Difference between revisions of "Script Dialog"

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The '''Script Dialog''' is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you.
 
The '''Script Dialog''' is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you.
 
:*The appearance of these windows can vary between viewers, but they all work the same.
 
:*The appearance of these windows can vary between viewers, but they all work the same.
 +
:*:You "touch" the scripted object to open it's dialog window
 
:*The reason why we wish you to use the dialog menu when interacting with [[rez]]zed game items is:
 
:*The reason why we wish you to use the dialog menu when interacting with [[rez]]zed game items is:
 
:*:If you "open" scripted no-copy/no-mod objects and move contents into your inventory, you '''will break them''' (since you cannot modify them to put it back together)
 
:*:If you "open" scripted no-copy/no-mod objects and move contents into your inventory, you '''will break them''' (since you cannot modify them to put it back together)

Revision as of 06:13, 5 December 2014

A Energy Capsule and it's dialog window

The Script Dialog is a popup window that opens when you touch scripted objects within Second Life, this is how the script communicates with you.

  • The appearance of these windows can vary between viewers, but they all work the same.
    You "touch" the scripted object to open it's dialog window
  • The reason why we wish you to use the dialog menu when interacting with rezzed game items is:
    If you "open" scripted no-copy/no-mod objects and move contents into your inventory, you will break them (since you cannot modify them to put it back together)

See Also