Difference between revisions of "Neutral (element)"
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{{Banner_Elements}} | {{Banner_Elements}} | ||
{{Element|Neutral|soul={{no}}|strong=N/A|weak=N/A}} | {{Element|Neutral|soul={{no}}|strong=N/A|weak=N/A}} | ||
| − | *'''[[Heal (spell)]]''' is neutral. | + | '''Neutral elements''' effects all elements the same, not being specially strong against any specific element. This also means it does not have any special weakness against any element either. |
| − | *'''[[Disorient (spell)]]''' is a neutral Mental spell. | + | *The '''[[spells]]''' that '''[[Wilds]]''' cast are ''neutral'' |
| − | *'''[[Alchemy (spell)]]''' is neutral | + | *'''[[Heal (spell)]]''' is ''neutral'' [[Healing spell]]. |
| + | *'''[[Disorient (spell)]]''' is a neutral [[Mental spell]]. | ||
| + | *'''[[Alchemy (spell)]]''' is a neutral [[spell]] | ||
{{clear}} | {{clear}} | ||
==Wild (element)== | ==Wild (element)== | ||
Revision as of 15:59, 26 August 2014
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| ? Element | |
|---|---|
| [[File:Krafties symbol {{{element}}}.png|250px|link=]] | |
| Craftable Soul? | No |
| PvP Elemental Enemies | |
| Strong against | N/A |
| Weak against | N/A |
Neutral elements effects all elements the same, not being specially strong against any specific element. This also means it does not have any special weakness against any element either.
- The spells that Wilds cast are neutral
- Heal (spell) is neutral Healing spell.
- Disorient (spell) is a neutral Mental spell.
- Alchemy (spell) is a neutral spell
Wild (element)
| ? Element | |
|---|---|
| Craftable Soul? | No |
| PvP Elemental Enemies | |
| Strong against | N/A |
| Weak against | N/A |
Like all other elements, Wilds have their own symbol. Even though players cannot create wild souls, it's still very prominent creature element in Krafties.
- Wilds is a Neutral element