Difference between revisions of "Script Dialog"
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MyraMidnight (talk | contribs) (Created page with "The '''Script Dialog''' is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you. :*The appearance of thes...") |
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+ | [[File:Krafties4 Energy Capsule.png|thumb|300px|A '''[[Energy Capsule]]''' and it's dialog window]] | ||
The '''Script Dialog''' is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you. | The '''Script Dialog''' is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you. | ||
− | :*The appearance of these windows | + | :*The appearance of these windows can vary between viewers, but they all work the same. |
:*If you "open" scripted no-copy/no-mod objects and move contents into your inventory, you '''will break them''' (since you cannot modify them to put it back together) | :*If you "open" scripted no-copy/no-mod objects and move contents into your inventory, you '''will break them''' (since you cannot modify them to put it back together) | ||
:**That is why we wish you to use the dialog menu to interact with the [[rez]]zed game items (unless we explain otherwise) | :**That is why we wish you to use the dialog menu to interact with the [[rez]]zed game items (unless we explain otherwise) |
Revision as of 06:03, 5 December 2014
The Script Dialog is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you.
- The appearance of these windows can vary between viewers, but they all work the same.
- If you "open" scripted no-copy/no-mod objects and move contents into your inventory, you will break them (since you cannot modify them to put it back together)
- That is why we wish you to use the dialog menu to interact with the rezzed game items (unless we explain otherwise)