FAQ

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Questions about Krafties

How do I start playing?

Krafties is completely free to get started, although you can buy souls, creatures, items, and addons from other people if you wish. To get your first free creature, follow the instructions below:
See Join Krafties for more information

Krafties is free? Are you kidding?!

No, we're not. You can play the whole game completely free, although you can purchase energy to enhance your experience. We give energy gifts every day which you can claim in order to battle, craft, and enjoy the adventure.

Where are all of your products/items?

Some special items can be found in our shop, but almost every single item in this realm is craftable by you. Simply use your "Crafting Temple" to craft any item you like. The ability to craft stronger, rarer items is unlocked as you level up your crafting skill, so the more you craft the better your items become!
See Krafties Store for more information

Questions about Gameplay

What is a Crafting/Battle Temple?

Link your active creature to a crafting temple to begin crafting a multitude of items and souls. A battle temple tracks you/your team in battle when facing off against another player/team of players. Battle temples are not needed when fighting NPC creatures.
See Crafting Temple and Battle Temple for more information

Can I only own 1 creature?

No! You can own as many as you like, and rez as many as you like inworld. Though, you may only have one active creature at a time to battle/craft with.
See Krafties Pets for more information

Do Krafties breed? Is Krafties a breedable?

Krafties do NOT breed. At least for now.
  • From the start of Krafties development we have been certain that we do not want to copy everything else in Second Life. It’s time for something new, and that’s what Krafties is!
  • We have designed Krafties to be completely flexible, and we could easily implement fully genetic breeding later on in a short time frame. Krafties is a completely revolutionary gaming system, and the last thing we want to be known as is “just another breedable”.
  • If we were to implement breeding later it would be recognized as a small part of the big adventure, rather than just another pet that breeds, sleeps, and eats.
  • There are many new and exciting things to enjoy in Krafties. Unless people like us take a risk, there will never be any innovation in Second Life.

Do Krafties creatures eat and sleep?

Again, we are setting new trends. Krafties creatures are insomniacs (just like their developers). They will always be ready to play, battle, craft and quest whenever you are. Wild creatures that you catch will be idle, and may seem asleep until you bond a soul (which you have crafted) to them. Once bonded, they will evolve into that type of creature and will always be awake and active.
  • Krafties creatures do not need to eat to survive. There will be food which creatures can consume but this affects their hitpoints, not hunger. Creature do consume excess energy hourly, although there are no consequences if their energy levels become low, and there are plenty of alternative methods of storing energy. Energy capsules, energy balls, HUD’s and creatures all store energy. Energy is mainly needed for crafting and battles.

Do Krafties creature run away or die?

No. Creatures are eternal and will outlive humanity. They are empowered with eternal souls and are born survivors.

Will Krafties only be available in Second Life?

We have ambitious plans for the future and have designed Krafties to be completely unique, not just in Second Life but also on the Web. We have all the technical ability to bring this to many different platforms, and that’s what we plan to do!
  • For now our sole focus is bringing Krafties to Second Life, making it as fun as possible for all the residents.

Questions about Market

What exactly can I resell?

We have taken extra care to design everything to be resell-able. Creatures can be caught and resold, items that you craft can be resold, souls you craft can be resold, and even energy can be transferred.
  • Everything revolves around your creatures' skills, abilities, and attributes. All of these vary from common to rare to give a stable, sustainable secondary market.
See After Market for more information

Can I create my own third-party addons?

Yes. Again we have gone to our best effort to make this sort of stuff possible, with great ease and flexibility. We will be rolling out our own simple, yet powerful flexible KScript language in the near future which will allow developers to create third-party addons which can be resold or used personally.
See Krafties API for more information

See Also