Wild creatures

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Wilds is short for Wild Krafties Creature, they are the creatures that spawn from the Home Temples which the player and their Krafties Pet can interact with. The wild ones seem to only appear out of curiosity because of the fact that they leave when nobody is near the temples.

Types of Wilds

Normal Wilds

The player can only capture these small wild creatures

Wild Giants

Giants are larger versions of the normal wilds that emerge from the home temples. They are a lot tougher in combat than their smaller relatives, represented by having higher levels. Giants, those Massive Mythological creatures from the Darkest depths of ancient times, beings designed to test the prowess of Master Fighters, and the commitment of groups to each other in the heat of battle. These fearsome beasts arise but rarely and when they do it is to lay waste to any unprepared Adventurer. Rumors abound in regards to weather they are temporary or if they too shall become aids in the fight for all existence. For now, all that is known about these Ancient creatures is that they are Larger, stronger and far harder to kill than their smaller counterparts.

Interacting with Wilds

Fighting Wilds

  • Just fighting a wild will earn you experience for every Combat spell that hits
  • Defeating wilds in battle will earn you Loot
  • There is a visible difference in particles depending on if the wild is casting a Combat spell or Mental spell
Wild penglin casting a Mental spell

Capturing Wilds

You can capture wilds using a Capture Net. First you need to let your Krafties Pet fight it a bit, in order to lower the wilds health for ease of capture.
  • You cannot capture wild Giants
See Standard Capture Net for more information

See Also