Difference between revisions of "Stats"

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[[Category:Experience]]
 
[[Category:Experience]]
 
'''Stats''', an abbreviation of '''statistics''' are what your pet needs to level up to increase your pet's [[Skills]].  
 
'''Stats''', an abbreviation of '''statistics''' are what your pet needs to level up to increase your pet's [[Skills]].  
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:'''Combat Stats'''
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:*''attack'', ''strength'', ''defense'' and ''hitpoints''
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:'''Mental Stats'''
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:*''intellect'', ''focus'' and ''fortitude''
  
 
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==The list of Stats==
==General Stats==
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===General Stats===
 
:*'''Crafting:''' this stat effects both your healing and crafting abilities.  
 
:*'''Crafting:''' this stat effects both your healing and crafting abilities.  
'''''Combat Stats:'''''
 
 
:*'''Attack:''' Increasing your creature's attack level will improve their chances of scoring a hit in combat. This doesn't affect damage, just the ability to hit the opponent. Aviaas are often naturally designed for accuracy.
 
:*'''Attack:''' Increasing your creature's attack level will improve their chances of scoring a hit in combat. This doesn't affect damage, just the ability to hit the opponent. Aviaas are often naturally designed for accuracy.
 
:*'''Strength:''' Strength is your creature's physical prowess, determining not only how much damage they can inflict, but the maximum damage possible. Creatures with high strength like Rexies tend to hit harder overall.
 
:*'''Strength:''' Strength is your creature's physical prowess, determining not only how much damage they can inflict, but the maximum damage possible. Creatures with high strength like Rexies tend to hit harder overall.
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:*'''Hitpoints:''' Hitpoints is the health of your creature and measure how much damage your creature can take before they can no longer fight. Hit points regenerate over time, but the more hit points your creature has, the longer they can last against tough opponents.
 
:*'''Hitpoints:''' Hitpoints is the health of your creature and measure how much damage your creature can take before they can no longer fight. Hit points regenerate over time, but the more hit points your creature has, the longer they can last against tough opponents.
  
==Mental Stats/Abilities==
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===Mental Stats===
 
:*'''Intellect:''' Intellect determines the force of your mental spells.  Similar to strength, the higher this level the more effective your mental spells are.
 
:*'''Intellect:''' Intellect determines the force of your mental spells.  Similar to strength, the higher this level the more effective your mental spells are.
 
:*'''Focus:''' Focus determines the chance of success hit with your mental abilities.  Similar to attack, the higher this level the more chance of striking a successful mental attack.
 
:*'''Focus:''' Focus determines the chance of success hit with your mental abilities.  Similar to attack, the higher this level the more chance of striking a successful mental attack.
 
:*'''Fortitude:''' Fortitude is your ability to defend mental attacks.  Similar to defense, the higher this level the more chance of you defending a mental attack.
 
:*'''Fortitude:''' Fortitude is your ability to defend mental attacks.  Similar to defense, the higher this level the more chance of you defending a mental attack.
 
==Trivia==
 
*[[Mental abilities]] are new stats that were introduced with version 3.0 and offer a different type of attack for a strategic victory.  There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.
 
  
 
==Ways to earn Experience==
 
==Ways to earn Experience==
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*Being in [[Krafties Island]] when your pet's element matches the [[Elemental Torches]] '''(Any Experience)'''
 
*Being in [[Krafties Island]] when your pet's element matches the [[Elemental Torches]] '''(Any Experience)'''
 
*Using [[Enchanting|enchanted]] [[Skill Rune]]s '''(Combat Experience)'''
 
*Using [[Enchanting|enchanted]] [[Skill Rune]]s '''(Combat Experience)'''
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==Trivia==
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*[[Mental abilities]] are new stats that were introduced with version 3.0 and offer a different type of attack for a strategic victory.  There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.
 
=See Also=
 
=See Also=
 
*[[Skills]]
 
*[[Skills]]

Revision as of 04:06, 18 August 2014

<tag>...</tag> Stats, an abbreviation of statistics are what your pet needs to level up to increase your pet's Skills.

Combat Stats
  • attack, strength, defense and hitpoints
Mental Stats
  • intellect, focus and fortitude

The list of Stats

General Stats

  • Crafting: this stat effects both your healing and crafting abilities.
  • Attack: Increasing your creature's attack level will improve their chances of scoring a hit in combat. This doesn't affect damage, just the ability to hit the opponent. Aviaas are often naturally designed for accuracy.
  • Strength: Strength is your creature's physical prowess, determining not only how much damage they can inflict, but the maximum damage possible. Creatures with high strength like Rexies tend to hit harder overall.
  • Defense: This determines the creature's ability to absorb damage, reducing their overall loss of hit points. Training your creature in combat constantly in certain battle styles helps build up their resistance, enabling them to hold up better in battle.
  • Hitpoints: Hitpoints is the health of your creature and measure how much damage your creature can take before they can no longer fight. Hit points regenerate over time, but the more hit points your creature has, the longer they can last against tough opponents.

Mental Stats

  • Intellect: Intellect determines the force of your mental spells. Similar to strength, the higher this level the more effective your mental spells are.
  • Focus: Focus determines the chance of success hit with your mental abilities. Similar to attack, the higher this level the more chance of striking a successful mental attack.
  • Fortitude: Fortitude is your ability to defend mental attacks. Similar to defense, the higher this level the more chance of you defending a mental attack.

Ways to earn Experience

Trivia

  • Mental abilities are new stats that were introduced with version 3.0 and offer a different type of attack for a strategic victory. There will be many ways to improve your mental levels, from special npc loot drops to alchemist item experience conversion spells.

See Also