | |
− | + | :*When you [[rez]] a unbonded, you can see their '''Natural Skills''' in their hover-text | |
− | * | + | :;[[Souls]] |
− | + | :*Partiall in the hover-text above soul | |
− | + | :*When you [[rez]] a soul, you can touch them for more details about their stats. | |
− | + | :;[[Pickaxes]] | |
− | + | :*Touching your pickaxe will tell you your [[Mining]] level, which is a '''[[player]] skill''' | |
− | * | + | :;[[Enchanting Tablet]] |
− | + | :*Touching the tablet will tell you your [[Enchanting]] level, which is a '''[[player]] skill''' | |
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− | * | ||
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=See Also= | =See Also= | ||
− | + | *[[Experience|Earning Experience]] | |
+ | |||
===Trivia=== | ===Trivia=== | ||
*'''Mental abilities''' are new skill set that were introduced with version 3.0 and offer a different type of attack for a strategic victory. There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells. | *'''Mental abilities''' are new skill set that were introduced with version 3.0 and offer a different type of attack for a strategic victory. There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells. |