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Latest revision | Your text | ||
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:*[[Wintabeast (element)|Wintabeast]] | :*[[Wintabeast (element)|Wintabeast]] | ||
:*[[Zombie (element)|Zombie]] | :*[[Zombie (element)|Zombie]] | ||
+ | |||
+ | ==Soul Stats== | ||
+ | There are different ways to get your own Soul, although they are all created by Crafting. Depending on the elemental types of the people who craft, this will determine the type and attributes of a soul. | ||
+ | |||
+ | :Before bonding a soul to a creature, it will have unique attributes: | ||
+ | :*'''Prestige''' | ||
+ | :*'''Overall Level''' | ||
+ | :*'''Combat Level''' | ||
+ | :*'''Mental Level''' | ||
+ | :*'''Crafting Level''' | ||
+ | :*'''Age''' ''(it will reset when bonded to a [[unbonded|body]])'' | ||
+ | :As well as specific skills | ||
+ | :*[[Attack]] | ||
+ | :*[[strength]] | ||
+ | :*[[Defense]] | ||
+ | :*[[Hitpoints]] | ||
+ | :*[[Crafting]] | ||
+ | :*[[Intellect]] | ||
+ | :*[[Focus]] | ||
+ | :*[[Fortitude]] | ||
+ | |||
+ | |||
+ | These attributes play a key role in how powerful your creature will be, once bonded. All souls are elemental, and will evolve your creatures in different ways. Different souls have different attributes which is determined by the crafting levels of the creator(s). | ||
=See also= | =See also= |