Affinity

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Affinity is an attribute of your creature. Affinity was designed to be an attribute that reduces energy consumption. Whilst wearing your creature it will gain Affinity, and whilst inworld or detached your creature will begin to lose Affinity. Affinity is a great way to keep energy consumption down if you have one or few creatures.

When your creatures Affinity rises enough, it will stop consuming energy hourly until it drops too low. Creatures affinty will continue to rise as long as you are moving and active. If you stay in one place too long, your creatures Affinity will begin to slowdown.


Notes

  • Affinity is measured from 0-100%
  • Rises when worn, falls when not worn
  • Affinity is temporary attribute
  • Stops rising if creature is worn by idle player